https://wiki.hackersanddesigners.nl//api.php?action=feedcontributions&user=Karl&feedformat=atomHackers & Designers - User contributions [en]2024-03-29T07:46:33ZUser contributionsMediaWiki 1.39.3https://wiki.hackersanddesigners.nl//index.php?title=Accessibility&diff=30539Accessibility2024-03-26T17:11:13Z<p>Karl: Created page with "== Approach == The H&D approach: * A process of creating better access poses the question "What do you need to access ... ?" as a starting point * A process of creating better access centers crip and disabled voices * A process of creating better access is never complete * A process of creating better access is informed by standards (passage way widths, safe listening volumes, global web accessibility consortia) but aknowledges that standardization in and of itself is a..."</p>
<hr />
<div>== Approach ==<br />
The H&D approach:<br />
<br />
* A process of creating better access poses the question "What do you need to access ... ?" as a starting point<br />
* A process of creating better access centers crip and disabled voices<br />
* A process of creating better access is never complete<br />
* A process of creating better access is informed by standards (passage way widths, safe listening volumes, global web accessibility consortia) but aknowledges that standardization in and of itself is ableist. We continue to return to the question "What do you need to access ... ?" when the standards stop working.<br />
* ....<br />
<br />
== Spaces ==<br />
H&D hopes to make the spaces it hosts, facilitates and presents as accessible as possible. Studio, Website, Activities<br />
<br />
=== Studio ===<br />
<br />
* Our studio is located in .... <br />
* Step free access (but unreliable elevator<br />
* Uneven ground floor<br />
* 1st floor with holes in it (not safe for creatures with smaller feet and creatures wearing heels<br />
* Bathroom inaccessible<br />
* ...<br />
<br />
=== Website ===<br />
<br />
* Following all WAI-ARIA reccomendations for accessibility<br />
** semantic html markup<br />
** aria-labelling <br />
** keyboard navigation<br />
** accessibility tree / alternative navigation for assistive devices<br />
** attention to different operating system settings (dark mode, inverted colours, higher contrast, reduced transparency, reduced motion, etc...)<br />
** screenreader / assistive device testing<br />
* writing image descriptions when possible<br />
* Other non-standard accessibility consideration for the website?<br />
** ...<br />
* translation when possible<br />
** our website is in english as it's main language<br />
** we do our best to translate all pages to dutch when we can<br />
** translations are available in other language that are on a page by page basis (german, korean, french, etc...)<br />
* ..<br />
<br />
=== Communications ===<br />
<br />
* language in newsletters and social media<br />
* image descriptions<br />
* translation to dutch when possible<br />
* simple language when we can<br />
<br />
=== Activities ===<br />
<br />
* each activity has dedicated time and resources to making it more accessible<br />
** this is different per activity, depends on context, scale, participants, situation...<br />
* we try to ask what participants need when an activity involves signups and known participants<br />
* paying attention to accessibility of spaces when choosing host locations<br />
* ....<br />
<br />
=== Publishing ===<br />
<br />
* trying to experiment with accessibility in each publishing activity in a different way<br />
* ...<br />
<br />
== Moving Forward ==<br />
<br />
== Credits and References ==</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Www-styles&diff=30538Www-styles2024-03-14T16:51:12Z<p>Karl: </p>
<hr />
<div>html {<br />
background-color: yellow;<br />
}</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Code_of_Conduct&diff=30537Code of Conduct2024-03-14T16:03:08Z<p>Karl: </p>
<hr />
<div>This code was initiated in 2020, in the depths of a pandemic, and is irregularly updated. Last updated: December 2023. <br />
Contributors: Anja Groten, Margarita Osipian, Loes Bogers, Juliette Lizotte, André Fincato, Karl Moubarak, Sylvie van Wijk<br />
<br />
<br />
==About the H&D community==<br />
<br />
Since 2013 Hackers & Designers (H&D) has grown from an informal meetup series at the intersection of art, technology and design into a large community of international designers, artists, coders, students and practitioners. H&D activities cater towards active participation, mutual exchange and (un)learning. H&D likes to approach the organization of such activities as 'horizontally' as possible. That is, the way our events are organized is up for discussion, and we try to incorporate as many voices in the process of organizing as possible. <br />
<br />
==About this document ==<br />
<br />
With this code of conduct, we go through the exercise of affirming and articulating the values and behaviours we aim to foster and facilitate amongst ourselves and in the spaces and community we create. <br />
<br />
This document is written to remind ourselves of our position as hosts who invite people, visitors, collaborators, and participants that join our digital and/or physical spaces. This document functions as a point of reference for accepted and unaccepted behavior in the spaces where we encounter each other. We hope it can serve as a guideline for collaboration. If you have suggestions, please let us know. (find contact details at the bottom of the document)<br />
<br />
We believe a Code of Conduct is never finished. Therefore, we approach ours as a living document, written as a collaborative effort, informed by experiences, and in conversation with the references listed below, and updated as we go. Every time we rewrite it and read it out loud, for example at the start of a summer camp, we activate what it stands for and open the floor to additions and edits.<br />
<br />
==Why a Code of Conduct for H&D?== <br />
<br />
H&D stimulates collaboration across disciplines, technological literacy, different levels of expertise, international borders, ages, languages. To bridge these differences, learn and unlearn from one another does not always go without misunderstanding, feeling excluded, unsafe.<br />
<br />
We are committed to providing an environment of mutual respect that aims to always become safer and is welcoming to all participants. We therefore propose this document to make explicit what it takes for us as a community to create such a safer environment. <br />
<br />
We believe defining a common ground, a protocol is important to lay out as well as answer the question: What do we do when, in spite of all efforts, things go wrong?<br />
<br />
==We expect...== <br />
<br />
* '''Attentiveness to language''' - we use English as the main language of communication. We are mindful of the fact that this, for many of us, is not our native language. We use simple language and avoid jargon to keep things accessible for everyone. If we use jargon, we explain what we mean by it. <br />
* '''Dedication and commitment''' - people put a lot of energy and thought into organizing. Therefore: if you say you would like to come, please show up and be present. If you can't come after all, write to us or the workshop leaders in advance. <br />
* '''Listening to others''' - there's always an opportunity to learn something new from someone else. <br />
* '''Shared response-abilty''' - we expect and encourage everyone (both participants and initiators of workshops) to take and share the responsibility for enacting and sustaining a safer and inspirational space, to be open to different perspectives and encourage one another to make our voices heard. We understand that no space is ever a safe space for everyone; claiming a space to be safe, and actively creating a space that is welcoming and engaging, are two different things. We try to aim for the latter. <br />
* '''Individual response-ability''' - we don't assume. Ask questions, speak out about your needs (nobody can read minds), and accept that your needs might not always be met. If you feel you cannot express yourself in a group, please know you can always reach out to an H&D member. <br />
* '''Willingness to (un)learn''' - If someone calls us out on something: listen, pause, perhaps apologize and thank them for sharing. We take responsibility to educate ourselves first if we weren't aware and are hearing something new (borrowed from Recurse and Feminist Club Amsterdam) <br />
* '''Embrace experimentation''' - we like to nourish a space for experimentation and collaboration, so we manage our expectations accordingly! <br />
* '''Adoption of an open source, libre, collaborative spirit''' - this includes giving credit to original authors and sources. Maybe you could consider putting the work you do in the context of a Summer Camp or workshop explicitly in the open domain, so others can build on it? Other licensing options are discussed below. <br />
* '''Respect different rhythms of learning'''. If things go too fast for someone, they should always be able to address it and feel encouraged to ask for help. We consider helping others learn (when they are asking for it) a core activity in sustaining an inclusive community <br />
* '''Value different practices''' - we celebrate different skills sets, different disciplinary and educational backgrounds. Learn from each other and embrace the fact that you might learn something else than you expected. <br />
* '''We don't shame people who do not solely use open source and libre tools'''. However, we strongly encourage to consider using open source over – often more convenient – corporate and proprietary tools. Free, libre and open source software allows us to look inside, learn from, contribute to and critique. The open character of the tools we use is crucial to a self-determined learning experience. <br />
* '''Ask permission''' - we sometimes record our (online) sessions for people to learn from at a later stage. We announce this beforehand and give others the opportunity to turn off their camera if they prefer. We sometimes document on-site workshops for publications or sharing online. Before starting to take pictures, we ask others what they feel comfortable with. Would you prefer your face to be blurred out, or would you prefer not being in the pictures at all? Are you hosting a workshop? Please also announce recordings and screengrabs and give people a chance to opt-out. <br />
* '''Introductions and pronouns''' - when introducing yourself, please also indicate your preferred pronouns. It's a good idea to add your preferred pronouns after your screenname on Jitsi and other platforms (e.g. "Margarita she/her") for easy reference. <br />
* '''General video conferencing etiquette''' - having our camera on is not a must. But if possible, it is definitely nice for facilitators to see we all do, so they don't feel like they're speaking into a void. Keep our mic's muted unless we want to say something to the group. Using the chat is a good option to ask questions and make comments without interrupting the flow of the session. (see also <nowiki>https://etherpad.hackersanddesigners.nl/p/hdsa2020-tool-ecology</nowiki> for more recommendations)<br />
<br />
==Unacceptable behaviour==<br />
<br />
The following types of behaviour are unacceptable at H&D, both online and in-person, and constitute code of conduct violation: <br />
* '''Hatred or violence''' - here is no space for racism, sexism, queer/transphobia, ageism, ableism or classism here. <br />
* '''Harassment''' <br />
* '''Trolling / bullying / making fun of''' <br />
* '''Exclusionary social behaviours''' - in the form of well-actually's, feigned surprise, backseat driving and subtle-isms. We borrow these social rules from Recurse and find they are very helpful in communities that engage in technical practices and learning. Feigned surprise, for example: Dan: "What’s the command line?" Carol: "Wait, you’ve never used the command line?". For more examples, see also: <nowiki>https://www.recurse.com/social-rules#no-subtle-ism</nowiki>. <br />
<br />
==Reporting & Intervening==<br />
While we strive for open communication, addressing problems when they arise, we also realize the limitations thereof as the sole means for conflict resolution. We don't always feel safe enough, in possession of the means to do so, and so on. It's for this reason that we want to list what the alternatives are. <br />
<br />
=== Situation that require immediate aid ===<br />
In case of harassment, abusive behavior, or if there's something else making you feel uncomfortable/unsafe/excluded, you can contact the people from H&D that might be present with you in the space or contact those specifically tasked with ensuring the code of conduct is respected: <br />
