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Hackers & Designers aims to do the best we can with the tools and resources available to us to create more access in the spaces we convene, the information we provide, the digital tools and platforms we contribute to, the activities we facilitate, the publications we make and all projects we embark on. Creating access is an ongoing process and there is always room for more access. Therefore, in the case that you encounter a space, page or moment where you believe your or someone else's needs could have been better accommodated, we'd like invite you to inform us through [mailto:info@hackersanddesigners.nl?subject=%5B%20H%26D%20More%20Access%20%5D&body=Dear%20H%26D%2C%0A%0AI%20have%20observed%20or%20encountered%20a%20space%2C%20page%2C%20moment%20or%20event%20where%20someone%27s%20needs%20could%20have%20been%20better%20addressed%3A%0A%28%20please%20describe%20this%20with%20as%20many%20words%20as%20you%20are%20comfortable%20using%20%29%0A%0AI%20propose%20the%20following%20change%3A%0A%28%20would%20you%20be%20so%20kind%20as%20to%20propose%20to%20us%20what%20we%20can%20do%20to%20make%20this%20situation%20better%20%3F%20%29 this form]. We wish to do our best to reduce barriers.  
Welcome to Hackers & Designers' access note. This access note is being updated as we continue to learn and deepen our understanding. The last update was on 14/05/2024. When announcing our activities, we might reiterate specific access details. If you are ever unsure, please [mailto:info@hackersanddesigners.nl write to us].


[something about the awkwardness of making a "statement" ?]
Hackers & Designers aims to contribute to more access with regards to the spaces in which we convene, the information we provide, the digital tools and platforms we build and contribute to, the activities we facilitate, the publications we make and all the projects we embark on. Creating access is an ongoing process and there is always room for improvement. In the case that you notice a situation where you believe someone's needs could have been accommodated better, we'd like to invite you to inform us through [mailto:info@hackersanddesigners.nl?subject=%5B%20H%26D%20More%20Access%20%5D&body=Dear%20H%26D%2C%0A%0AI%20have%20noticed%20a%20situation%20%20where%20someone%27s%20needs%20could%20have%20been%20better%20addressed%3A%0A%0AI%20propose%20the%20following%20change%3A%0A%28%20if%20you%20have%20suggestions%20for%20what%20we%20can%20do%20to%20make%20this%20situation%20better%20we%20would%20appreciate%20to%20learn%20from%20you%20%29%0A this form]. We wish to do our best to reduce barriers.


== Spaces ==
== Spaces ==
H&D hopes to make the spaces it hosts, facilitates and presents as accessible as possible.


=== Studio ===
=== Studio ===
The Hackers & Designers Studio is located at NDSM-plein 127, inside the NDSM-werf in Amsterdam North-West. The nearest bus stop is Klaprozenweg, approximately 300 meters away, giving access to buses 391 and 394. The NDSM ferry stop is approximately 400 meters away, giving access to the ferries F4 (to Central Station, 15 minutes) and F7 (to Pontsteiger, 7 minutes). There is a supermarket and bakery near this stop. The last years have seen a lot of construction in and around the Amsterdam North-West area, creating many diversions. We expect this to continue for the coming years.
The Hackers & Designers Studio is located at NDSM-plein 127, inside the NDSM-werf in Amsterdam North-West. The nearest bus stop is Klaprozenweg (buses 391 and 394), approximately 300 meters away. The NDSM ferry stop is approximately 400 meters away. The ferry F4 to Central Station takes 15 minutes. The ferry F7 to Pontsteiger takes 7 minutes. There is a supermarket and bakery near this stop. The last years have seen a lot of construction in and around the Amsterdam North-West area, creating many diversions. We expect this to continue for the coming years.


