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Program to be announced
''work in progress''
 
'''Hackers & Designers Summer Academy 2016'''
 
Theme: At work 
Title: If you are so smart why are you so poor? About labor, digital economies and techno-societies.
 
Date: July 25th-August 7th 2016
 
Location:
De PUNT (1st block), WAAG (2nd block), Weekend excursion (?)
 
Price:
Full program inclusive an informal welcome dinner, daily lunch, free access to the public programs, an arduino kit: €350,00 (excl. BTW)
Price one program block: €200,00 (excl. BTW)
Price public program: €8,00 entrance
 
Total amount of participants: 200-250 participants
Of which:
Full workshop program: 50-60 participants
Each workshop program: 30-35 participants
Lecture program: 100 participants
Film screening: 60 participants
 
 
Introduction
 
Hackers & Designers
 
Hackers & Designers is a non-profit cross-disciplinary community of programmers, engineers, designers, and artists. H&D started in 2013 and has been organizing meetups where collaborative and inclusive workshops (1-3 hours) are given. In 2015 H&D launched the first edition of the Hackers & Designers Summer Academy. About Bugs, Bots & Bytes.
 
Hackers & Designers Summer Academy 2016
 
In the Summer of 2016  H&D organizes a second edition of the H&D Summer Academy with the title “If you are so smart why are you so poor? About labor, digital economies and techno-societies.” (working title).
 
The hands-on program consists of workshops with a hands-on approach. An additional public program (lecture night and film screening) will take the participants and the public into a deeper conversation around topics, which have arose in our modern techno society and will certainly breach over the course of the Summer Academy. The immersive program of the Summer Academy allows participants to build relationships and investigate new technology and design methods, and equip them with technological and design tools, collaboration opportunities, cross-disciplinary vocabulary, and a new understanding of technology and design in a social context.
 
 
Workshop format: Learning by Making
 
H&D functions as a proxy between developers and artists/designers. We believe designers and artists, should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely programmers and makers should be more comfortable and effective in engaging in a creative process through familiarity with the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as “should we” instead of only “can we”.
 
'''1st workshop block: Soft work'''
(curated by H&D, taking place at De PUNT)
 
Key words:
forms of organization of work
participation
communities
exchange
immaterial labor
gender inequality
informal economies
crypto currency
stock exchange, algorithmic trading, tax havens, …
investments, shares, …
digital labor, affective labor (youtubers),
knowledge economies, …
the contemporary geopolitical net sphere,…
neural nets,… 
 
 
Proposal workshop program:
Monday: Workshop 1: Morning tech focus, afternoon design focus
Tuesday: Workshop 1: Morning tech focus, afternoon design focus (Evening: film night)
Wednesday: Workshop 1: Morning tech focus, afternoon design focus (Evening: presentations)
Thursday: Workshop 2
Friday: Workshop 2
Saturday: Optional trip to (?)
Sunday: Optional trip to (?)
 
 
Modes of production: hands-on!
Workshopping, wire framing, software development & prototyping, discussion
 
'''2nd workshop block: Hard work'''
(curated by–and taking place at WAAG Society)
 
Key words:
The Internet of Things
Post-industrialization
Waste-reducing products
Smart houses, smart products, networked sex toys,…
Problematics of machine-learning processes
Robotization of society
A new „intelligence’ of a new physical world
Artificial intelligence
 
Modes of production: hands-on!
Workshopping, hard-ware hacking, discussion
 
 
'''Public program'''
 
Lecture series:
Curated by H&D in collaboration with WAAG
Potential speakers: Ramsey Nasser (language design), Pieterjan Grandry & Valentina Karga (Market for immaterial value), Hito Steyerl, Brian Holmes, Zack Blas, Frank Rieger (CCC), Aymeric Mansoux, Ben Vickers (www.benvickers.net), Audrey Samson (www.ideacritik.com), Jon Lucas (jon-l.com, dismagazine.com/dystopia/66996/veit-laurent-kurz-presents-herba-4/), Ataun Tanaka (https://vimeo.com/2483259)
http://phoenixperry.com/ (talk about women in computation)
Rebecca Fiebrink (London) (http://www.doc.gold.ac.uk/~mas01rf/Rebecca_Fiebrink_Goldsmiths/welcome.html)
(http://www.bethanykoby.com/)
     