<br />
Karl karl@hackersanddesigners.nl <br />
<br />
Anja anja@hackersanddesigners.nl <br />
<br />
We are not trained in conflict resolution but are happy to help and mediate where we can. Don't keep what's bothering you to yourself, we are often better in company. <br />
<br />
If we receive a report about abusive behavior we will contact the person(s) involved to have a conversation with them. We may revoke access to workshops, activities and physical or digital collaboration spaces if an individual's unacceptable behavior persists.<br />
<br />
==== Confidentiality ====<br />
What you share is confidential. If we feel like it would be important to share what you discussed with the H&D team or someone else, we explicitly ask for your consent. <br />
<br />
==== Why reach out? ====<br />
It's important for us to know how to improve and learn from experiences. <br />
<br />
Sharing the responsibility of making the spaces and moments we co-create safe(r) and welcoming.<br />
<br />
=== Situations that require immediate aid beyond our capacity: emergency hazards ===<br />
The emergency number in the Netherlands is 112 <br />
<br />
Call 112 in case of fire hazards, floods, immediate medical assitance, acute physical danger, etc. <br />
<br />
== Summer Camp ==<br />
Together we embark on the adventure of learning, making and living together at the Summer Camp. With this format we aim for a holistic and intersectional way of thinking about and practicing sustainability (socially, ecologically, economically, culturally) and reknit arbitrary boundaries between work, play, leisure, maintenance and care. For this occassion, we updated the code of conduct and added a section specifically for the camp, taking into consideration the elements of co-living and the climatic conditions.<br />
<br />
=== Be respectful of our surroundings (human & non-human) ===<br />
<br />
==== <u>Assume responsibility for co-creating the camp</u> ====<br />
<br />
* '''Divide mental charge''' - be active in signing up for communal tasks. If you are unable to make it to your shift for one reason or another, please try to swap your shift or let one of the H&D members know. <br />
* '''Show up for each other''' - everyone made an effort to create a workshop<br />
* '''Minimize loud noises at night''' - sound travels far in the country side, disturbing both human and non-human neighbors. <br />
* '''Don't leave traces''' - here, we are talking about unwanted, unnecessary marks that prevent others from inhabiting our spaces freely (littering, leaving dishes, etc). <br />
<br />
How do we compose ourselves in the midst of climate change? What does this very concretely mean for our presence here, at Het Wilde Weg, for the upcoming week and a half?<br />
<br />
<br />
'''<u>Mimizime the chances for wildfires</u>''' <br />
<br />
This summer has already started off with high temperatures and a longstanding drought. There are concerns about wildfires in the Netherlands<br />
<br />
* '''Carefully dispose of smoking materials -''' douse cigarette butts with water, store them in fire proof containers, under no circumstances dispose of them on the ground. <br />
* '''Avoid the use of heating and spark-producing equipment near dried-up vegetation''' - this includes parking cars away from dry vegetation <br />
* '''Be careful with bonfires''' - only in wind-still conditions. Use stone fire-ridges and place a bucket of water and shovel close. Stay attentive and present while the fire is on. Leave when the fire is off and completely cold.<br />
* '''Avoid storing flammable materials and items close to tents and huts'''<br />
<br />
<u>'''Use water considerately'''</u> <br />
<br />
Last summer, a water shortage was announced in the Netherlands and a crisis management team to divide the water. This is likely to happen again this year. <br />
<br />
* '''Find inventive ways for minimizing and re-using water''' - don't toss cooking water, fill a bucket for dishes rather than letting the tab running, use toilets only for toilet business ad perceive rain as a moment to collect water. <br />
<br />
<br />
==References== <br />
<br />
* https://www.recurse.com/code-of-conduct <br />
* https://www.recurse.com/social-rules#no-subtle-isms <br />
* https://en.m.wikipedia.org/wiki/Recurse_Center#Social_environment_and_influence <br />
* https://libregraphicsmeeting.org/lgm/public-documentation/code-of-conduct/ <br />
* http://constantvzw.org/w/?u=http://media.constantvzw.org/wefts/123/ <br />
* https://varia.zone/en/pages/code-of-conduct.html <br />
* http://bangbangcon.com/conduct.html <br />
* https://us.pycon.org/2013/about/code-of-conduct/ <br />
* https://geekfeminism.wikia.org/wiki/Conference_anti-harassment/Policy <br />
* http://www.thefeministclub.nl/coc/ <br />
* https://pad.riseup.net/p/A_Call_for_Complaint%2C_for_Sick_Speech-keep <br />
* https://snelting.domainepublic.net/wp-content/uploads/SNELTING-CodesofConduct0505.pdf<br />
* The following statement about safe[r] spaces is part of a 'Manifesto on moderation' written by Amal Alhaag and Margarita Osipian: "Understand that no space is ever a safe space for everyone; claiming a space to be safe, and actively creating a space that is welcoming and engaging are two different things. Try to aim for the latter."</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Contact&diff=30536Contact2024-03-14T15:15:09Z<p>Karl: </p>
<hr />
<div>{{Article<br />
|MainNavigation=Yes<br />
}}<br />
You can [mailto:info@hackersanddesigners.nl get in touch with us via email]. Please note that response time can take a bit longer. We appreciate your understanding. H&D is a self-organized conglomerate of practitioners with different energies and intensities of involvement.<br />
<br />
Stay up to date about upcoming activities: Sign up for the H&D mailing list by sending an email to [mailto:news+subscribe@lists.hackersanddesigners.nl news+subscribe@lists.hackersanddesigners.nl].<br />
<br />
Please consider deleting our newsletters after reading to minimize the environmental impact of digital storage.<br />
<br />
===Studio address===<br />
<br />
The Hackers & Designers Studio is located on the upper floor of the [http://artcityndsm.nl/| NDSM Kunststad]. </br> <br />
NDSM plein 127</br> <br />
1033 WC Amsterdam<br />
<br />
[[File:Studio_route.mov]]<br />
<br />
<br />
[[File:Kunststad_upper_010319.jpg||||Route to the Hackers & Designers studio in the NDSM Loods]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Counter_Cloud_Action_Day&diff=30535Counter Cloud Action Day2024-03-08T14:29:00Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Counter Cloud Action Day<br />
|Location=H&D studio & online<br />
|Date=2024/03/08<br />
|Time=15:00-17:30<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
== TRANSNATIONAL ANTI-COLONIAL TRANS*FEMINIST COUNTER CLOUD ACTION DAY == <br />
=== Open self-study afternoon at the H&D studio and online === <br />
[[File:counter-cloud.png]]<br />
<br />
H&D joins the [https://diagram.institute/8m/ de Transnational, Anti-Colonial, Trans*Feminist Counter Cloud Action Day] on Friday 8 March 2024 by opening our doors (physical and virtual) for a self-directed study afternoon. We will read up on and discuss the relationship between Cloud platforms with the military-technological complex enabling the genocide in Palestine. We will share some references, thoughts and suggestions for action, and invite you to join us online or at the H&D studio to dedicate some time to self-directed study on these pressing matters. <br />
<br />
<br />
H&D is an endorser of [https://www.tecnosandias.org/statement Tecnosandia’s declaration of solidarity with Palestine]. <br />
<br />
No prior knowledge necessary, but you can orient yourself by reading these statements: <br />
<br />
*Call for Counter Cloud Action Day on 8 March and some background information: https://drop.hackersanddesigners.nl/8m/<br />
*Call for Counter Cloud Action Day on 8 March by Constant: https://pad.constantvzw.org/p/8m-activities<br />
*Technopolitics & genocide statement by Tecnosandias: https://www.tecnosandias.org/statement<br />
<br />
<br />
*Time and date: Friday 8 March, 15.30-18.00<br />
*Location: NDSM-plein studio 127 (for directions, see: https://hackersanddesigners.nl/Contact.html) or [https://bbb.constantvzw.org/b/hd6-lry-h7n-y12 online]<br />
*Registration: send an email to info@hackersanddesigners.nl to let us know if you are joining online or at the studio.<br />
<br />
=== Program=== <br />
*15.00 welcome w tea and coffee<br />
*15.15 sharing some thoughts and references<br />
*15.30 setting intentions for self-study<br />
*17.00 moment for exchange<br />
*17.30 end<br />
*[time to go to march 18:00 @Dam, Centrum, Amsterdam, NL, https://8maartstrijddag.nl/ & https://events.todon.eu/event/internationale-vrouwendag-2024)]<br />
<br />
=== Other References ===<br />
*Call for Counter Cloud Action Day on 8 March by Varia: https://varia.zone/8m/ <br />
*Technopolitics & genocide statement by Tecnosandias: https://www.tecnosandias.org/statement<br />
*Translocal pipas club: https://post.lurk.org/@pipas<br />
*Anti-colonial tech panel's comments on withdrawing from Transmediale - https://pad.riseup.net/p/r.5e8fb6bd54cdce773db487845244e55d<br />
*They are shooting at our shadows (visual investigations of state violence in the Occupied Palestinian Territory): https://ias.ucsc.edu/exhibits/exhibits/al-haq-forensic-architecture-investigative-unit-shooting-at-our-shadows/<br />
*Statement and resources by The Institute for Technology in the Public Interest (titipi) <br />
*https://titipi.org/?statements/palestine<br />
*https://titipi.org/pub/Counter_Cloud_Action_Plan.pdf <br />
*Statement and resources by the Racism & technology center: https://racismandtechnology.center/2023/10/16/standing-in-solidarity-with-the-palestinian-people/</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Counter_Cloud_Action_Day&diff=30534Counter Cloud Action Day2024-03-08T14:27:43Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Counter Cloud Action Day<br />
|Location=H&D studio & online<br />
|Date=2024/03/08<br />
|Time=15:00-17:30<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
== TRANSNATIONAL ANTI-COLONIAL TRANS*FEMINIST COUNTER CLOUD ACTION DAY == <br />
=== Open self-study afternoon at the H&D studio and online === <br />
[[File:counter-cloud.png]]<br />
<br />
H&D joins the [https://diagram.institute/8m/ de Transnational, Anti-Colonial, Trans*Feminist Counter Cloud Action Day] on Friday 8 March 2024 by opening our doors (physical and virtual) for a self-directed study afternoon. We will read up on and discuss the relationship between Cloud platforms with the military-technological complex enabling the genocide in Palestine. We will share some references, thoughts and suggestions for action, and invite you to join us online or at the H&D studio to dedicate some time to self-directed study on these pressing matters. <br />
<br />
<br />
H&D is an endorser of [https://www.tecnosandias.org/statement Tecnosandia’s declaration of solidarity with Palestine]. <br />
<br />
No prior knowledge necessary, but you can orient yourself by reading these statements: <br />
<br />
*Call for Counter Cloud Action Day on 8 March and some background information: https://drop.hackersanddesigners.nl/8m/<br />
*Call for Counter Cloud Action Day on 8 March by Constant: https://pad.constantvzw.org/p/8m-activities<br />
*Technopolitics & genocide statement by Tecnosandias: https://www.tecnosandias.org/statement<br />
<br />
<br />
*Time and date: Friday 8 March, 15.30-18.00<br />
*Location: NDSM-plein studio 127 (for directions, see: https://hackersanddesigners.nl/Contact.html) or [[online|https://bbb.constantvzw.org/b/hd6-lry-h7n-y12]]<br />
*Registration: send an email to info@hackersanddesigners.nl to let us know if you are joining online or at the studio.<br />
<br />
=== Program=== <br />
*15.00 welcome w tea and coffee<br />
*15.15 sharing some thoughts and references<br />
*15.30 setting intentions for self-study<br />
*17.00 moment for exchange<br />
*17.30 end<br />
*[time to go to march 18:00 @Dam, Centrum, Amsterdam, NL, https://8maartstrijddag.nl/ & https://events.todon.eu/event/internationale-vrouwendag-2024)]<br />
<br />
=== Other References ===<br />
*Call for Counter Cloud Action Day on 8 March by Varia: https://varia.zone/8m/ <br />
*Technopolitics & genocide statement by Tecnosandias: https://www.tecnosandias.org/statement<br />
*Translocal pipas club: https://post.lurk.org/@pipas<br />