The main entrance of the NDSM-werf is the big blue door. It is usually open during the day and closed in the evenings and during special occasions. Beyond this door, step-free access is not always possible. The ground floor is rather uneven and the first floor, where the studio is located, has many small holes (not safe for creatures with small feet or creatures wearing heels). Getting to the first floor can be achieved by a series of staircases scattered in the building and elevator initially designed for carrying heavy loads. This elevator can only be operated by pressing and holding the button without releasing, which is not helpful if you have difficulties with this. The bathroom in the H&D studio is not wheelchair-accessible.  
You will recognize the main entrance of the NDSM-werf by its big blue door. It is usually open during the day and closed in the evenings. Beyond this door, the ground floor is rather uneven and the first floor, where the H&D studio is located, is a grid-like structure and has holes. Getting to the first floor can be achieved by a series of staircases scattered in the building and an elevator initially designed for carrying heavy loads. This elevator can only be operated by pressing and holding the button without releasing. The bathroom in the H&D studio is gender neutral but not wheelchair-accessible.  


The NDSM-werf is a warehouse shared with many makers, artists and craftspeople. This means that there will often be loud noises from metal, wood and stone-cutting machines. The studio is an indoor space enclosed in another indoor space, which can lead to the air being quite stuffy sometimes. In the months of November and December, the heating can take quite some days to kick up and it can be a bit cold.
The NDSM-werf is a warehouse shared with many makers, artists and craftspeople. This means that there will often be loud noises. The studio is an indoor space inside a larger warehouse. This can lead to the air becoming stuffy. In the months of November and December, the heating can take some days to kick up and it can be a bit cold.


More information on reaching the space can be found on our [[Contact|contact page]].
More information on reaching the space can be found on our [[Contact|contact page]].


=== Website ===
=== Website ===
The Hackers & Designers website is designed following as many of the Web Content Accessibility Guidelines (WCAG) as possible. The document markup is semantic, labelled and attuned for assistive devices. Special attention has been given to the accessibility tree and keyboard input, allowing for multiple forms of navigation across the site and its pages. Moreover, the website has been tested against and optimized for several different screen readers. The website is also tailor made to attune to different operating-system-level settings a user might have such as preferences for higher contrast, inverted colors, bigger text, reduced transparency, dark mode and reduced motion. Furthermore, special attention is being directed towards writing image descriptions. We understand many of the WCAG guidelines as standardized modes of creating access to disabled bodies on the web and acknowledge them as incomplete, as standardization is ableist. We therefore welcome any feedback or points of improvement you might have about the website.
The Hackers & Designers website is designed following the Web Content Accessibility Guidelines (WCAG). The document markup is semantic, labeled and attuned for assistive devices. Special attention has been given to the accessibility tree and keyboard navigation, allowing for multiple forms of navigation across the site and its pages. The website has been tested against, and optimized for different screen readers. It is made to attune to different operating-system-level settings. A user might have preferences such as higher contrast, inverted colors, bigger text, reduced transparency, dark mode and reduced motion. Furthermore, special attention is being directed towards writing image descriptions. We understand many of the WCAG guidelines are mere standards and are incomplete. We therefore welcome any feedback or points of improvement for our website.


We have opened up multi-lingualism as a feature on our website. The pages on this site are presented in English as a default and translated to Dutch when possible. Some articles, often relating to activities and happenings outside the Netherlands are provided in context-specific languages such as French, German or Korean
The pages on this site are presented in English as a default and translated to Dutch when possible. Some articles, often relating to activities and happenings outside the Netherlands are provided in context-specific languages such as French, German or Korean


=== Activities & Publishing Projects ===
=== Activities & Publishing Projects ===
Since 2023, we have made it a structural protocol in all H&D project to dedicate a portion of the time, process and resources to making access within the project. Be it a workshop, publication, camp or website, every project comes with it's own context, group of engaged participants and their needs. Thus it is imperative to integrate questions and process around making access as a structural component in project development from the start. The different approaches to making access that H&D has taken varies from project to project and depends on the situation, scale and participants in the project. For example, we try to ask what participants' access needs are for an activity prior and during the activity. We also try to pay particular attention to the accessibility of the spaces we facilitate our activities in when choosing host locations.  
Since 2023, all of H&D structurally dedicates a portion of the available resources to making projects and activities more accessible. Be it a workshop, publication, summer camp or website, every project requires  context-specific processes of making access. Thus, H&D's approach to making access varies from project to project and depends on the situation, scale and participants in the project. For example, we ask about participants' access needs prior and during an activity. We also pay particular attention to the accessibility of the spaces we facilitate our activities in.  


