HDSA 2016. If you are so smart why are you so poor: Difference between revisions

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{{Event
|Name=HDSA 2016. If you are so smart why are you so poor
|Location=De PUNT, Waag Society
|Date=2016/07/24-2016/08/05
|Time=10:00-18:00
|Type=HDSA2016
|Web=Yes
|Print=No
}}
H&D believes designers and artists should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely technologists should be more comfortable and effective in engaging in creative processes through familiarity with the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as ''should we'' instead of ''can we''.<br><br>


===Hackers & Designers Summer Academy 2016===
During the summer of 2016 Hackers & Designers invited an international group of ambitious participants to learn by creating, researching, and discussing.


Slogan: '''If you are so smart why are you so poor?'''   
[[File:DSC00461.jpg|Roel and Dennis|thumb|]]<br>


Title: '''At work. About immaterial labor, digital economies and techno-societies.'''


Date: July 25th - August 5th 2016
===At work.===


Location: De PUNT (1st block), WAAG (2nd block), end presentation and lecture night De PUNT (?),
Centering around the controversial topic of immaterial labor, and the effects digital economies have on our current techno-society, H&D engages in the on-going discussion at stake in both design/art and developer practices. H&D invited the summer academy participants to go into discussion and critically reflect on their (digital) activities that exist outside/alongside the traditional wage-based definition of labor. What does it mean for the future of our practices to contribute to creative commons and open source projects, to self-initiate, to organize communities, to promote and publish on social networks, to perpetually generate content, to evolve multiple identities as blog gers, vloggers, mojo contributors…?  


[[File:DSC00440.jpg|Thumbs up|thumb|]]<br>


Price:


Full program inclusive an informal welcome dinner, daily lunch, free access to the public programs, an arduino kit: €350,00 (excl. BTW)
===Progam===
Price one program block: €200,00 (excl. BTW)
 
Price public program: €5,00 entrance
The program was divided in two thematic blocks of each 5 days – both dealing with the condition of being ''At work''.
 
 
====Block 1 Soft work: 25 – 30 July 2016====


Total amount of participants: 200-250 participants
at De PUNT, Frans de Wollantstraat 84, Amsterdam




Of which:
''With [http://dyne.org/ Dyne (Freecoin)], [http://www.hackyourfuture.net/#/ Hack Your Future], [http://technofle.sh/ Technoflesh (Simone Niquille)] & [https://twitter.com/carinanamih?lang=de Carina Namih], [http://constantvzw.org/site/?lang=en Nicolas Malevé (Constant Association for Art & Media)]'', [http://ilu.servus.at// Lídia Pereira]


Full workshop program: 50-60 participants


Each workshop program: 30-35 participants
*Mode of production: hands-on! wire framing, software development & prototyping, designing, discussion


5 spots saved for members of ''We are here Academy'' & ''Hack your Future''.
*Workshops: [[Dowse|Dowse – The Privacy Hub for the Internet of Things]], [[Internet of Bodies|The Internet of Bodies]], [[Networked Labor|Networked Labor and Collective Intelligence. On mechanical turks and machine learning]]


Lecture program: 100 participants
*Talk [[Immaterial Labor Union]]


Film screening: 60 participants
*Topics: Digital economies, machine learning, computer vision & mechanical turks




----
The first block ''Soft work'' focused on software construction along side looking at soft concepts including soft money, soft intelligence, soft power, soft or informal forms of organization of work etc. while taking place at De PUNT.


===Introduction===


Hackers & Designers (H&D) is a non-profit cross-disciplinary community of professional technologists,
====Block 2 Hard work: 1 - 5 August 2016====
designers, and artists. During the summer of 2016 Hackers & Designers will invite an international
curated group of ambitious participants to learn by creating, researching, and discussing.
After a successful first edition in 2015, 2016’s summer academy will be developed in close collaboration
with Waag Society. The program will be stirred by the title and curatorial framework ‘At work.
If you are so smart why are you so poor.’ The methodical emphasize will lie on a hands-on approach
to learning.
During the 10 day program the participants will be equipped with a cross-disciplinary vocabulary
and the necessary scope to make more informed and ethical decisions.


===Why===
at Waag Society’s Fablab, Nieuwmarkt 4 Amsterdam


Designers and artists, in a world moving more and more digital, should be empowered with the tools
''The participants developed projects & prototypes, with technical support by the workers of the Fablab.''
of the digital realm including coding and hardware usage and construction. Conversely technologists
should be more comfortable and effective in engaging in creative processes through familiarity with
the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical
and social discourse, and thus be asking questions such as not only “can we” but “should we”.
Title: At work. If you are so smart why are you so poor?
In order to bring the diverse disciplines together in a meaningful way the program will be center
around the controversial topic of immaterial labor, and the effects digital economies have on our
current techno-society, – a crucial and on-going discussion at stake in both design/art and developer
practices. H&D invites this year’s summer academy participants to go into discussion and critically
reflect on their (digital) activities that exist outside/alongside the traditional wage-based definition of
labor. What does it mean for the future of our practices to contribute to creative commons and open
source projects, to self-initiate, to organize communities, to promote and publish on social networks,
to perpetually generate content, to evolve multiple identities as bloggers, vloggers, mojo contributors
(mobile journalism)…?
Approach: Hands-on, DIY (Do it yourself) and DIT (Do it together)
During the 10 day program the participants will get equipped with a cross-disciplinary vocabulary and
approach and the necessary scope to make informed and ethical decisions.
Concepts like encryption, crypto-currencies, post-scarcity, deep/dark webs, etc. will be addressed in
a workshop manner. The hands-on approach and the challenges that come with making as opposed
to talking will stay central throughout the whole program.
H&D believes that in order to develop a deeper understanding of the qualities and disadvantages of
technology we need to look inside the black boxes of the technology that we heavily rely on in our
daily physical and digital, and our private and professional lives. Therefore we urge the participants
of the summer academy to open the box, look inside it, rummage through it or even make their own
boxes.
Approach: Collaboration
Technologists will, contrary to convention, be invited to engage at the very beginning of the creative
process. Similarly the designers and artists will be invited to experiment and engage with unfamiliar
and deeper technological concepts with which they may not be immediately equipped. It is through
Aanvraag e-culture: Hackers & Designers Summer Academy 2016
2
the collaborative approach where common vocabulary and understanding will arise, and be available
in future endeavors beyond the Summer Academy.


===What===
''With [http://dennisdebel.nl/ Dennis de Bel] & [http://www.roelroscamabbing.nl/ Roel Roscam Abbing]''


The summer academy will include international participants from both student and professional pursuits
to build relationships and investigate new technologies and design media, which will jump start
not only the academic careers in case of students, but also enrich existing and future professional
careers with more technological tools, unique collaboration opportunities, a cross-disciplinary vocabulary,
and an understanding of tech and design tools, all in a social and inclusive environment.
Each day of the summer academy will be carefully programmed and structured with workshops,
experimentation, and learning. During the workshops the participants will be challenged to use and
push the boundaries of existing technology and programming platforms (web, hardware, software),
networks online/offline (internet, peer 2 peer, beacons), and user experience (apps, web, installations,
sensory organs), all in a practical manner as well as in regards to the content and ethical consequences.


===Progam===
*Mode of production: hands-on!
 
*Workshop: [[Modem Workshop|Modem Workshop. A(n) (im)practical introduction to Hertzian space.]]


The program will be divided in two blocks of each 5 days. Both program blocks fall under the
*Hardware hacking, wiring, soldering, prototyping and discussing while making a smart machine
thematic umbrella ‘At work’.
The first block Soft work has a focus on software construction along side looking at soft concepts
including soft money, soft intelligence, soft power, soft or informal forms of organization of work etc.
while taking place at De PUNT. The second block Hard work focuses on Hardware construction along
hard concepts like hard money, hard data, hard labor, etc., while taking place at the Fablab of Waag
Society.
The two blocks complement each other in terms of taught technical skills and in regards to the
content. Participants can apply for one of the two blocks or for the full program. All workshops will
be accessible for both the tech-savvy and newbie nerds.


====Block 1 Soft work:====
July 25th-July 30th 2016


The second block: ''Hard Work'' focuses on Hardware construction along hard concepts like hard money, hard data, hard labor, etc., while taking place at the Fablab of Waag Society. The two blocks complement each other in terms of taught technical skills and in regards to the content.


Curated by H&D, taking place at De PUNT, Frans de Wollantstraat 84, Amsterdam


Mode of production: hands-on!
====[[H&D Summer Talks 2016|H&D Summer Talks''', August 5th 2016 at Butchers Tears, Amsterdam]]====


Workshopping, wire framing, software development & prototyping, designing, discussion
The workshops will be contextualized with a public film night and lecture program – the Hackers & Designers Summer Talks.


For the lecture night Hackers & Designers invited cross-disciplinary speakers to take the participants and the public into a deeper conversation around the topics investigated during the summer academy.


====Block 2 Hard work====
August 1st-5th 2016


Curated by Waag Society & Hackers & Designers,taking place at Waag Society’s Fablab, Nieuwmarkt 4 Amsterdam
==Approach==


Research question: Does smart technology makes us dumb?
===DIY (Do it yourself)===


Workshopping: Make an animate machine (bezielde machine)
The hands-on approach and the challenges that come with making as opposed to talking will stay central throughout the whole program. H&D believes that in order to develop a deeper understanding of the qualities and disadvantages of technology we need to look inside the black boxes of the technology that we heavily rely on in our daily physical and digital, and our private and professional lives. Therefore we urge the participants of the summer academy to open the box, look inside it, rummage through it or even make their own boxes.


Modes of production: hands-on!
[[File:DSC_2999.jpg|Lab Hannah|thumb|]]<br>


Hardware hacking, wiring, soldering, prototyping and discussing while making a smart machine
===DIT (Do it together)===


===Public program===
Technologists will be engaged at the very beginning of the creative process. Similarly the designers and artists will be invited to experiment and engage with unfamiliar and deeper technological concepts with which they may not be immediately equipped. It is through Aanvraag e-culture: Hackers & Designers Summer Academy 2016 2 the collaborative approach where common vocabulary and understanding will arise, and be available in future endeavors beyond the Summer Academy.


The workshops will be contextualized with a public film screening curated by Jeffrey Babcock and a
[[File:DSC_2975.jpg|Lab Together|thumb|]]<br>
public lecture program, the Hackers & Designers Summer Talks.
Both programs attract a bigger audience and therefore serve as a stage for projects created during
the Summer Academy. For the lecture night Hackers & Designers and Waag Society will invite
cross-disciplinary speakers to take the participants and the public into a deeper conversation around
the topics investigated during the summer academy. The speakers promise an informed evening offering
insights and diverse perspectives into their research, professional and artistic practices, but all
the while maintaining the satirical and humorous approach of Hackers & Designers.


===Who===


H&D will be responsible for project management, developing the general thematic and curatorial
*'''All workshops were accessible for both the tech-savvy and newbie nerds.  
framework of the Summer Academy and elaborate and finalize the 1st program block: Soft Work.
H&D will furthermore develop a (visual) communication strategy.
Waag will develop and facilitate the curriculum of the second part of the program: Hard Work, host
the public film screening and will support H&D with advice throughout the development process.
H&D and Waag will together develop the public program, and together share responsibilities on
matters that concern the overall concept of the program. Both initiatives will generate media attention
for the program, and both initiatives together will work on the selection process of Summer Academy
participants.
H&D & Waag will work closely together with the tutors to arrange any and all necessary materials for
successful workshops.


===Significance/importance===


The Hackers & Designers Summer Academy provides a truly unique opportunity in the developing
Find the extensive PDF version of the 2016 program here: [http://hackersanddesigners.nl/HD2016-program%2008.05.46.pdf] and the documentation of 2015 Summer Academy here:  [http://wiki.hackersanddesigners.nl/mediawiki/index.php/HDSA_2015._About_bugs,_bots_%26_bytes]
careers of designers, engineers, artists, and programmers to have unfettered access to disciplines
which will have very little or no coverage in traditional undergraduate or graduate curriculums, especially in beta-sciences. Furthermore, it inspires students and practitioners to make a stake in technology, art and design and in the long term helps to provide the population of technically savvy citizens in the Netherlands, desire in order to create an tech economy that is relevant in global ecosystem.


===Aim===


Participants who have participated in the Hackers & Designers Summer Academy will at a minimum
Funded by:
find a lower barrier to execution in technological mediums and design thinking and methodologies.
[[File:Stim.jpg]]<br>
The participants will have access to new tools and will develop personal networks for collaboration
and assistance as they continue their future developing practices. Additionally, beyond hands-on
experimentation with current technologies, participants will develop a foundation of theoretical knowledge valuable in the current and future public discourse.


===Target group===


The Summer Academy is for professional practitioners in the fields of design, art, and technology in
In collaboration with:
and outside of the Netherlands as well as international undergraduate/graduate students. The participants will ideally be highly motivated and interested in cross-disciplinary practices as well as self-initiation.
[[File:WS_logo_white.png|Waag Society|200px]]<br>


Participants from all disciplines will be vetted based upon submitted applications, CVs, portfolios,
and a history of engagement and/or interest in technology. The ideal applicants will also have a record
of self-initiated projects.


Technology participants Technology participants primarily study and/or work in computer science, computer engineering, electrical engineering, informatica, data science, bio engineering and/or physics.
Supported by:
Designers and artists Participants from the fields of design and/or arts are interested in digital culture, technology and engaging critically in discussions about new social and technological developments.
[[File:copy-bt_logo.png|Jajajaneeneenee|180px]]<br>
[[Ja Ja Ja Nee Nee Nee]]
[[File:sketch-v1-janee_03.png|Jajajaneeneenee|180px]]<br>




The public program invites the broader public to engage in the topics of this year’s Summer Academy
This publication is made using Wikimedia as a co-writing and editing tool, Pandoc to translate the wiki markup to html and Scribus to layout the pages.
through film, lectures and discussion. It’s an opportunity to engage with participants, workshop
Find more about the workflow on the [[How to document a summer academy|H&D wiki]] and the source code on the H&D [https://github.com/hackersanddesigners/handd-book github]
leaders, lecturers and organizers with friendly curiosity and criticality, and join the discourse which
hopefully will extend far beyond the 10 days of the event

Latest revision as of 16:57, 9 January 2020

HDSA 2016. If you are so smart why are you so poor
Name HDSA 2016. If you are so smart why are you so poor
Location De PUNT, Waag Society
Date 2016/07/24-2016/08/05
Time 10:00-18:00
PeopleOrganisations
Type HDSA2016
Web Yes
Print No

H&D believes designers and artists should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely technologists should be more comfortable and effective in engaging in creative processes through familiarity with the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as should we instead of can we.

During the summer of 2016 Hackers & Designers invited an international group of ambitious participants to learn by creating, researching, and discussing.

DSC00461.jpg



At work.

Centering around the controversial topic of immaterial labor, and the effects digital economies have on our current techno-society, H&D engages in the on-going discussion at stake in both design/art and developer practices. H&D invited the summer academy participants to go into discussion and critically reflect on their (digital) activities that exist outside/alongside the traditional wage-based definition of labor. What does it mean for the future of our practices to contribute to creative commons and open source projects, to self-initiate, to organize communities, to promote and publish on social networks, to perpetually generate content, to evolve multiple identities as blog gers, vloggers, mojo contributors…?

DSC00440.jpg



Progam

The program was divided in two thematic blocks of each 5 days – both dealing with the condition of being At work.


Block 1 Soft work: 25 – 30 July 2016

at De PUNT, Frans de Wollantstraat 84, Amsterdam


With Dyne (Freecoin), Hack Your Future, Technoflesh (Simone Niquille) & Carina Namih, Nicolas Malevé (Constant Association for Art & Media), Lídia Pereira


  • Mode of production: hands-on! wire framing, software development & prototyping, designing, discussion
  • Topics: Digital economies, machine learning, computer vision & mechanical turks


The first block Soft work focused on software construction along side looking at soft concepts including soft money, soft intelligence, soft power, soft or informal forms of organization of work etc. while taking place at De PUNT.


Block 2 Hard work: 1 - 5 August 2016

at Waag Society’s Fablab, Nieuwmarkt 4 Amsterdam

The participants developed projects & prototypes, with technical support by the workers of the Fablab.

With Dennis de Bel & Roel Roscam Abbing


  • Mode of production: hands-on!
  • Hardware hacking, wiring, soldering, prototyping and discussing while making a smart machine


The second block: Hard Work focuses on Hardware construction along hard concepts like hard money, hard data, hard labor, etc., while taking place at the Fablab of Waag Society. The two blocks complement each other in terms of taught technical skills and in regards to the content.


H&D Summer Talks, August 5th 2016 at Butchers Tears, Amsterdam

The workshops will be contextualized with a public film night and lecture program – the Hackers & Designers Summer Talks.

For the lecture night Hackers & Designers invited cross-disciplinary speakers to take the participants and the public into a deeper conversation around the topics investigated during the summer academy.


Approach

DIY (Do it yourself)

The hands-on approach and the challenges that come with making as opposed to talking will stay central throughout the whole program. H&D believes that in order to develop a deeper understanding of the qualities and disadvantages of technology we need to look inside the black boxes of the technology that we heavily rely on in our daily physical and digital, and our private and professional lives. Therefore we urge the participants of the summer academy to open the box, look inside it, rummage through it or even make their own boxes.

DSC 2999.jpg


DIT (Do it together)

Technologists will be engaged at the very beginning of the creative process. Similarly the designers and artists will be invited to experiment and engage with unfamiliar and deeper technological concepts with which they may not be immediately equipped. It is through Aanvraag e-culture: Hackers & Designers Summer Academy 2016 2 the collaborative approach where common vocabulary and understanding will arise, and be available in future endeavors beyond the Summer Academy.

DSC 2975.jpg



  • All workshops were accessible for both the tech-savvy and newbie nerds.


Find the extensive PDF version of the 2016 program here: [1] and the documentation of 2015 Summer Academy here: [2]


Funded by: Stim.jpg


In collaboration with: Waag Society


Supported by: Jajajaneeneenee
Ja Ja Ja Nee Nee Nee Jajajaneeneenee


This publication is made using Wikimedia as a co-writing and editing tool, Pandoc to translate the wiki markup to html and Scribus to layout the pages. Find more about the workflow on the H&D wiki and the source code on the H&D github