*Anti-colonial tech panel's comments on withdrawing from Transmediale - https://pad.riseup.net/p/r.5e8fb6bd54cdce773db487845244e55d<br />
*They are shooting at our shadows (visual investigations of state violence in the Occupied Palestinian Territory): https://ias.ucsc.edu/exhibits/exhibits/al-haq-forensic-architecture-investigative-unit-shooting-at-our-shadows/<br />
*Statement and resources by The Institute for Technology in the Public Interest (titipi) <br />
*https://titipi.org/?statements/palestine<br />
*https://titipi.org/pub/Counter_Cloud_Action_Plan.pdf <br />
*Statement and resources by the Racism & technology center: https://racismandtechnology.center/2023/10/16/standing-in-solidarity-with-the-palestinian-people/</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Code_of_Conduct&diff=30451Code of Conduct2024-02-29T17:13:46Z<p>Karl: </p>
<hr />
<div>This code was initiated in 2020, in the depths of a pandemic, and is irregularly updated. Last updated: December 2023. <br />
Contributors: Anja Groten, Margarita Osipian, Loes Bogers, Juliette Lizotte, André Fincato, Karl Moubarak, Sylvie van Wijk<br />
<br />
==About the H&D community==<br />
<br />
Since 2013 Hackers & Designers (H&D) has grown from an informal meetup series at the intersection of art, technology and design into a large community of international designers, artists, coders, students and practitioners. H&D activities cater towards active participation, mutual exchange and (un)learning. H&D likes to approach the organization of such activities as 'horizontally' as possible. That is, the way our events are organized is up for discussion, and we try to incorporate as many voices in the process of organizing as possible. <br />
<br />
==About this document ==<br />
<br />
With this code of conduct, we go through the exercise of affirming and articulating the values and behaviours we aim to foster and facilitate amongst ourselves and in the spaces and community we create. <br />
<br />
This document is written to remind ourselves of our position as hosts who invite people, visitors, collaborators, and participants that join our digital and/or physical spaces. This document functions as a point of reference for accepted and unaccepted behavior in the spaces where we encounter each other. We hope it can serve as a guideline for collaboration. If you have suggestions, please let us know. (find contact details at the bottom of the document)<br />
<br />
We believe a Code of Conduct is never finished. Therefore, we approach ours as a living document, written as a collaborative effort, informed by experiences, and in conversation with the references listed below, and updated as we go. Every time we rewrite it and read it out loud, for example at the start of a summer camp, we activate what it stands for and open the floor to additions and edits.<br />
<br />
==Why a Code of Conduct for H&D?== <br />
<br />
H&D stimulates collaboration across disciplines, technological literacy, different levels of expertise, international borders, ages, languages. To bridge these differences, learn and unlearn from one another does not always go without misunderstanding, feeling excluded, unsafe.<br />
<br />
We are committed to providing an environment of mutual respect that aims to always become safer and is welcoming to all participants. We therefore propose this document to make explicit what it takes for us as a community to create such a safer environment. <br />
<br />
We believe defining a common ground, a protocol is important to lay out as well as answer the question: What do we do when, in spite of all efforts, things go wrong?<br />
<br />
==We expect...== <br />
<br />
* '''Attentiveness to language''' - we use English as the main language of communication. We are mindful of the fact that this, for many of us, is not our native language. We use simple language and avoid jargon to keep things accessible for everyone. If we use jargon, we explain what we mean by it. <br />
* '''Dedication and commitment''' - people put a lot of energy and thought into organizing. Therefore: if you say you would like to come, please show up and be present. If you can't come after all, write to us or the workshop leaders in advance. <br />
* '''Listening to others''' - there's always an opportunity to learn something new from someone else. <br />
* '''Shared response-abilty''' - we expect and encourage everyone (both participants and initiators of workshops) to take and share the responsibility for enacting and sustaining a safer and inspirational space, to be open to different perspectives and encourage one another to make our voices heard. We understand that no space is ever a safe space for everyone; claiming a space to be safe, and actively creating a space that is welcoming and engaging, are two different things. We try to aim for the latter. <br />
* '''Individual response-ability''' - we don't assume. Ask questions, speak out about your needs (nobody can read minds), and accept that your needs might not always be met. If you feel you cannot express yourself in a group, please know you can always reach out to an H&D member. <br />
* '''Willingness to (un)learn''' - If someone calls us out on something: listen, pause, perhaps apologize and thank them for sharing. We take responsibility to educate ourselves first if we weren't aware and are hearing something new (borrowed from Recurse and Feminist Club Amsterdam) <br />
* '''Embrace experimentation''' - we like to nourish a space for experimentation and collaboration, so we manage our expectations accordingly! <br />
* '''Adoption of an open source, libre, collaborative spirit''' - this includes giving credit to original authors and sources. Maybe you could consider putting the work you do in the context of a Summer Camp or workshop explicitly in the open domain, so others can build on it? Other licensing options are discussed below. <br />
* '''Respect different rhythms of learning'''. If things go too fast for someone, they should always be able to address it and feel encouraged to ask for help. We consider helping others learn (when they are asking for it) a core activity in sustaining an inclusive community <br />
* '''Value different practices''' - we celebrate different skills sets, different disciplinary and educational backgrounds. Learn from each other and embrace the fact that you might learn something else than you expected. <br />
* '''We don't shame people who do not solely use open source and libre tools'''. However, we strongly encourage to consider using open source over – often more convenient – corporate and proprietary tools. Free, libre and open source software allows us to look inside, learn from, contribute to and critique. The open character of the tools we use is crucial to a self-determined learning experience. <br />
* '''Ask permission''' - we sometimes record our (online) sessions for people to learn from at a later stage. We announce this beforehand and give others the opportunity to turn off their camera if they prefer. We sometimes document on-site workshops for publications or sharing online. Before starting to take pictures, we ask others what they feel comfortable with. Would you prefer your face to be blurred out, or would you prefer not being in the pictures at all? Are you hosting a workshop? Please also announce recordings and screengrabs and give people a chance to opt-out. <br />
* '''Introductions and pronouns''' - when introducing yourself, please also indicate your preferred pronouns. It's a good idea to add your preferred pronouns after your screenname on Jitsi and other platforms (e.g. "Margarita she/her") for easy reference. <br />
* '''General video conferencing etiquette''' - having our camera on is not a must. But if possible, it is definitely nice for facilitators to see we all do, so they don't feel like they're speaking into a void. Keep our mic's muted unless we want to say something to the group. Using the chat is a good option to ask questions and make comments without interrupting the flow of the session. (see also <nowiki>https://etherpad.hackersanddesigners.nl/p/hdsa2020-tool-ecology</nowiki> for more recommendations)<br />
<br />
==Unacceptable behaviour==<br />
<br />
The following types of behaviour are unacceptable at H&D, both online and in-person, and constitute code of conduct violation: <br />
* '''Hatred or violence''' - here is no space for racism, sexism, queer/transphobia, ageism, ableism or classism here. <br />
* '''Harassment''' <br />
* '''Trolling / bullying / making fun of''' <br />
* '''Exclusionary social behaviours''' - in the form of well-actually's, feigned surprise, backseat driving and subtle-isms. We borrow these social rules from Recurse and find they are very helpful in communities that engage in technical practices and learning. Feigned surprise, for example: Dan: "What’s the command line?" Carol: "Wait, you’ve never used the command line?". For more examples, see also: <nowiki>https://www.recurse.com/social-rules#no-subtle-ism</nowiki>. <br />
<br />
==Reporting & Intervening==<br />
While we strive for open communication, addressing problems when they arise, we also realize the limitations thereof as the sole means for conflict resolution. We don't always feel safe enough, in possession of the means to do so, and so on. It's for this reason that we want to list what the alternatives are. <br />
<br />
=== Situation that require immediate aid ===<br />
In case of harassment, abusive behavior, or if there's something else making you feel uncomfortable/unsafe/excluded, you can contact the people from H&D that might be present with you in the space or contact those specifically tasked with ensuring the code of conduct is respected: <br />
<br />
Karl karl@hackersanddesigners.nl <br />
<br />
Anja anja@hackersanddesigners.nl <br />
<br />
We are not trained in conflict resolution but are happy to help and mediate where we can. Don't keep what's bothering you to yourself, we are often better in company. <br />
<br />
If we receive a report about abusive behavior we will contact the person(s) involved to have a conversation with them. We may revoke access to workshops, activities and physical or digital collaboration spaces if an individual's unacceptable behavior persists.<br />
<br />
==== Confidentiality ====<br />
What you share is confidential. If we feel like it would be important to share what you discussed with the H&D team or someone else, we explicitly ask for your consent. <br />
<br />
==== Why reach out? ====<br />
It's important for us to know how to improve and learn from experiences. <br />
<br />
Sharing the responsibility of making the spaces and moments we co-create safe(r) and welcoming.<br />
<br />
=== Situations that require immediate aid beyond our capacity: emergency hazards ===<br />
The emergency number in the Netherlands is 112 <br />
<br />
Call 112 in case of fire hazards, floods, immediate medical assitance, acute physical danger, etc. <br />
<br />
== Summer Camp ==<br />
Together we embark on the adventure of learning, making and living together at the Summer Camp. With this format we aim for a holistic and intersectional way of thinking about and practicing sustainability (socially, ecologically, economically, culturally) and reknit arbitrary boundaries between work, play, leisure, maintenance and care. For this occassion, we updated the code of conduct and added a section specifically for the camp, taking into consideration the elements of co-living and the climatic conditions.<br />
<br />
=== Be respectful of our surroundings (human & non-human) ===<br />
<br />
==== <u>Assume responsibility for co-creating the camp</u> ====<br />
<br />
* '''Divide mental charge''' - be active in signing up for communal tasks. If you are unable to make it to your shift for one reason or another, please try to swap your shift or let one of the H&D members know. <br />
* '''Show up for each other''' - everyone made an effort to create a workshop<br />
* '''Minimize loud noises at night''' - sound travels far in the country side, disturbing both human and non-human neighbors. <br />
* '''Don't leave traces''' - here, we are talking about unwanted, unnecessary marks that prevent others from inhabiting our spaces freely (littering, leaving dishes, etc). <br />
<br />
How do we compose ourselves in the midst of climate change? What does this very concretely mean for our presence here, at Het Wilde Weg, for the upcoming week and a half?<br />
<br />
<br />
'''<u>Mimizime the chances for wildfires</u>''' <br />
<br />
This summer has already started off with high temperatures and a longstanding drought. There are concerns about wildfires in the Netherlands<br />
<br />
* '''Carefully dispose of smoking materials -''' douse cigarette butts with water, store them in fire proof containers, under no circumstances dispose of them on the ground. <br />
* '''Avoid the use of heating and spark-producing equipment near dried-up vegetation''' - this includes parking cars away from dry vegetation <br />
* '''Be careful with bonfires''' - only in wind-still conditions. Use stone fire-ridges and place a bucket of water and shovel close. Stay attentive and present while the fire is on. Leave when the fire is off and completely cold.<br />
* '''Avoid storing flammable materials and items close to tents and huts'''<br />
<br />
<u>'''Use water considerately'''</u> <br />
<br />
Last summer, a water shortage was announced in the Netherlands and a crisis management team to divide the water. This is likely to happen again this year. <br />
<br />
* '''Find inventive ways for minimizing and re-using water''' - don't toss cooking water, fill a bucket for dishes rather than letting the tab running, use toilets only for toilet business ad perceive rain as a moment to collect water. <br />
<br />
<br />
==References== <br />
<br />
* https://www.recurse.com/code-of-conduct <br />
* https://www.recurse.com/social-rules#no-subtle-isms <br />
* https://en.m.wikipedia.org/wiki/Recurse_Center#Social_environment_and_influence <br />
* https://libregraphicsmeeting.org/lgm/public-documentation/code-of-conduct/ <br />
* http://constantvzw.org/w/?u=http://media.constantvzw.org/wefts/123/ <br />
* https://varia.zone/en/pages/code-of-conduct.html <br />
* http://bangbangcon.com/conduct.html <br />
* https://us.pycon.org/2013/about/code-of-conduct/ <br />
* https://geekfeminism.wikia.org/wiki/Conference_anti-harassment/Policy <br />
* http://www.thefeministclub.nl/coc/ <br />
* https://pad.riseup.net/p/A_Call_for_Complaint%2C_for_Sick_Speech-keep <br />
* https://snelting.domainepublic.net/wp-content/uploads/SNELTING-CodesofConduct0505.pdf<br />
* The following statement about safe[r] spaces is part of a 'Manifesto on moderation' written by Amal Alhaag and Margarita Osipian: "Understand that no space is ever a safe space for everyone; claiming a space to be safe, and actively creating a space that is welcoming and engaging are two different things. Try to aim for the latter."</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Contact&diff=30447Contact2024-02-29T12:25:11Z<p>Karl: </p>
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<br />
You can [mailto:info@hackersanddesigners.nl get in touch with us via email]. Please note that response time can take a bit longer. We appreciate your understanding. H&D is a self-organized conglomerate of practitioners with different energies and intensities of involvement.<br />
<br />
Stay up to date about upcoming activities: Sign up for the H&D mailing list by sending an email to [mailto:news+subscribe@lists.hackersanddesigners.nl news+subscribe@lists.hackersanddesigners.nl].<br />
<br />
Please consider deleting our newsletters after reading to minimize the environmental impact of digital storage.<br />
<br />
===Studio address===<br />
<br />
The Hackers & Designers Studio is located on the upper floor of the [http://artcityndsm.nl/| NDSM Kunststad]. </br> <br />
NDSM plein 127</br> <br />
1033 WC Amsterdam<br />
<br />
[[File:Studio_route.mov]]<br />
<br />
<br />
[[File:Kunststad_upper_010319.jpg||||Route to the Hackers & Designers studio in the NDSM Loods]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Hopepunk_Public_Days&diff=30446Hopepunk Public Days2024-02-29T11:47:16Z<p>Karl: </p>
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<div>{{Event<br />
|Name=Hopepunk Public Days<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/23-2023/07/27<br />
|PeopleOrganisations=Hackers & Designers<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:28A4B946-9F4C-4B74-A31C-EFE6563F3485.jpg|thumb]]<br />
<br />
Hackers & Designers Summer Camp 2023 Hopepunk: Reknitting Collective Infrastructures is happening 17 – 28 July 2023 with 30 co-inhabitants and is open to the public around July 23 & 27 at Het Wilde Weg, Sint-Oedenrode, The Netherlands.<br />
<br />
Together we will embark on an adventure of learning, making and living together. With this format we aim for a holistic and intersectional way of thinking about and practicing sustainability (socially, ecologically, economically, culturally) and reknit arbitrary boundaries between work, play, leisure, maintenance and care.<br />
<br />
<br />
Join us on July 23 and/or 27 for workshops, talks, readings, food, music, daily rituals, a swim, the night?!<br />
<br />
==July 23==<br />
* [[Re-Imagining AI]]<br />
* [[Spit City]]<br />
* [[Quantum.ville.sint.oedenrode]]<br />
* [[Trueque: Symbiotic relations]]<br />
* [[Coding in Situ]]<br />
<br />
<br />
<gallery><br />
Hdsc_day6-7_36.jpg<br />
Hdsc_day6-7_35.jpg<br />
Hdsc_day6-7_9.jpg<br />
Hdsc day6-7 19.jpg<br />
Hdsc day6-7 50.jpg<br />
Hdsc day6-7 52.jpg<br />
Hdsc day6-7 31.jpg<br />
Hdsc day11 7.jpg<br />
Hdsc day11 26.jpg<br />
Hdsc day11 51.jpg<br />
</gallery><br />
<br />
==July 27==<br />
* [[Quantum.ville.sint.oedenrode]]<br />
* [[Fermentation as a Revolutionary Metaphor and Uplifting Praxis]]<br />
* [[Hopepunk Jewelry]]<br />
* [[Textual Re-knittings]]<br />
<br />
==Sign up==<br />
* [mailto:info@hackersanddesigners.nl?subject=%5B%20HDSC%20%5D%20Open%20Days%20Signup&body=Hello%2C%20please%20sign%20me%20up%20for%20the%20HDSC%20Open%20Day%28s%29.%0A%0ANames%20%28of%20people%20coming%29%3A%0A%0AJoining%20program%20on%20%28one%20or%20more%29%3A%0A%5B%20July%2023%20%5D%20%5B%20July%2027%20%5D%0A%0ASleeping%20on%20nights%20%28one%20or%20more%3B%2025%2C-%20per%20person%20night%29%3A%20%0A%5B%20July%2022%20%5D%20%5B%20July%2023%20%5D%20%5B%20July%2026%20%5D%20%5B%20July%2027%20%5D%0A%0AFood%20%28one%20or%20more%2C%20per%20person%20per%20night%29%3A%20%0A%5B%20lunch%202%2C-%20%5D%20%5B%20dinner%203%2C-%20%5D%0A%0AAccess%20needs%20%28what%20do%20you%20need%20to%20access%20the%20event%29%3A%0A%0AI%20confirm%20that%20I%20will%20join%20the%20program%20on%20the%20chosen%20days%20and%20bring%20my%20own%20tent%20on%20the%20chosen%20nights.%0A%0ABest%2C%0A%0A Fill in this form via email!]<br />
* Price: lunch: €2, dinner: €3, accomodation: €25/night (bring your own tent)<br />
* You can pay in cash or via transfer on location :)<br />
<br />
==Hopepunk==<br />
This years theme and setting of the HDSC responds to the widespread onset feelings of anxiety, uncertainty and dread caused by geo-political tensions, climate crisis and asymmetric distribution of wealth, power, and everyday resources, as accelerated by turbo-capitalist 'innovation' and planetary-scale computation. Supply chains are showing their brokenness. Uncertainty regarding scarcity of resources, energy prices and costs of living are hitting home, literally. The painful awareness of the precarity of our material and immaterial everyday life acts as a constant humming sound.<br />
<br />
Surrendering to apocalyptic panic is not an option, as long as the sky hasn’t fallen (Haraway, 2016). Until then, we can practice making kin and compost, and rejoice in coming together, knitting and grafting ourselves into new interspecies relations.<br />
<br />
With Hopepunk: Reknitting Collective Infrastructures, H&D proposes a critical yet optimistic approach toward desirable techno-social and eco-conscious futures that create connections across differences (age, gender, race, ability, skills, interests, species, materials).<br />
<br />
The reference to solarpunk is not accidental. The science fiction literary genre and art movement envisions techno-futures in which humanity succeeds in solving major contemporary problems offering an optimistic outlook paired with hands-on practical approaches. Can oppressive regimes, such as capitalism, authoritarianism, sexism, racism, ableism be undone by solar power? It seems unlikely. Perhaps the core of punk futures lies in the DIY mentality – our capacity for generating pragmatic hopefulness. To find joy in materialization without extraction. <br />
<br />
[[File: Hdcs grouppic.jpg]]<br />
''The graphic design for this year's program is made by Sheona Turnbull & Lukas Engelhardt.''</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Hacked_Orchestra&diff=30445Hacked Orchestra2024-02-29T11:33:50Z<p>Karl: </p>
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<div>{{Event<br />
|Name=Hacked Orchestra<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/26<br />
|Time=14:00-18:00<br />
|PeopleOrganisations=Hackers & Designers, Ghenwa Noiré, Heerko van der Kooij, Loes Bogers, Karl Moubarak<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:5 Hacked orchestra.jpg|thumb]]<br />
<br />
This workshop activity explores the question: “Can we form meaningful relationships with found materials and the places from which they have been foraged through shared sonic expression?” We will explore the possibilities of foraged analog acoustic materials (scrap wood, metal wires, and whatever our environment offers) in tandem with hacking and circuit bending techniques to modify electronic devices, and turn them into sources of sound and dialogic gesture. For the hacking and circuit bending part we will draw from Nic Collins’ book Handmade Electronic Music (2006, 2020), such as techniques for circuit sniffing and amplifying vibrations found virtually everywhere around us (in our knees, twigs that hold tension, condoms, slinkies).<br />
<br />
We will make instruments with materials we find around the camping grounds. Participants will make their own instruments and amplify them with simple DIY audio tools. We will use our instruments to enter a sonic dialogue in the form of a jam guided by Ghenwa. The jam will feature on the daily radio broadcast hosted by Selby every evening.<br />
<br />
<gallery><br />
Hdsc day10 24.jpg<br />
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</gallery><br />
<br />
<br />
* Practical instructions and picture here: https://github.com/hackersanddesigners/hackedorchestra_hdsc23 <br />
* Duration: half a day<br />
* Participants: up to 20-25 if we explore in small groups.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Hackers_%26_Designers&diff=30444Hackers & Designers2024-02-29T11:19:27Z<p>Karl: </p>
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Save the date: HDSC2024 will take place July 15 to 25 at [https://www.hetwildeweg.nl/ Het Wilde Weg] in the South of The Netherlands!<br />
An open call will circulate in April, stay tune and join our temporary village!<br />
In the meantime find all the documentation of [https://hackersanddesigners.nl/events?type=hdsc2023 last year’s wonderful camp]<br />
<br />
・゚<br />
<br />
'''[[Solidarity with Palestine | Hackers & Designers stands in full solidarity with the Palestinian people and their ongoing struggle for self-determination and liberation from the oppressive colonial State of Israel and its Western supporters. Read our full statement here.]]<br />
'''<br />
<br />
・゚<br />
<br />
📡 Listen back to the daily radio livestream of this years' Hackers & Designers [https://hackersanddesigners.nl/s/Summer_Camp_2023 Summer Camp 2023] ''Hopepunk: Reknitting Collective Infrastructures'' on [https://soundcloud.com/juju10v3/sets/hopepunkradio goodtimesbadtimes.club]'''<br />
<br />
<br />
📬 The third '''[[HD Bulletin 3|H&D Bulletin]]''' – H&D's new occasional publication is now available <br />
to read online and soon to purchase as printed matter. <br />
<br />
<br />
📚 [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']], [[Network Imaginaries Publication| ''Network Imaginaries'']] and [[Coded Bodies Publication|''Coded Bodies'']] is still available! Contact us at [mailto:info@hackersanddesigners.nl info@hackersanddesigners.nl] to get a copy (25€ or 15€ + shipping costs)!<br />
<br />
The content of the following publications can be also found online! Find all the articles in the Publishing tab or on the pages of the respective book:<br />
* [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']]<br />
* [[Coded Bodies Publication]]<br />
* [[Fake it! Fake them! Fake you! Fake us! Publication]]<br />
* [[On & Off the Grid Publication]]<br />
<br />
・゚ <br />
<br />
🎥 Learn about H&D's activities with ''Together, Decentralised'', our [https://www.youtube.com/watch?v=fsMxVA4UaPA&ab_channel=Krea Volumetric Interview] with [https://www.rgbdog.studio/ RGBdog]<br />
<br />
・゚<br />
<br />
✉️ '''Want to receive H&D updates?'''<br />
<br />
Sign up for the H&D mailing list by sending an email to: [mailto:news+subscribe@lists.hackersanddesigners.nl news+subscribe@lists.hackersanddesigners.nl]. Make sure to check your spam folder if you don't receive a confirmation email for your subscription.<br />
<br />
・゚<br />
<br />
<small><br />
*''Support people living in Ukraine from the Netherlands: [[Ukraine Support]]''<br />
*To provide an environment of mutual respect that is safe and welcoming for all participants H&D wrote (and will continue writing, reviewing, and incorporating new insights) a Code of Conduct. This document intends to make explicit what it takes for us as a community to create such a safe environment and what to do when such an environment is under threat: [[Code of Conduct|H&D Code of Conduct]].<br />
*We put together a non exhaustive list of [[Anti-Racism Resources]] to build a better understanding of what can be done to actively fight racism. We will continue to add things as we stumble upon new inspiring resources, feel free to share!<br />
</small></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Hackers_%26_Designers&diff=30443Hackers & Designers2024-02-29T11:19:14Z<p>Karl: </p>
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<div>{{Article<br />
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<br />
un ptit test<br />
<br />
Save the date: HDSC2024 will take place July 15 to 25 at [https://www.hetwildeweg.nl/ Het Wilde Weg] in the South of The Netherlands!<br />
An open call will circulate in April, stay tune and join our temporary village!<br />
In the meantime find all the documentation of [https://hackersanddesigners.nl/events?type=hdsc2023 last year’s wonderful camp]<br />
<br />
・゚<br />
<br />
'''[[Solidarity with Palestine | Hackers & Designers stands in full solidarity with the Palestinian people and their ongoing struggle for self-determination and liberation from the oppressive colonial State of Israel and its Western supporters. Read our full statement here.]]<br />
'''<br />
<br />
・゚<br />
<br />
📡 Listen back to the daily radio livestream of this years' Hackers & Designers [https://hackersanddesigners.nl/s/Summer_Camp_2023 Summer Camp 2023] ''Hopepunk: Reknitting Collective Infrastructures'' on [https://soundcloud.com/juju10v3/sets/hopepunkradio goodtimesbadtimes.club]'''<br />
<br />
<br />
📬 The third '''[[HD Bulletin 3|H&D Bulletin]]''' – H&D's new occasional publication is now available <br />
to read online and soon to purchase as printed matter. <br />
<br />
<br />
📚 [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']], [[Network Imaginaries Publication| ''Network Imaginaries'']] and [[Coded Bodies Publication|''Coded Bodies'']] is still available! Contact us at [mailto:info@hackersanddesigners.nl info@hackersanddesigners.nl] to get a copy (25€ or 15€ + shipping costs)!<br />
<br />
The content of the following publications can be also found online! Find all the articles in the Publishing tab or on the pages of the respective book:<br />
* [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']]<br />
* [[Coded Bodies Publication]]<br />
* [[Fake it! Fake them! Fake you! Fake us! Publication]]<br />
* [[On & Off the Grid Publication]]<br />
<br />
・゚ <br />
<br />
🎥 Learn about H&D's activities with ''Together, Decentralised'', our [https://www.youtube.com/watch?v=fsMxVA4UaPA&ab_channel=Krea Volumetric Interview] with [https://www.rgbdog.studio/ RGBdog]<br />
<br />
・゚<br />
<br />
✉️ '''Want to receive H&D updates?'''<br />
<br />
Sign up for the H&D mailing list by sending an email to: [mailto:news+subscribe@lists.hackersanddesigners.nl news+subscribe@lists.hackersanddesigners.nl]. Make sure to check your spam folder if you don't receive a confirmation email for your subscription.<br />
<br />
・゚<br />
<br />
<small><br />
*''Support people living in Ukraine from the Netherlands: [[Ukraine Support]]''<br />
*To provide an environment of mutual respect that is safe and welcoming for all participants H&D wrote (and will continue writing, reviewing, and incorporating new insights) a Code of Conduct. This document intends to make explicit what it takes for us as a community to create such a safe environment and what to do when such an environment is under threat: [[Code of Conduct|H&D Code of Conduct]].<br />
*We put together a non exhaustive list of [[Anti-Racism Resources]] to build a better understanding of what can be done to actively fight racism. We will continue to add things as we stumble upon new inspiring resources, feel free to share!<br />
</small></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Levels_of_Autonomy&diff=30442Levels of Autonomy2024-02-29T11:16:00Z<p>Karl: </p>
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<div>{{Article<br />
|MainNavigation=No<br />
}}<br />
<br />
[[File:selfdriving1.jpg]]<br />
<br />
Hackers & Designers aims to create an opportunity to collectively investigate the technologies in and around the self-driving car, discuss and investigate the ethical and philosophical questions deriving from our reliance on technology today; all the while engaging in the process of making a self-made self-driving car. The hands-on and experimental approach to learning therefore stays the focus throughout the investigation. The five ‘levels of autonomy’ (SAE Automated Vehicle Classification based on six different levels) are used as a means to work towards a better understanding of the practicalities of conceptualising and building a self-driving vehicle. The classification system indicates the amount of driver intervention and attentiveness required, and is used as a discursive and communication thread throughout workshop programs leading towards a DIY self-driving vehicle!<br />
<br />
Hackers & Designers initiates a multiplicity of hands-on workshops in collaboration with Waag Society and Heerko van der Kooij. So far we turned toy cars into little self-driving vehicles in the theatrical setting of the [https://www.frascatitheater.nl/Self-driving-toy-car Frascati Theatre], encountering the performative potentials and ethical dilemmas, workshopped in the artistic context of [http://todaysart.nl/2017/program/make-your-own-self-driving-car-with-hackers-designers/ Today’s Art], critically examined future physical and digital infrastructure with the employers of Rijkswaterstaat (part of the Dutch Ministry of Infrastructure and the Environment, and invited [[Formes Vives]] to join an open [[OMG: build your own self-driving car|3 day workshop]].<br />
<br />
<br />
[[File:RC-car-Heerkoweb.jpg]]<br />
<br />
<br />
The world is changing with a fast pace and the self-driving car is one example of how our city landscapes will change drastically. It is hard to grasp and predict as technology is accelerating, how it will influence the way we live together. As nomadic urban dwellers we inevitably have some kind of relation to cars. We can however only imagine what the consequences of an implementation of autonomous vehicles could be, and for the time being only create a hypothetical roadmap of how those rolling robots will inhabit, drive and influence our environment.<br />
Although speculating on the impact of the self-driving car is very important it remains difficult to imagine how the wide-ranging challenges around the question of implementing the self-driving car will be solved. However by opening up the conversation with diverse stakeholders H&D attempts to point at, discuss and understand issues that might arise–in a public and inclusive manner.<br />
<br />
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<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/oNjPHcIzQkM"></htmltag><br />
<br />
<br />
<br />
First let’s list the 5 levels of Autonomy (that are actually 6) that are listed on [https://en.wikipedia.org/wiki/Autonomous_car the Autonomous Car wikipedia page]:<br />
* Level 0: Automated system has no vehicle control, but may issue warnings.<br />
* Level 1: Driver must be ready to take control at any time. Automated system may include features such as Adaptive Cruise Control (ACC), Parking Assistance with automated steering, and Lane Keeping Assistance (LKA) Type II in any combination.<br />
* Level 2: The driver is obliged to detect objects and events and respond if the automated system fails to respond properly. The automated system executes accelerating, braking, and steering. The automated system can deactivate immediately upon takeover by the driver.<br />
* Level 3: Within known, limited environments (such as freeways), the driver can safely turn their attention away from driving tasks, but must still be prepared to take control when needed.<br />
* Level 4: The automated system can control the vehicle in all but a few environments such as severe weather. The driver must enable the automated system only when it is safe to do so. When enabled, driver attention is not required.<br />
* Level 5: Other than setting the destination and starting the system, no human intervention is required. The automatic system can drive to any location where it is legal to drive and make its own decision.<br />
<br />
<br />
When talking about self-driving cars, the conversation easily shifts to the moral and ethical decisions, which the cars will have to take. On [http://moralmachine.mit.edu/ moralmachine.mit.edu] MIT addresses a range of moral decisions autonomous cars will need to make.<br />
<br />
A common example is one that Rodney Brooks brings up [https://rodneybrooks.com/unexpected-consequences-of-self-driving-cars/ on his blog]: “When the brakes suddenly fail should the car swerve to miss a bunch of babies in strollers and instead hit a gaggle of little old ladies? Which group should the car decide to kill and which to save, and who is responsible for writing the code that makes these life and death decisions?”<br />
Those moral dilemmas are quite disturbing as there are no good answers. If we–as humans–are not able to react to those ethical questions in consens, so how could we expect a car to solve this.<br />
<br />
<br />
[http://mchrbn.net/ethical-autonomous-vehicles/ ''An interesting project to explore all the ethical issues around the self-driving car:'']<br />
<htmltag tagname="iframe" src="https://player.vimeo.com/video/236279998" frameborder="0" allow="autoplay; fullscreen; picture-in-picture" allowfullscreen></htmltag><br />
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<br />
Infrastructure changes could become an issue when thinking of a self-driving future.<br />
Let’s imagine at some point we all shift to electric cars, we would all need chargers in front of our houses but only after a few years we might have fully automated cars that can charge on their own. We then would have to destroy all the infrastructure that would have been made before.<br />
<br />
During one of our workshops a participant said something particularly interesting: “We don’t need all these steps. The cars should simply be smart enough. We then don’t need another infrastructure we just use the same and have the cars to figure it out!”<br />
<br />
Previous workshops were attended by students, makers, artists, people from Rijkswaterstaat and other government employers that are privately interested in this subject, or wanted to get into electronics and building things. The workshops and hack events bring up very different opinions demonstrating the varying perspectives around the topic and simultaneously the necessity of pushing the discussion further. The fact the discussion is happening on a governmental level is very important. Even more important that people like us (citizens) also take part in the conversation, voice opinions and give feedback to be able to influence the research, which is mostly based on information from government reports and from the industry. Hacking toy cars is a first step into reflection and engaging with the topic. While offering a DIY and hands-on approach to critical exploration we aim to offer access and possibilities to participation rather than awaiting and undergoing. By only proposing a few lines of simple code you get an idea of how a machine perceives the world, which is much more abstract than the way humans look at the world.<br />
<br />
<br />
[https://www.fastcodesign.com/90146855/what-its-like-to-see-the-world-as-a-self-driving-car ''Another way of seeing the world as a self-driving car.'']<br />
<br />
<br />
Workshops so far start with each participant getting a toy car in a box. The first thing we do is cutting some wires and taking everything apart to add our own parts. There are a lot of interesting things to discover when you have never done something like that before. Real hacking! <br />
<br />
[[File:FollowTheLine.gif|Toy Car Following the Line]]<br />
<br />
The initial code is very simple: The car can see grey areas. When sensing black it goes to the side. When sensing white it goes to the other side. It swerves!<br />
<br />
[[File: SD-FV1.jpg]]<br />
<br />
In the latest version of the workshop that we developed for [[OMG: build your own self driving car| OMG: build your own self-driving car]] we invited [[Formes Vives]] to collaborate. Together with a group of participant we experimented with a much larger car and with [https://docs.donkeycar.com/guide/build_hardware/ Donkey Car] that uses rasberry pi and machine learning. [[Formes Vives]] proposed to imagine a wide variation of prototypes for these self-driving vehicles thinking of landscape, architecture and mobility. We made sketches talked about them and made some groups to start prototyping models that could fit on our toy cars. We ended up with a self-driving road, a self-driving communist chair, a self-driving park, a self-driving blob, a self-driving climate change survivor train.<br />
<br />
[[File: SD-FV12.jpg]]<br />
<br />
[https://www.vice.com/en_us/article/ywwba5/meet-the-artist-using-ritual-magic-to-trap-self-driving-cars ''Another take on hacking self-driving cars'']. <br />
<br />
<br />
The premise of being able to implement your own code into the real self-driving car is seen by some people as dangerous and unsafe. The level of access could however become a very important game changer. We should have some level of control as individual – or as a not-so-big-company or non-governmental entity – about what goes inside these cars, shouldn’t we? If those implementations are done by a commercial parties we will have to surrender yet again to some capitalist power structure. Big data companies are getting even more powerful, which is starting to become (really) scary. We–as citizens–need to find ways to keep technologies in our hands.<br />
<br />
Some scenarios are pointing out the dangers of self-driving cars by imagining the possibilities of cyber attacks. It would not make anyone safer if Facebook or Google are writing the code for those cars and we can’t have access to it. We want to be able to inspect and find bugs. If Google owns the softwares of all the cars in the world we have no way to know if it’s safe or not, if it can be hacked or not. <br />
<br />
<br />
[http://this.deakin.edu.au/lifestyle/car-wars ''An interesting speculative short story depicts some important questions raised on this aspect.'']<br />
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<br />
The big stakes of the Self Driving Car for the industry is relevant to point out. Users of the product are not central, the stockholders are.<br />
We have seen the development of the tech industry in the last years with some very negative side effects. As mentioned [https://www.theguardian.com/commentisfree/2017/nov/19/how-tech-leaders-delivered-us-into-evil-john-naughton in a recent article in The Guardian], Facebook or Twitter built advertising engines not considering mis-usage such as pushing of targeted ideologically charged content to potential voters. <br />
These new technologies are black boxes, one can only guess what is going on inside and whether it is in the interest of the ‘common’ people.<br />
If all these black boxes start driving around it is urgent to develop an understanding of what is going on in there.<br />
<br />
In previous workshops we propose 4 tables with axis. During the hack breaks participants have to position post-it notes on a table depending on their opinions: should the software be open source? Or owned by a company? Should it be structured by the government? Should the car be smart enough to drive by itself? By the end of the workshop we take a closer look at those tables and start a discussion. Surprisingly there are very different ideas: not everyone is going in the same direction.<br />
<br />
The workshop at Rijkswaterstaat for instance was an excellent opportunity to pose critical questions at actual stakeholders. The general consensus was, that either the government or Rijkswaterstaat should be in control over the situation.<br />
In our circles we tend to think that these processes should be open-source and self-organised. Here the demand was: Norms and regulations, and some international organisation form that creates the set of rules, which can then be implemented by each government. A very strict approach.<br />
<br />
<br />
<gallery><br />
Frascati2.jpg<br />
Frascati.jpg<br />
Frascati3.jpg<br />
WorkshopCanta2.jpg<br />
WorkshopCanta1.jpg<br />
Self-driving-cartett-1920x800.png <br />
Rijkswaterstaat-workshop2.JPG<br />
Rijkswaterstaat-workshop5.jpeg<br />
File:Rijkswaterstaat-workshop4.JPG<br />
SD-FV10.jpg<br />
</gallery><br />
<br />
<br />
In his blog post [https://rodneybrooks.com/unexpected-consequences-of-self-driving-cars/ “Unexpected Consequences of self-driving cars”] Rodney Brooks gives a few tangible examples of everyday usage of a self driving car. One example: You want to stop at a bakery to buy your bread but can’t find a parking spot. With a fully automated car you could just leave your vehicle to circle around the neighbourhood and call it whenever your are done. That kind of behaviour could be very problematic socially and environmentally and leaves us to wonder if the model of car ownership will prevail in the future. Shared ownership or cars on subscription could be a better model to distribute the usage of those cars. <br />
<br />
But maybe we won’t need cars anymore at all!<br />
<br />
<br />
<br />
An interesting quote of Henry Ford on the first automobile:<br />
"If I had asked my customers what they wanted, they'd have asked for a faster horse."<br />
<br />
<br />
[http://www.core77.com/posts/70239/Las-Vegas-Launches-Self-Driving-Shuttle-Which-Experiences-Accident-in-First-Hour-of-Service Recent news about self-driving vehicles].<br />
<br />
[https://www.digitaltrends.com/cars/self-driving-bus-crash-vegas-account The same news from another perspective.]<br />
<br />
<br />
<br />
'''Related Events'''<br />
<br />
[[Hack night: Self-driving toycar I|23.11.2017 Hack night: Self-driving toycar I]] at [[Waag Society]]<br />
<br />
[[Hack night: Self-driving toycar II|14.12.2017 Hack night: Self-driving toycar II]] at [[Waag Society]]<br />
<br />
[[Make your own self-driving toy car|Make your own self-driving toy car at Today's Art]]<br />
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[[Talkshow: Baby can you drive my car|Talkshow: Baby can you drive my car at Frascati]]<br />
<br />
[[Hack night: Baby, you can drive my car|Hack night: Baby, you can drive my car at Frascati]]<br />
<br />
[[OMG: build your own self driving car| OMG: build your own self-driving car]]<br />
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<br />
[[Category:Publishing]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Work_the_Workshop&diff=30441Work the Workshop2024-02-29T11:13:35Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Work the Workshop<br />
|Location=De Bonte Zwaan<br />
|Date=2018/07/21<br />
|Time=13:00-16:30<br />
|PeopleOrganisations=Shailoh Phillips, Anja Groten<br />
|Type=HDSA2018<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/IFXIj7cK0TQ"></htmltag><br />
<br />
<br />
===Schedule===<br />
<br />
'''Before the workshop'''<br><br />
11.30 Welcome HDSA2018 by Juliette <br><br />
11.45 Intervention by Selby<br><br />
12.15 Lunch <br><br />
<br><br><br />
'''The workshop'''<br><br />
13.00 ''The Automatic Workshop'' <br><br />
13.45 ''Phantasmatic Workshop Props''<br><br />
<br />
14.30 Coffee break <br><br />
<br />
14.45 ''Workshop Simulation'' <br><br />
15.15 Learning & Unlearning, presentation by Shailoh Phillips <br><br />
15.30 Discussion<br><br />
<br><br><br />
'''After the workshop'''<br><br />
16.30 Moving to Fanfare (dinner on your own)<br><br />
18.00 doors open <br><br />
18.30 program starts<br><br />
<br><br><br />
<br />
[[File:StuckinStickyNotes.gif]]<br />
<br />
==ACT I = Non human==<br />
===The Automated Workshop===<br />
Can a workshop be conducted ‘automatically’, that is, scripted in advance and executed without a human facilitator? The Automated Workshop is an experiment in developing rules, conditions, variables for a 'successful' workshop. Exercising the idea of a workshop being programmable, this experiment utilises technical concepts such as containers, wrapping, nesting, sequencing, if-then statements, debugging, as well as deliberate use of randomness and contingency. The premise of ''The Automated Workshop'' its applicability to a multiplicity of contexts.<br />
<br />
* Form groups of 3 <br />
* Sketch out 1 workshop case (drawing from own experience) <br />
* Script 'pseudo-code' for an ultimate workshop* using the provided worksheets<br />
<br />
<small>* Pseudocode is an informal illustration of the operating principle of a computer program or other algorithm. It uses the structural conventions of a normal programming language, but is intended for human reading rather than machine reading. <br />
See also: https://en.wikipedia.org/wiki/Pseudocode</small><br />
<br />
[[File:Worktheworkshop5.jpg|thumb]]<br />
<br />
===Phantasmatic Workshop Props – Countering the sticky-note=== <br />
During Workshop Props participants are invited to reimagine workshop props as mediators, agents and attendants of workshop situations. By questioning convenient means such as sticky-notes, markers, whiteboards, and also the projector, we will be speculating about material forms and their implication and how would they influence our imagination. The imaginary tools may be speculative or serve real functions. There will be materials available for prototyping. Prototypes can be also renderings or digital collages<br />
<br />
* In groups of 3<br />
* Gathering of prototype materials <br />
* Prototyping<br />
* Demonstration of usage + video capture<br />
<br />
[[File:stickynotes1.gif]]<br />
<br />
==ACT II = humans automating the workshop==<br />
<br />
===Exercise: The Workshop Simulation=== <br />
As a group, we will go through all the motions of the workshop, but condensed to high speed. This is an experimental rapid prototyping method for workshopping. We would practice a 2 hour workshop by running through all the steps in only 2 minutes. A full day workshop would last about 8 minutes. The aim of this exercise is to get tangible feedback on the choreography, and experience how the composition of steps works. What is the balance between instruction and experimentation? If and how can people collaborate? It will hopefully also make people think about ways to arrange the space to invite optimal collaboration. It will possibly also generate some new ideas about how to tweak the design of the workshop.<br />
<br />
––––––––––––––––––––––––––––––––––––––––––––––––––<br />
<br />
<gallery><br />
Worktheworkshop4.jpg<br />
Worktheworkshop2.jpg<br />
Worktheworkshop1.jpg<br />
Worktheworkshop3.jpg<br />
</gallery><br />
<br />
==Notes==<br />
<eplite src="https://etherpad.hackersanddesigners.nl/p/" id="workshop-works" /><br />
<br />
'''How to make a workshop work?'''<br />
<br />
This workshop is geared towards sharing knowledge and expertise on what makes a workshop work — without it becoming a cookie cutter formula.<br />
<br />
'''Who is this for?'''<br />
<br />
artists, designers, hackers and technology people who would like to give a workshop. Now there are a lot of things going on under the title “workshop” that have some, but not all of the characteristics of a working workshop. When does a workshop work? When do the participants learn something new. When do they learn not only ‘about’ it, but are actively involved with it.<br />
===What level do we assume?===<br />
A mixed group, where some people have lots of experience giving workshops, most people have a little, some people have none at all, and everybody knows what it’s like to participate in a workshop. <br />
<br />
'''What is NOT a workshop?'''<br />
<br />
* a lecture or presentation (although it might include one)<br />
* an exhibition or show (although it might start in one or result in one)<br />
* a class or a course (although a workshop might be part of a class, for example a guest workshop)<br />
* a reading or discussion group (although it might be nice complement to it)<br />
* a group therapy session (although sensitivity to the group dynamics and emotional issues is important)<br />
<br />
'''What is a workshop?'''<br />
<br />
* an arrangement of people, materials, tools and knowledge in spacetime in such a way that knowledge flows between them. <br />
* is repeatable, but not reproducible (the outcome is always a different, because it depends on the participants). <br />
* is usually lead by a human, but can also work as a video tutorial or instructable (with step by step instructions for everybody to follow - although it might include this). <br />
* offers a setting where people learn by doing (usually live action, with people in the same room - but can be distributed across time and space)<br />
* workshop is active (you do / make things) <br />
* a workshop participatory (everybody can do things)<br />
* a workshop is semi-structured (the workshop leader prepares materials in advance, but not every step is set in stone) <br />
* a workshop is interactive (there is room for initiative from participants to ask questions and engage in dialogue)<br />
* provides room for constructive feedback<br />
* takes place within a set timeframe<br />
<br />
'''An inventory'''<br />
<br />
* a safe social environment without pressure to perform, where failure is accepted and where differences are acknowledged and taken into account. <br />
* the exercises are doable for the participants in the given time-<br />
* clear communication before during and after about what will happen<br />
* balance between constraints and freedom (there is a clear frame what is expected, but the frame is flexible enough to be modified)<br />
* the activities fit the level of skills and interest of the participants (it is interesting, but not too difficult, the zone of proximal development)<br />
* participants are challenged to do something new or in a way they have not done before<br />
* peer-to-peer learning (the workshop leader doesn’t have the sole authority) at the same time should ensure the workshop doesn’t get hijacked by the same people<br />
* room for experiment: people can try things for themselves, and practice at their own pace.<br />
* the workshop is well prepared (everything is available, if possible, figure out who will be in your workshop in advance so you can tweak the content to their needs, make sure there is a clear description so that people know what they are signing up for)<br />
<br />
'''THE WORKSHOP ITSELF: A partial list of building blocks'''<br />
<br />
* Introduce yourself and your work/ First Impressions<br />
* The first 5 minutes of a workshop, most people are trying to figure out what they have gotten themselves into. Are the people okay? What will they we be doing? Why are we doing this? Can I trust it? Will I be able to keep up? Bear in mind that the first 5 minutes sets the tone and willingness to participate. <br />
* Ice breaker: if the group already knows each other, try an exercise that they are not familiar with. If the group starts trusting each other, they will learn more. This can also help people get in a mindset of experimentation, and discover things for themselves<br />
* ELEMENTS: Framing / Demo / Explanation / Presentation / Assignment<br />
* Make sure people know WHY you think this this is important.<br />
<br />
===Resources===<br />
<br />
[https://archive.org/details/PedagogyOfTheOppressed-English-PauloFreire Pedagogy of The Oppressed], Paulo Freire<br />
<br />
In short, Pedagogy of the Oppressed is education as a practice of freedom, which Freire contrasts with education as a practice of domination<br />
<br />
[[File:3487771-freire-pedagogy-of-oppressed.jpg]]<br />
<br />
[http://www.sternberg-press.com/index.php?pageId=1520 The Phantom of Liberty. Contemporary Art and the Pedagogical Paradox], Tone Hansen, Lars Bang Larsen (Eds.)<br />
<br />
A publication that critically inquires the (im)possibilities of education within the fields of art and design. Can we teach art and design? What are pedagogical paradoxes and means of control within the neoliberal reality of art academies today?<br />
<br />
[[File:Phantom-of-liberty.jpeg]]<br />
<br />
[https://www.amazon.com/Contestations-Learning-Critical-Experiments-Education/dp/1907414231 Contestations: Learning From Critical Experiments in Education], vd Putte, Ivision<br />
<br />
[[File:Wayne_daly_2013_contestations.jpg ]]<br />
<br />
[http://www.tomvandeputte.com/post/56449528501/art-education-a-glossary Art Education: A Glossary]<br />
<br />
‘Art Education: A Glossary’ is a compilation of texts, edited with the students participating in the theory programme that Tom van der Putte convened in 2013 at the Studio of Immediate Spaces at the Sandberg Institute in Amsterdam.<br />
<br />
[[File:arteducation-aglossary.jpg]]<br />
<br />
''Design Education: Learning, Teaching and Researching Through Design'', Philippa Lyon<br />
<br />
''Design Pedagogy: Developments in Art and Design Education'', Mike Tovey<br />
<br />
''Studio Teaching in Higher Education: Selected Design Cases'', Elizabeth Boling, Richard A. Schwier, Colin M. Gray, Kennon M. Smith, Katy Campbell (2016)<br />
<br />
''The Routledge International Handbook of Learning'', Peter Jarvis, Mary Watts<br />
<br />
''The Routledge International Handbook of Higher Education'', Malcolm Tight, Ka Ho Mok, Jeroen Huisman, Christopher Morphew<br />
<br />
''The Future of Technology Education: Contemporary Issues in Technology Education'', P John Williams, Alister Jones, Cathy Buntting (2014)<br />
<br />
''Situated Design Methods'', Jesper Simonsen, Connie Svabo, Sara Malou Strandvad, Kristine Samson, Morten Hertzum, Ole Erik Hansen<br />
<br />
''Design Anthropology; Theory and Practice'', Wendy Gunn, Ton Otto, Rachel Charlotte Smith (2013)<br />
<br />
''Design Studies: A Reader'', Hazel Clark, David Brody<br />
<br />
''Contestational Design. Innovation for Political Activism'', Tad Hirsch, (PhD diss.,) Massachusetts Institute of Technology, 2008.<br />
<br />
''Educating the Reflective Practitioner'', Donald Schön (San Francisco, London: Jossey-Bass Publishers, 1988).<br />
<br />
''Critical Making'', in Open Design Now, Matt Ratto, http://opendesignnow.org/index.html%3Fp=434.html.<br />
<br />
''Issue-oriented hackathons as material participation'', James Lodator and Carl. Di Salvo (New Media & Society, 2016).<br />
<br />
''Designing engineers'', � Louis Bucciarelli, (Cambridge, Mass.: MIT Press, 1994), pp. 2-12. in Design Studies A Reader, ed. Hazel Clark and David Brody (London, New York: Bloomsbury, 2009), p 81.<br />
<br />
DasArts Feedback Method:<br />
<br />
A Film About Feedback<br />
Documentary / 2013 / 55 min / 16:9 / English<br />
<br />
A documentary featuring the innovating Feedback Method developed by DasArts in collaboration with the philosopher Karim Benammar.<br />
This unique method allows a whole new attitude toward professional group working through giving and receiving feedback on each other works in process, while expanding the edge boundaries of the process of learning.<br />
<br />
<htmltag tagname="iframe" src="https://player.vimeo.com/video/97319636" frameborder="0" allow="autoplay; fullscreen; picture-in-picture" allowfullscreen></htmltag><br />
<br />
Published in ''[[Fake it! Fake them! Fake you! Fake us! Publication]]'' in 2019</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Work_the_Workshop&diff=30440Work the Workshop2024-02-29T11:13:00Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Work the Workshop<br />
|Location=De Bonte Zwaan<br />
|Date=2018/07/21<br />
|Time=13:00-16:30<br />
|PeopleOrganisations=Shailoh Phillips, Anja Groten<br />
|Type=HDSA2018<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/IFXIj7cK0TQ"></htmltag><br />
<br />
<br />
===Schedule===<br />
<br />
'''Before the workshop'''<br><br />
11.30 Welcome HDSA2018 by Juliette <br><br />
11.45 Intervention by Selby<br><br />
12.15 Lunch <br><br />
<br><br><br />
'''The workshop'''<br><br />
13.00 ''The Automatic Workshop'' <br><br />
13.45 ''Phantasmatic Workshop Props''<br><br />
<br />
14.30 Coffee break <br><br />
<br />
14.45 ''Workshop Simulation'' <br><br />
15.15 Learning & Unlearning, presentation by Shailoh Phillips <br><br />
15.30 Discussion<br><br />
<br><br><br />
'''After the workshop'''<br><br />
16.30 Moving to Fanfare (dinner on your own)<br><br />
18.00 doors open <br><br />
18.30 program starts<br><br />
<br><br><br />
<br />
[[File:StuckinStickyNotes.gif]]<br />
<br />
==ACT I = Non human==<br />
===The Automated Workshop===<br />
Can a workshop be conducted ‘automatically’, that is, scripted in advance and executed without a human facilitator? The Automated Workshop is an experiment in developing rules, conditions, variables for a 'successful' workshop. Exercising the idea of a workshop being programmable, this experiment utilises technical concepts such as containers, wrapping, nesting, sequencing, if-then statements, debugging, as well as deliberate use of randomness and contingency. The premise of ''The Automated Workshop'' its applicability to a multiplicity of contexts.<br />
<br />
* Form groups of 3 <br />
* Sketch out 1 workshop case (drawing from own experience) <br />
* Script 'pseudo-code' for an ultimate workshop* using the provided worksheets<br />
<br />
<small>* Pseudocode is an informal illustration of the operating principle of a computer program or other algorithm. It uses the structural conventions of a normal programming language, but is intended for human reading rather than machine reading. <br />
See also: https://en.wikipedia.org/wiki/Pseudocode</small><br />
<br />
[[File:Worktheworkshop5.jpg|thumb]]<br />
<br />
===Phantasmatic Workshop Props – Countering the sticky-note=== <br />
During Workshop Props participants are invited to reimagine workshop props as mediators, agents and attendants of workshop situations. By questioning convenient means such as sticky-notes, markers, whiteboards, and also the projector, we will be speculating about material forms and their implication and how would they influence our imagination. The imaginary tools may be speculative or serve real functions. There will be materials available for prototyping. Prototypes can be also renderings or digital collages<br />
<br />
* In groups of 3<br />
* Gathering of prototype materials <br />
* Prototyping<br />
* Demonstration of usage + video capture<br />
<br />
[[File:stickynotes1.gif]]<br />
<br />
==ACT II = humans automating the workshop==<br />
<br />
===Exercise: The Workshop Simulation=== <br />
As a group, we will go through all the motions of the workshop, but condensed to high speed. This is an experimental rapid prototyping method for workshopping. We would practice a 2 hour workshop by running through all the steps in only 2 minutes. A full day workshop would last about 8 minutes. The aim of this exercise is to get tangible feedback on the choreography, and experience how the composition of steps works. What is the balance between instruction and experimentation? If and how can people collaborate? It will hopefully also make people think about ways to arrange the space to invite optimal collaboration. It will possibly also generate some new ideas about how to tweak the design of the workshop.<br />
<br />
––––––––––––––––––––––––––––––––––––––––––––––––––<br />
<br />
<gallery><br />
Worktheworkshop4.jpg<br />
Worktheworkshop2.jpg<br />
Worktheworkshop1.jpg<br />
Worktheworkshop3.jpg<br />
</gallery><br />
<br />
==Notes==<br />
<eplite src="https://etherpad.hackersanddesigners.nl/p/" id="workshop-works" /><br />
<br />
'''How to make a workshop work?'''<br />
<br />
This workshop is geared towards sharing knowledge and expertise on what makes a workshop work — without it becoming a cookie cutter formula.<br />
<br />
'''Who is this for?'''<br />
<br />
artists, designers, hackers and technology people who would like to give a workshop. Now there are a lot of things going on under the title “workshop” that have some, but not all of the characteristics of a working workshop. When does a workshop work? When do the participants learn something new. When do they learn not only ‘about’ it, but are actively involved with it.<br />
===What level do we assume?===<br />
A mixed group, where some people have lots of experience giving workshops, most people have a little, some people have none at all, and everybody knows what it’s like to participate in a workshop. <br />
<br />
'''What is NOT a workshop?'''<br />
<br />
* a lecture or presentation (although it might include one)<br />
* an exhibition or show (although it might start in one or result in one)<br />
* a class or a course (although a workshop might be part of a class, for example a guest workshop)<br />
* a reading or discussion group (although it might be nice complement to it)<br />
* a group therapy session (although sensitivity to the group dynamics and emotional issues is important)<br />
<br />
'''What is a workshop?'''<br />
<br />
* an arrangement of people, materials, tools and knowledge in spacetime in such a way that knowledge flows between them. <br />
* is repeatable, but not reproducible (the outcome is always a different, because it depends on the participants). <br />