In our publishing activities, this is similar, posing "access" as a different challenge with every edition, this becomes an opportunity for experiment and surprising outcomes. For example, with the [[HD Bulletin 1|2024 Bulletin #1]], we used syllable-based highlighting to create a dyslexia-friendly reading experience. While it may not be perfect, we hope that this approach of iterative experiments is effective enough of the different use cases of our publications.
In our publishing activities, foregrounding "access" with every edition, becomes an opportunity to experiment and discover surprising outcomes. For example, we used syllable-based highlighting to create a dyslexia-friendly reading experience in the [[HD Bulletin 1|2024 Bulletin #1]].
 
=== Communications ===
* language in newsletters and social media
* image descriptions
* translation to dutch when possible
* simple language when we can


== Approach ==
== Approach ==
We believe that a process of making access starts with '''posing the question "What do you need to access this space, page or moment?"''', while acknowledging the inherent power imbalances on the sending and receiving ends of this question. Here, a guest and host are implicated in a negotiation, each with their own needs, limitations and preconditions. Thus, '''a follow up question should be posed: "Who is inviting who into who's world?"''', allowing us to '''reflect on the violent history of access-making''' and '''look towards crip and disability justice''' as a point of departure
We believe that a process of making access starts with '''posing the question "What do you need to access this space?"'''. Working collectively and across difference we want to acknowledge power imbalances when it comes to negotiating everyone's needs. We are '''looking towards crip and disability justice''' as a point of departure for taking accessibility no longer as an afterthought, but making it inherent to our practice.
 
Processes and conversations around making access have to '''center crip and disabled voices''' and '''reject assimilationist and solutionist approaches.''' These approaches, with their roots in modernism and techno-solutionism, have historically systemically designed, built and replicated a world by and for able bodies. In this world, disabled bodies are excluded guests who are given additional tools, aids and access points in order to "assimilate" into it, i.e. to navigate, operate and inhabit it as an able body would. '''An anti-assimilationist approach thus departs from the perspective that it is not the bodies that are disabled, but the spacetimes that have been designed to systemically exclude them.'''
 
More practically, this means for us that '''we understand our processes of creating more access as never complete.''' We cannot make spaces that are fully accessible to all their potential guests: many of their access needs are often not known to us (nor to them sometimes) and many of our own abilities as hosts are sometimes limited. There will always be bodies excluded because of their disabilities. '''We own up to those we can't include, try to show up better next time and continue to work towards creating more access.'''


== Moving Forward ==
Processes and conversations around making access have to '''center crip and disabled voices''' and '''reject assimilationist [add a note] and techno-solutionist approaches.''' These approaches have historically built and replicated a world in which, disabled bodies are excluded. '''An anti-assimilationist approach to creating access departs from the perspective that it is not the bodies that are disabled, but that it is the world we inhabit that has been designed to systematically exclude them.'''


== Credits and References ==
== Credits and References ==
We'd like to thank all our past and future collaborators
Our efforts to create more accessible activities and write this note are informed and inspired by the work of:
* [http://meltionary.com/ MELT (Ren Loren Britton + Iz Paehr)]
* [https://casco.art/accessibility/ Casco]
These resources have been useful to us:
* [https://audio.mcsweeneys.net/transcripts/against_access.html John Lee Clark: Against Access]
* [https://www.wortsandcunning.com/blog/sliding-scale Sliding scale]
* [[ https://www.autistichoya.com/p/ableist-words-and-terms-to-avoid.html |Ableist language (via our friends from MELT)]]
* [https://futuress.org/stories/rehearsing-access/ Rehearsing Access]
* [[ https://sickwomantheory.tumblr.com/post/187188672521/hedvas-disability-access-rider|Johanna Hedva's access mote]]
* [https://leavingevidence.wordpress.com/2011/05/05/access-intimacy-the-missing-link/ Mia Mingus "Access Intimacy"]

Revision as of 13:08, 14 May 2024

Welcome to Hackers & Designers' access note. This access note is being updated as we continue to learn and deepen our understanding. The last update was on 14/05/2024. When announcing our activities, we might reiterate specific access details. If you are ever unsure, please write to us.

