Difference between revisions of "Kill switch"

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(Created page with " Thursday, 19 December 2013 19:30 De Punt Frans de Wollantstraat 84, 1018 SC Amsterdam Hackers & Designers 2 essential workshops > Kill Switch with Heerko va...")
 
 
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    Thursday, 19 December 2013
{{Event
    19:30
|Name=Kill switch
|Location=De PUNT
|Date=2013/12/19
|Time=19:00
|PeopleOrganisations=Heerko van der Kooij
|Type=Meetup
|Web=Yes
|Print=No
}}
[[File:Spraypaint-posters-3.png]]


    De Punt
    Frans de Wollantstraat 84, 1018 SC Amsterdam


Hackers & Designers
2 essential workshops


>
Two essential workshops:
 
Kill Switch
Kill Switch
with Heerko van der Kooij
making a personal network kill switch powered by Arduiono with [[Heerko van der Kooij]].
 
Are you bored of fail cats on YouTube or Confession Bear on imgur
 
Make your personal network kill switch with an Arduino.
 
>
The Real World Manifestation of Game design with Rein op ‘t Land
 
Rein will present a high level description of methods he employs to design his games, and lead a workshop were the H&D community will design its own game. We will then play the game.




Bring laptops!
The Real World Manifestation of Game design with [[Rein op ‘t Land]]
There will be Soup and beer
Rein presented a high level description of methods he employs to design his games, and followed by a workshop were the H&D community designed its own game.


hackersanddesigners.nl
meetup.com/hackers-and-designers-amsterdam-nl


depunt.org
<gallery mode=packed>
File:killswitch.jpg
File:Kill-switch.jpg
</gallery>

Latest revision as of 17:29, 12 January 2020

Kill switch
Name Kill switch
Location De PUNT
Date 2013/12/19
Time 19:00
PeopleOrganisations Heerko van der Kooij
Type Meetup
Web Yes
Print No

Spraypaint-posters-3.png


Two essential workshops:

Kill Switch making a personal network kill switch powered by Arduiono with Heerko van der Kooij.


The Real World Manifestation of Game design with Rein op ‘t Land Rein presented a high level description of methods he employs to design his games, and followed by a workshop were the H&D community designed its own game.