 
Film night:
Curated by Jeffrey Babcock
 
End exhibition & party
 
 
'''References:''' 
 
Brian Holmes writes in “The Affectivist Manifesto” (2009) that activism today faces “the knowledge society, an excruciatingly complex order. The striking thing . . . is the zombie-like character of this society, its fallback to automatic pilot, its cybernetic governance.”
 
http://www.e-flux.com/journal/zombies-of-immaterial-labor-the-modern-monster-and-the-death-of-death/
Zombies of Immaterial Labor was originally presented in the Masquerade lecture series, organized by the curatorial platform If I Can’t Dance I Don’t Want To Be Part Of Your Revolution, at the Piet Zwart Institute in Rotterdam, January 25, 2010.
 
http://www.perc.org.uk/project_posts/the-political-economy-of-david-bowie/
 
http://www.e-flux.com/wp-content/uploads/2013/05/2.-Maurizio-Lazzarato-Immaterial-Labor.pdf
 
http://www.e-flux.com/journal/designs-for-a-new-world/
 
http://www.e-flux.com/journal/towards-the-space-of-the-general-on-labor-beyond-materiality-and-immateriality/
 
http://www.arte.tv/guide/en/060180-014-A/futuremag?zone=europe
 
http://resonate.io/2016/
 
http://emotional-labor.email/
 
 
'''Documentation'''
 
hackersanddesigners.nl
wiki.hackersanddesigners.nl
meetup.com/Hackers-and-Designers-Amsterdam-NL
 
facebook.com/hackersanddesigners
twitter.com/hack1design
github.com/hackersanddesigners
 
'''Things to add:'''
- Non-hierarchical approach (teacher & participants should meet each other on eye level and learn form each other)
- keeping the price low increases level of participation
- Professionals and students can/should both join
- Are we able to organize accommodation if necessary? (Camping? OT301? Tetterode?)

Revision as of 11:54, 24 January 2016

work in progress

Hackers & Designers Summer Academy 2016

Theme: At work Title: If you are so smart why are you so poor? About labor, digital economies and techno-societies.

Date: July 25th-August 7th 2016

Location: De PUNT (1st block), WAAG (2nd block), Weekend excursion (?)

Price: Full program inclusive an informal welcome dinner, daily lunch, free access to the public programs, an arduino kit: €350,00 (excl. BTW) Price one program block: €200,00 (excl. BTW) Price public program: €8,00 entrance

Total amount of participants: 200-250 participants Of which: Full workshop program: 50-60 participants Each workshop program: 30-35 participants Lecture program: 100 participants Film screening: 60 participants


Introduction

Hackers & Designers

Hackers & Designers is a non-profit cross-disciplinary community of programmers, engineers, designers, and artists. H&D started in 2013 and has been organizing meetups where collaborative and inclusive workshops (1-3 hours) are given. In 2015 H&D launched the first edition of the Hackers & Designers Summer Academy. About Bugs, Bots & Bytes.

Hackers & Designers Summer Academy 2016

In the Summer of 2016 H&D organizes a second edition of the H&D Summer Academy with the title “If you are so smart why are you so poor? About labor, digital economies and techno-societies.” (working title).

The hands-on program consists of workshops with a hands-on approach. An additional public program (lecture night and film screening) will take the participants and the public into a deeper conversation around topics, which have arose in our modern techno society and will certainly breach over the course of the Summer Academy. The immersive program of the Summer Academy allows participants to build relationships and investigate new technology and design methods, and equip them with technological and design tools, collaboration opportunities, cross-disciplinary vocabulary, and a new understanding of technology and design in a social context.


Workshop format: Learning by Making

H&D functions as a proxy between developers and artists/designers. We believe designers and artists, should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely programmers and makers should be more comfortable and effective in engaging in a creative process through familiarity with the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as “should we” instead of only “can we”.

1st workshop block: Soft work (curated by H&D, taking place at De PUNT)

Key words: forms of organization of work participation communities exchange immaterial labor gender inequality informal economies crypto currency stock exchange, algorithmic trading, tax havens, … investments, shares, … digital labor, affective labor (youtubers), knowledge economies, … the contemporary geopolitical net sphere,… neural nets,…


Proposal workshop program: Monday: Workshop 1: Morning tech focus, afternoon design focus Tuesday: Workshop 1: Morning tech focus, afternoon design focus (Evening: film night) Wednesday: Workshop 1: Morning tech focus, afternoon design focus (Evening: presentations) Thursday: Workshop 2 Friday: Workshop 2 Saturday: Optional trip to (?) Sunday: Optional trip to (?)


Modes of production: hands-on! Workshopping, wire framing, software development & prototyping, discussion

2nd workshop block: Hard work (curated by–and taking place at WAAG Society)

Key words: The Internet of Things Post-industrialization Waste-reducing products Smart houses, smart products, networked sex toys,… Problematics of machine-learning processes Robotization of society A new „intelligence’ of a new physical world Artificial intelligence

Modes of production: hands-on! Workshopping, hard-ware hacking, discussion


Public program

Lecture series: Curated by H&D in collaboration with WAAG Potential speakers: Ramsey Nasser (language design), Pieterjan Grandry & Valentina Karga (Market for immaterial value), Hito Steyerl, Brian Holmes, Zack Blas, Frank Rieger (CCC), Aymeric Mansoux, Ben Vickers (www.benvickers.net), Audrey Samson (www.ideacritik.com), Jon Lucas (jon-l.com, dismagazine.com/dystopia/66996/veit-laurent-kurz-presents-herba-4/), Ataun Tanaka (https://vimeo.com/2483259) http://phoenixperry.com/ (talk about women in computation) Rebecca Fiebrink (London) (http://www.doc.gold.ac.uk/~mas01rf/Rebecca_Fiebrink_Goldsmiths/welcome.html) (http://www.bethanykoby.com/)


Film night: Curated by Jeffrey Babcock

End exhibition & party


References:

Brian Holmes writes in “The Affectivist Manifesto” (2009) that activism today faces “the knowledge society, an excruciatingly complex order. The striking thing . . . is the zombie-like character of this society, its fallback to automatic pilot, its cybernetic governance.”

http://www.e-flux.com/journal/zombies-of-immaterial-labor-the-modern-monster-and-the-death-of-death/ Zombies of Immaterial Labor was originally presented in the Masquerade lecture series, organized by the curatorial platform If I Can’t Dance I Don’t Want To Be Part Of Your Revolution, at the Piet Zwart Institute in Rotterdam, January 25, 2010.

http://www.perc.org.uk/project_posts/the-political-economy-of-david-bowie/

http://www.e-flux.com/wp-content/uploads/2013/05/2.-Maurizio-Lazzarato-Immaterial-Labor.pdf

http://www.e-flux.com/journal/designs-for-a-new-world/

http://www.e-flux.com/journal/towards-the-space-of-the-general-on-labor-beyond-materiality-and-immateriality/

http://www.arte.tv/guide/en/060180-014-A/futuremag?zone=europe

http://resonate.io/2016/

http://emotional-labor.email/


Documentation

hackersanddesigners.nl wiki.hackersanddesigners.nl meetup.com/Hackers-and-Designers-Amsterdam-NL

facebook.com/hackersanddesigners twitter.com/hack1design github.com/hackersanddesigners

Things to add: - Non-hierarchical approach (teacher & participants should meet each other on eye level and learn form each other) - keeping the price low increases level of participation - Professionals and students can/should both join - Are we able to organize accommodation if necessary? (Camping? OT301? Tetterode?)