Hackers & Designers aims to contribute to more access with regards to the spaces in which we convene, the information we provide, the digital tools and platforms we build and contribute to, the activities we facilitate, the publications we make and all the projects we embark on. Creating access is an ongoing process and there is always room for improvement. In the case that you notice a situation where you believe someone's needs could have been accommodated better, we'd like to invite you to inform us through this form. We wish to do our best to reduce barriers.

Spaces

Studio

The Hackers & Designers Studio is located at NDSM-plein 127, inside the NDSM-werf in Amsterdam North-West. The nearest bus stop is Klaprozenweg (buses 391 and 394), approximately 300 meters away. The NDSM ferry stop is approximately 400 meters away. The ferry F4 to Central Station takes 15 minutes. The ferry F7 to Pontsteiger takes 7 minutes. There is a supermarket and bakery near this stop. The last years have seen a lot of construction in and around the Amsterdam North-West area, creating many diversions. We expect this to continue for the coming years.

You will recognize the main entrance of the NDSM-werf by its big blue door. It is usually open during the day and closed in the evenings. Beyond this door, the ground floor is rather uneven and the first floor, where the H&D studio is located, is a grid-like structure and has holes. Getting to the first floor can be achieved by a series of staircases scattered in the building and an elevator initially designed for carrying heavy loads. This elevator can only be operated by pressing and holding the button without releasing. The bathroom in the H&D studio is gender neutral but not wheelchair-accessible.

The NDSM-werf is a warehouse shared with many makers, artists and craftspeople. This means that there will often be loud noises. The studio is an indoor space inside a larger warehouse. This can lead to the air becoming stuffy. In the months of November and December, the heating can take some days to kick up and it can be a bit cold.

More information on reaching the space can be found on our contact page.

Website

The Hackers & Designers website is designed following the Web Content Accessibility Guidelines (WCAG). The document markup is semantic, labeled and attuned for assistive devices. Special attention has been given to the accessibility tree and keyboard navigation, allowing for multiple forms of navigation across the site and its pages. The website has been tested against, and optimized for different screen readers. It is made to attune to different operating-system-level settings. A user might have preferences such as higher contrast, inverted colors, bigger text, reduced transparency, dark mode and reduced motion. Furthermore, special attention is being directed towards writing image descriptions. We understand many of the WCAG guidelines are mere standards and are incomplete. We therefore welcome any feedback or points of improvement for our website.

The pages on this site are presented in English as a default and translated to Dutch when possible. Some articles, often relating to activities and happenings outside the Netherlands are provided in context-specific languages such as French, German or Korean

Activities & Publishing Projects

Since 2023, all of H&D structurally dedicates a portion of the available resources to making projects and activities more accessible. Be it a workshop, publication, summer camp or website, every project requires context-specific processes of making access. Thus, H&D's approach to making access varies from project to project and depends on the situation, scale and participants in the project. For example, we ask about participants' access needs prior and during an activity. We also pay particular attention to the accessibility of the spaces we facilitate our activities in.

In our publishing activities, foregrounding "access" with every edition, becomes an opportunity to experiment and discover surprising outcomes. For example, we used syllable-based highlighting to create a dyslexia-friendly reading experience in the 2024 Bulletin #1.

Approach

We believe that a process of making access starts with posing the question "What do you need to access this space?". Working collectively and across difference we want to acknowledge power imbalances when it comes to negotiating everyone's needs. We are looking towards crip and disability justice as a point of departure for taking accessibility no longer as an afterthought, but making it inherent to our practice.

Processes and conversations around making access have to center crip and disabled voices and reject assimilationist [add a note] and techno-solutionist approaches. These approaches have historically built and replicated a world in which, disabled bodies are excluded. An anti-assimilationist approach to creating access departs from the perspective that it is not the bodies that are disabled, but that it is the world we inhabit that has been designed to systematically exclude them.

Credits and References

Our efforts to create more accessible activities and write this note are informed and inspired by the work of:

These resources have been useful to us: