Toy Hacking: Difference between revisions

From Hackers & Designers
(edited (a bit), linked collaborators)
(added gallery)
Line 9: Line 9:
|Print=Yes
|Print=Yes
}}
}}
[[File:SelbyIMG_6338.jpg|Toy Hacking workshop|450px]]
Workshop by [[Selby Gildemacher]] (NL), [[James Bryan Graves]] (US) and [[Anja Groten]] (D).  
Workshop by [[Selby Gildemacher]] (NL), [[James Bryan Graves]] (US) and [[Anja Groten]] (D).  


Line 16: Line 18:




[[File:SelbyIMG_6338.jpg|Toy Hacking workshop|600px]]
<gallery mode=packed>


[[File:AnjaIMG_6159.JPG|Toy Hacking workshop|600px]]
File:AnjaIMG_6159.JPG|Toy Hacking workshop|
File:AnjaIMG_6141.JPG|Toy Hacking workshop|


[[File:AnjaIMG_6141.JPG|Toy Hacking workshop|600px]]
</gallery>

Revision as of 12:46, 29 June 2017

Toy Hacking
Name Toy Hacking
Location De Punt, Frans de Wollantstraat 84, 1018 SC Amsterdam
Date 2015/07/29
Time 10:00-18:00
PeopleOrganisations Selby Gildemacher, James Bryan Graves, Anja Groten
Type HDSA2015
Web Yes
Print Yes

Toy Hacking workshop

Workshop by Selby Gildemacher (NL), James Bryan Graves (US) and Anja Groten (D).

On the very first day of the Summer Academy the participants warmed up and got to know each other while deconstructing remote controlled toy cars. The radio signals were broadcasted via soldered versions of the toy's handheld controllers. Toy cars were modified with attached drawing tools using duct tape, pens, pencils and glue.

In the afternoon we investigated how to use the internet as driving force for our toy-car-drawing-tools. Arduino code was provided by Heerko van der Kooij and modified by the academy participants with the assistance of workshop leaders Anja, James and Selby.