HDSA 2016. If you are so smart why are you so poor: Difference between revisions

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'''If you are so smart why are you so poor?'''    
{{Event
|Name=HDSA 2016. If you are so smart why are you so poor
|Location=De PUNT, Waag Society
|Date=2016/07/24-2016/08/05
|Time=10:00-18:00
|Type=HDSA2016
|Web=Yes
|Print=No
}}
H&D believes designers and artists should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely technologists should be more comfortable and effective in engaging in creative processes through familiarity with the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as ''should we'' instead of ''can we''.<br><br>


During the summer of 2016 Hackers & Designers invited an international group of ambitious participants to learn by creating, researching, and discussing.


At work. About immaterial labor, digital economies and techno-societies.
[[File:DSC00461.jpg|Roel and Dennis|thumb|]]<br>




Date: July 25th - August 5th 2016
===At work.===


Location: De PUNT (1st block), WAAG (2nd block), end presentation and lecture night, De PUNT
Centering around the controversial topic of immaterial labor, and the effects digital economies have on our current techno-society, H&D engages in the on-going discussion at stake in both design/art and developer practices. H&D invited the summer academy participants to go into discussion and critically reflect on their (digital) activities that exist outside/alongside the traditional wage-based definition of labor. What does it mean for the future of our practices to contribute to creative commons and open source projects, to self-initiate, to organize communities, to promote and publish on social networks, to perpetually generate content, to evolve multiple identities as blog gers, vloggers, mojo contributors…?


[[File:DSC00440.jpg|Thumbs up|thumb|]]<br>


Price: Full program inclusive an informal welcome dinner, daily lunch, free access to the public programs, an arduino kit: €350,00 (excl. BTW)
 
Price one program block: €200,00 (excl. BTW)
===Progam===
Price public program: €5,00 entrance
 
The program was divided in two thematic blocks of each 5 days – both dealing with the condition of being ''At work''.




===Introduction===
====Block 1 Soft work: 25 – 30 July 2016====


During the summer of 2016 Hackers & Designers will invite an international curated group of ambitious participants to learn by creating, researching, and discussing.
at De PUNT, Frans de Wollantstraat 84, Amsterdam
After a successful first edition in 2015, 2016’s summer academy will be developed in collaboration with Waag Society. The program will be stirred by the title and curatorial framework ''At work. If you are so smart why are you so poor.'' The methodical emphasize will lie on a hands-on approach
to learning.


During the 10 day program the participants will be equipped with a cross-disciplinary vocabulary and the necessary scope to make more informed and ethical decisions.


''With [http://dyne.org/ Dyne (Freecoin)], [http://www.hackyourfuture.net/#/ Hack Your Future], [http://technofle.sh/ Technoflesh (Simone Niquille)] & [https://twitter.com/carinanamih?lang=de Carina Namih], [http://constantvzw.org/site/?lang=en Nicolas Malevé (Constant Association for Art & Media)]'', [http://ilu.servus.at// Lídia Pereira]


===Particpants===


Designers and artists, in a world moving more and more digital, should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely technologists should be more comfortable and effective in engaging in creative processes through familiarity with
*Mode of production: hands-on! wire framing, software development & prototyping, designing, discussion
the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as not only “can we” but “should we”.


The program will be center around the controversial topic of immaterial labor, and the effects digital economies have on our current techno-society, – a crucial and on-going discussion at stake in both design/art and developer practices. H&D invites this year’s summer academy participants to go into discussion and critically reflect on their (digital) activities that exist outside/alongside the traditional wage-based definition of labor. What does it mean for the future of our practices to contribute to creative commons and open source projects, to self-initiate, to organize communities, to promote and publish on social networks, to perpetually generate content, to evolve multiple identities as bloggers, vloggers, mojo contributors (mobile journalism)…?
*Workshops: [[Dowse|Dowse – The Privacy Hub for the Internet of Things]], [[Internet of Bodies|The Internet of Bodies]], [[Networked Labor|Networked Labor and Collective Intelligence. On mechanical turks and machine learning]]


===DIY (Do it yourself)===
*Talk [[Immaterial Labor Union]]
 
*Topics: Digital economies, machine learning, computer vision & mechanical turks
 
 
The first block ''Soft work'' focused on software construction along side looking at soft concepts including soft money, soft intelligence, soft power, soft or informal forms of organization of work etc. while taking place at De PUNT.
 
 
====Block 2 Hard work: 1 - 5 August 2016====


During the 10 day program the participants will get equipped with a cross-disciplinary vocabulary and approach and the necessary scope to make informed and ethical decisions.
at Waag Society’s Fablab, Nieuwmarkt 4 Amsterdam
Concepts like encryption, crypto-currencies, post-scarcity, deep/dark webs, etc. will be addressed in a workshop manner. The hands-on approach and the challenges that come with making as opposed to talking will stay central throughout the whole program.
H&D believes that in order to develop a deeper understanding of the qualities and disadvantages of technology we need to look inside the black boxes of the technology that we heavily rely on in our daily physical and digital, and our private and professional lives. Therefore we urge the participants of the summer academy to open the box, look inside it, rummage through it or even make their own boxes.


===DIT (Do it together)===
''The participants developed projects & prototypes, with technical support by the workers of the Fablab.''


Technologists will, contrary to convention, be invited to engage at the very beginning of the creative process. Similarly the designers and artists will be invited to experiment and engage with unfamiliar and deeper technological concepts with which they may not be immediately equipped. It is through
''With [http://dennisdebel.nl/ Dennis de Bel] & [http://www.roelroscamabbing.nl/ Roel Roscam Abbing]''




the collaborative approach where common vocabulary and understanding will arise, and be available in future endeavors beyond the Summer Academy.
*Mode of production: hands-on!


*Workshop: [[Modem Workshop|Modem Workshop. A(n) (im)practical introduction to Hertzian space.]]


===Participants===
*Hardware hacking, wiring, soldering, prototyping and discussing while making a smart machine


The summer academy will include international participants from both student and professional pursuits to build relationships and investigate new technologies and design media, which will jump start not only the academic careers in case of students, but also enrich existing and future professional careers with more technological tools, unique collaboration opportunities, a cross-disciplinary vocabulary, and an understanding of tech and design tools, all in a social and inclusive environment.
Each day of the summer academy will be carefully programmed and structured with workshops, experimentation, and learning. During the workshops the participants will be challenged to use and push the boundaries of existing technology and programming platforms (web, hardware, software),
networks online/offline (internet, peer 2 peer, beacons), and user experience (apps, web, installations, sensory organs), all in a practical manner as well as in regards to the content and ethical consequences.


The second block: ''Hard Work'' focuses on Hardware construction along hard concepts like hard money, hard data, hard labor, etc., while taking place at the Fablab of Waag Society. The two blocks complement each other in terms of taught technical skills and in regards to the content.


Participants who have participated in the Hackers & Designers Summer Academy will at a minimum find a lower barrier to execution in technological mediums and design thinking and methodologies.
The participants will have access to new tools and will develop personal networks for collaboration
and assistance as they continue their future developing practices. Additionally, beyond hands-on
experimentation with current technologies, participants will develop a foundation of theoretical knowledge valuable in the current and future public discourse.


===Target group===
====[[H&D Summer Talks 2016|H&D Summer Talks''', August 5th 2016 at Butchers Tears, Amsterdam]]====


The Summer Academy is for professional practitioners in the fields of design, art, and technology in
The workshops will be contextualized with a public film night and lecture program – the Hackers & Designers Summer Talks.  
and outside of the Netherlands as well as international undergraduate/graduate students. The participants will ideally be highly motivated and interested in cross-disciplinary practices as well as self-initiation.


Participants from all disciplines will be vetted based upon submitted applications, CVs, portfolios,
For the lecture night Hackers & Designers invited cross-disciplinary speakers to take the participants and the public into a deeper conversation around the topics investigated during the summer academy.  
and a history of engagement and/or interest in technology. The ideal applicants will also have a record
of self-initiated projects.


Technology participants Technology participants primarily study and/or work in computer science, computer engineering, electrical engineering, informatica, data science, bio engineering and/or physics.
Designers and artists Participants from the fields of design and/or arts are interested in digital culture, technology and engaging critically in discussions about new social and technological developments.


==Approach==


The public program invites the broader public to engage in the topics of this year’s Summer Academy
===DIY (Do it yourself)===
through film, lectures and discussion. It’s an opportunity to engage with participants, workshop
leaders, lecturers and organizers with friendly curiosity and criticality, and join the discourse which
hopefully will extend far beyond the 10 days of the event


The hands-on approach and the challenges that come with making as opposed to talking will stay central throughout the whole program. H&D believes that in order to develop a deeper understanding of the qualities and disadvantages of technology we need to look inside the black boxes of the technology that we heavily rely on in our daily physical and digital, and our private and professional lives. Therefore we urge the participants of the summer academy to open the box, look inside it, rummage through it or even make their own boxes.


===Progam===
[[File:DSC_2999.jpg|Lab Hannah|thumb|]]<br>


The program will be divided in two blocks of each 5 days. Both program blocks fall under the thematic umbrella ‘At work’.
===DIT (Do it together)===
The first block Soft work has a focus on software construction along side looking at soft concepts including soft money, soft intelligence, soft power, soft or informal forms of organization of work etc.
while taking place at De PUNT. The second block Hard work focuses on Hardware construction along hard concepts like hard money, hard data, hard labor, etc., while taking place at the Fablab of Waag Society.
The two blocks complement each other in terms of taught technical skills and in regards to the content. Participants can apply for one of the two blocks or for the full program. All workshops will be accessible for both the tech-savvy and newbie nerds.


====Block 1 Soft work:====
Technologists will be engaged at the very beginning of the creative process. Similarly the designers and artists will be invited to experiment and engage with unfamiliar and deeper technological concepts with which they may not be immediately equipped. It is through Aanvraag e-culture: Hackers & Designers Summer Academy 2016 2 the collaborative approach where common vocabulary and understanding will arise, and be available in future endeavors beyond the Summer Academy.
July 25th-July 30th 2016


[[File:DSC_2975.jpg|Lab Together|thumb|]]<br>


Curated by H&D, taking place at De PUNT, Frans de Wollantstraat 84, Amsterdam


Mode of production: hands-on!
*'''All workshops were accessible for both the tech-savvy and newbie nerds.


Workshopping, wire framing, software development & prototyping, designing, discussion


Find the extensive PDF version of the 2016 program here: [http://hackersanddesigners.nl/HD2016-program%2008.05.46.pdf] and the documentation of 2015 Summer Academy here:  [http://wiki.hackersanddesigners.nl/mediawiki/index.php/HDSA_2015._About_bugs,_bots_%26_bytes]


====Block 2 Hard work====
August 1st-5th 2016


Curated by Waag Society & Hackers & Designers,taking place at Waag Society’s Fablab, Nieuwmarkt 4 Amsterdam
Funded by:
[[File:Stim.jpg]]<br>


Research question: Does smart technology makes us dumb?


Workshopping: Make an animate machine (bezielde machine)
In collaboration with:
[[File:WS_logo_white.png|Waag Society|200px]]<br>


Modes of production: hands-on!


Hardware hacking, wiring, soldering, prototyping and discussing while making a smart machine
Supported by:
[[File:copy-bt_logo.png|Jajajaneeneenee|180px]]<br>
[[Ja Ja Ja Nee Nee Nee]]
[[File:sketch-v1-janee_03.png|Jajajaneeneenee|180px]]<br>


===Public program===


The workshops will be contextualized with a public film screening curated by Jeffrey Babcock and a public lecture program, the Hackers & Designers Summer Talks.
This publication is made using Wikimedia as a co-writing and editing tool, Pandoc to translate the wiki markup to html and Scribus to layout the pages.  
Both programs attract a bigger audience and therefore serve as a stage for projects created during the Summer Academy. For the lecture night Hackers & Designers and Waag Society will invite cross-disciplinary speakers to take the participants and the public into a deeper conversation around the topics investigated during the summer academy. The speakers promise an informed evening offering insights and diverse perspectives into their research, professional and artistic practices, but all the while maintaining the satirical and humorous approach of Hackers & Designers.
Find more about the workflow on the [[How to document a summer academy|H&D wiki]] and the source code on the H&D [https://github.com/hackersanddesigners/handd-book github]

Latest revision as of 16:57, 9 January 2020

HDSA 2016. If you are so smart why are you so poor
Name HDSA 2016. If you are so smart why are you so poor
Location De PUNT, Waag Society
Date 2016/07/24-2016/08/05
Time 10:00-18:00
PeopleOrganisations
Type HDSA2016
Web Yes
Print No

H&D believes designers and artists should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely technologists should be more comfortable and effective in engaging in creative processes through familiarity with the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as should we instead of can we.

During the summer of 2016 Hackers & Designers invited an international group of ambitious participants to learn by creating, researching, and discussing.

DSC00461.jpg



At work.

Centering around the controversial topic of immaterial labor, and the effects digital economies have on our current techno-society, H&D engages in the on-going discussion at stake in both design/art and developer practices. H&D invited the summer academy participants to go into discussion and critically reflect on their (digital) activities that exist outside/alongside the traditional wage-based definition of labor. What does it mean for the future of our practices to contribute to creative commons and open source projects, to self-initiate, to organize communities, to promote and publish on social networks, to perpetually generate content, to evolve multiple identities as blog gers, vloggers, mojo contributors…?

DSC00440.jpg



Progam

The program was divided in two thematic blocks of each 5 days – both dealing with the condition of being At work.


Block 1 Soft work: 25 – 30 July 2016

at De PUNT, Frans de Wollantstraat 84, Amsterdam


With Dyne (Freecoin), Hack Your Future, Technoflesh (Simone Niquille) & Carina Namih, Nicolas Malevé (Constant Association for Art & Media), Lídia Pereira


  • Mode of production: hands-on! wire framing, software development & prototyping, designing, discussion
  • Topics: Digital economies, machine learning, computer vision & mechanical turks


The first block Soft work focused on software construction along side looking at soft concepts including soft money, soft intelligence, soft power, soft or informal forms of organization of work etc. while taking place at De PUNT.


Block 2 Hard work: 1 - 5 August 2016

at Waag Society’s Fablab, Nieuwmarkt 4 Amsterdam

The participants developed projects & prototypes, with technical support by the workers of the Fablab.

With Dennis de Bel & Roel Roscam Abbing


  • Mode of production: hands-on!
  • Hardware hacking, wiring, soldering, prototyping and discussing while making a smart machine


The second block: Hard Work focuses on Hardware construction along hard concepts like hard money, hard data, hard labor, etc., while taking place at the Fablab of Waag Society. The two blocks complement each other in terms of taught technical skills and in regards to the content.


H&D Summer Talks, August 5th 2016 at Butchers Tears, Amsterdam

The workshops will be contextualized with a public film night and lecture program – the Hackers & Designers Summer Talks.

For the lecture night Hackers & Designers invited cross-disciplinary speakers to take the participants and the public into a deeper conversation around the topics investigated during the summer academy.


Approach

DIY (Do it yourself)

The hands-on approach and the challenges that come with making as opposed to talking will stay central throughout the whole program. H&D believes that in order to develop a deeper understanding of the qualities and disadvantages of technology we need to look inside the black boxes of the technology that we heavily rely on in our daily physical and digital, and our private and professional lives. Therefore we urge the participants of the summer academy to open the box, look inside it, rummage through it or even make their own boxes.

DSC 2999.jpg


DIT (Do it together)

Technologists will be engaged at the very beginning of the creative process. Similarly the designers and artists will be invited to experiment and engage with unfamiliar and deeper technological concepts with which they may not be immediately equipped. It is through Aanvraag e-culture: Hackers & Designers Summer Academy 2016 2 the collaborative approach where common vocabulary and understanding will arise, and be available in future endeavors beyond the Summer Academy.

DSC 2975.jpg



  • All workshops were accessible for both the tech-savvy and newbie nerds.


Find the extensive PDF version of the 2016 program here: [1] and the documentation of 2015 Summer Academy here: [2]


Funded by: Stim.jpg


In collaboration with: Waag Society


Supported by: Jajajaneeneenee
Ja Ja Ja Nee Nee Nee Jajajaneeneenee


This publication is made using Wikimedia as a co-writing and editing tool, Pandoc to translate the wiki markup to html and Scribus to layout the pages. Find more about the workflow on the H&D wiki and the source code on the H&D github