* is usually lead by a human, but can also work as a video tutorial or instructable (with step by step instructions for everybody to follow - although it might include this). <br />
* offers a setting where people learn by doing (usually live action, with people in the same room - but can be distributed across time and space)<br />
* workshop is active (you do / make things) <br />
* a workshop participatory (everybody can do things)<br />
* a workshop is semi-structured (the workshop leader prepares materials in advance, but not every step is set in stone) <br />
* a workshop is interactive (there is room for initiative from participants to ask questions and engage in dialogue)<br />
* provides room for constructive feedback<br />
* takes place within a set timeframe<br />
<br />
'''An inventory'''<br />
<br />
* a safe social environment without pressure to perform, where failure is accepted and where differences are acknowledged and taken into account. <br />
* the exercises are doable for the participants in the given time-<br />
* clear communication before during and after about what will happen<br />
* balance between constraints and freedom (there is a clear frame what is expected, but the frame is flexible enough to be modified)<br />
* the activities fit the level of skills and interest of the participants (it is interesting, but not too difficult, the zone of proximal development)<br />
* participants are challenged to do something new or in a way they have not done before<br />
* peer-to-peer learning (the workshop leader doesn’t have the sole authority) at the same time should ensure the workshop doesn’t get hijacked by the same people<br />
* room for experiment: people can try things for themselves, and practice at their own pace.<br />
* the workshop is well prepared (everything is available, if possible, figure out who will be in your workshop in advance so you can tweak the content to their needs, make sure there is a clear description so that people know what they are signing up for)<br />
<br />
'''THE WORKSHOP ITSELF: A partial list of building blocks'''<br />
<br />
* Introduce yourself and your work/ First Impressions<br />
* The first 5 minutes of a workshop, most people are trying to figure out what they have gotten themselves into. Are the people okay? What will they we be doing? Why are we doing this? Can I trust it? Will I be able to keep up? Bear in mind that the first 5 minutes sets the tone and willingness to participate. <br />
* Ice breaker: if the group already knows each other, try an exercise that they are not familiar with. If the group starts trusting each other, they will learn more. This can also help people get in a mindset of experimentation, and discover things for themselves<br />
* ELEMENTS: Framing / Demo / Explanation / Presentation / Assignment<br />
* Make sure people know WHY you think this this is important.<br />
<br />
===Resources===<br />
<br />
[https://archive.org/details/PedagogyOfTheOppressed-English-PauloFreire Pedagogy of The Oppressed], Paulo Freire<br />
<br />
In short, Pedagogy of the Oppressed is education as a practice of freedom, which Freire contrasts with education as a practice of domination<br />
<br />
[[File:3487771-freire-pedagogy-of-oppressed.jpg]]<br />
<br />
[http://www.sternberg-press.com/index.php?pageId=1520 The Phantom of Liberty. Contemporary Art and the Pedagogical Paradox], Tone Hansen, Lars Bang Larsen (Eds.)<br />
<br />
A publication that critically inquires the (im)possibilities of education within the fields of art and design. Can we teach art and design? What are pedagogical paradoxes and means of control within the neoliberal reality of art academies today?<br />
<br />
[[File:Phantom-of-liberty.jpeg]]<br />
<br />
[https://www.amazon.com/Contestations-Learning-Critical-Experiments-Education/dp/1907414231 Contestations: Learning From Critical Experiments in Education], vd Putte, Ivision<br />
<br />
[[File:Wayne_daly_2013_contestations.jpg ]]<br />
<br />
[http://www.tomvandeputte.com/post/56449528501/art-education-a-glossary Art Education: A Glossary]<br />
<br />
‘Art Education: A Glossary’ is a compilation of texts, edited with the students participating in the theory programme that Tom van der Putte convened in 2013 at the Studio of Immediate Spaces at the Sandberg Institute in Amsterdam.<br />
<br />
[[File:arteducation-aglossary.jpg]]<br />
<br />
''Design Education: Learning, Teaching and Researching Through Design'', Philippa Lyon<br />
<br />
''Design Pedagogy: Developments in Art and Design Education'', Mike Tovey<br />
<br />
''Studio Teaching in Higher Education: Selected Design Cases'', Elizabeth Boling, Richard A. Schwier, Colin M. Gray, Kennon M. Smith, Katy Campbell (2016)<br />
<br />
''The Routledge International Handbook of Learning'', Peter Jarvis, Mary Watts<br />
<br />
''The Routledge International Handbook of Higher Education'', Malcolm Tight, Ka Ho Mok, Jeroen Huisman, Christopher Morphew<br />
<br />
''The Future of Technology Education: Contemporary Issues in Technology Education'', P John Williams, Alister Jones, Cathy Buntting (2014)<br />
<br />
''Situated Design Methods'', Jesper Simonsen, Connie Svabo, Sara Malou Strandvad, Kristine Samson, Morten Hertzum, Ole Erik Hansen<br />
<br />
''Design Anthropology; Theory and Practice'', Wendy Gunn, Ton Otto, Rachel Charlotte Smith (2013)<br />
<br />
''Design Studies: A Reader'', Hazel Clark, David Brody<br />
<br />
''Contestational Design. Innovation for Political Activism'', Tad Hirsch, (PhD diss.,) Massachusetts Institute of Technology, 2008.<br />
<br />
''Educating the Reflective Practitioner'', Donald Schön (San Francisco, London: Jossey-Bass Publishers, 1988).<br />
<br />
''Critical Making'', in Open Design Now, Matt Ratto, http://opendesignnow.org/index.html%3Fp=434.html.<br />
<br />
''Issue-oriented hackathons as material participation'', James Lodator and Carl. Di Salvo (New Media & Society, 2016).<br />
<br />
''Designing engineers'', � Louis Bucciarelli, (Cambridge, Mass.: MIT Press, 1994), pp. 2-12. in Design Studies A Reader, ed. Hazel Clark and David Brody (London, New York: Bloomsbury, 2009), p 81.<br />
<br />
DasArts Feedback Method:<br />
<br />
A Film About Feedback<br />
Documentary / 2013 / 55 min / 16:9 / English<br />
<br />
A documentary featuring the innovating Feedback Method developed by DasArts in collaboration with the philosopher Karim Benammar.<br />
This unique method allows a whole new attitude toward professional group working through giving and receiving feedback on each other works in process, while expanding the edge boundaries of the process of learning.<br />
<br />
{{#ev:vimeo|97319636}}<br />
<br />
<htmltag tag="iframe" src="https://player.vimeo.com/video/97319636" frameborder="0" allow="autoplay; fullscreen; picture-in-picture" allowfullscreen></htmltag><br />
<br />
Published in ''[[Fake it! Fake them! Fake you! Fake us! Publication]]'' in 2019</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=On_and_Off_the_Grid_Summer_Talks_and_Exhibition&diff=30439On and Off the Grid Summer Talks and Exhibition2024-02-29T11:09:52Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=On and Off the Grid Summer Talks and Exhibition<br />
|Location=De Ruimte, Vondelbunker, Mediamatic<br />
|Date=2017/07/31-2017/08/13<br />
|PeopleOrganisations=Hackers & Designers, Bongani Ricky Masuku, Gottfried Haider, Oliver Barstow, The Center for Genomic Gastronomy, MAGGIC, Sjef van Gaalen, Sarah Garcin, Spectral Utilities, Phoenix Perry, Steven Pemberton, The Things Network<br />
|Type=HDSA2017<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:fb-camou-ani.gif|Camouwires]]<br><br />
<br />
<br />
'''July 31 - August 9 @ De Ruimte from 10-18:00:'''<br />
Accumulating exhibition during the H&D Summer Academy<br />
<br />
The exhibition curator Margarita Osipian was present August 3, 4, and 9 from 15-18:00.<br />
<br />
<br />
'''August 11 @ Mediamatic:'''<br />
Summer Talks & exhibition opening<br />
19:30-22:30 <br />
<br />
<br />
'''August 11 - 13 @ Mediamatic:'''<br />
On the occasion of the Summer Talks the exhibition moved to Mediamatic. <br />
<br />
<br />
'''August 2 @ Vondelbunker''' <br />
[[On and Off the Grid Film Night]] <br />
<br />
<br />
<br />
'''About:'''<br />
<br />
Researching, breaking apart, and exploring urgent contemporary issues is at the core of the work of Hackers & Designers. For the 2017 exhibition and public lecture night (H&D Summer Talks) we have been focusing on processes of going ‘on and off-the grid’,—a crucial societal topic and ongoing discussion at stake in both design/art and developer practices. ‘Getting prepped’ is not focused on utilitarian concepts of hoarding materials and goods for a pending apocalypse, but instead tackles the importance of not being completely reliant on systems that are outside of our control and that we cannot gain access into. <br />
<br />
<br />
The exhibition and Summer Talks, invited the public to reflect and question our dependence and obedience on closed systems and proprietary technologies in our daily work and living environments. Are we, as steadily connected networkers, capable of disconnecting from existing grids and systems? Can we rethink and build self-sustaining environments that shape our future practices in unexpected ways? We sought to investigate larger societal questions about our reliance on dominant forms of technology, the value of understanding the systems that we are embedded in, and the ability to open up and appropriate technology. The aim was to explore and question our means of control. We have been exploring concepts like running and analyzing an independent personal solar trailer, peer to peer popup internet of things (IoT) devices and networks, biohacking micro-organisms, robot assisted farming, estrogen hacking, and sci-fi futurist thought experiments. <br />
<br />
<br />
'''The Summer Talks:'''<br />
<br />
As an extension of the theme of the exhibition, the lecture evening included talks from cross-disciplinary speakers who are reflecting on and researching the topic of connectivity, being on and off the grid, and the ethical consequences that arise in our contemporary information society.<br />
<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/0jlR4am-TKI"></htmltag><br />
<br />
<br />
<br />
'''Steven Pemberton'''<br />
<br />
Pemberton is a researcher, author, public speaker, and occasional broadcaster, based at the CWI, The Dutch National Research Centre for Mathematics and Informatics. He was invited to specifically talk about the potential of peer-2-peer networks in information technology.<br />
<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/N513OPFgSYM"></htmltag><br />
<br />
<br />
<br />
'''The Centre for Genomic Gastronomy'''<br />
<br />
During their talk, The Centre for Genomic Gastronomy did a live plating of a plant specimen for endophyte collection. Their talk explored what other forms our microbial future could take, they looked at the use of endophytes as biopesticides as well as the ethical implications of biohacking for agriculture, the commercialization of science and the privatization of the commons. <br />
<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/j4zflf_hDm8"></htmltag><br />
<br />
<br />
<br />
'''The Things Network'''<br />
<br />
The Things Network is a global community of 15,983 people over 86 countries building a global Internet of Things data network. They talked about technology allowing for things to talk to the internet without 3G or WiFi, eliminating the need for WiFi codes and mobile subscriptions.<br />
<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/kU20Hpjh1Ds"></htmltag><br />
<br />
<br />
<br />
'''Phoenix Perry'''<br />
<br />
As a lecturer in Physical Computing and Games, Phoenix Perry teaches and performs research at Goldsmiths, University of London. Her work focuses on human computer interaction, motion, sound, the body, machine learning and games.<br />
<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/vJEXVmZBI9U"></htmltag><br />
<br />
<br />
<br />
In addition to the exhibition and the lecture evening, a [[On and Off the Grid Film Night|film screening]] at Vondelbunker was hosted by H&D.<br />
<br />
<br />
'''The exhibition:'''<br />
<br />
The exhibition included work from artists and designers whose practice engages with the theme of ‘getting prepped’ through both conceptual and practical hands-on work. Invited artists and designers include: <br />
<br />
* Bongani Ricky Masuku<br />
* Gottfried Haider<br />
* Oliver Barstow<br />
* The Centre for Genomic Gastronomy<br />
* Mary Maggic <br />
* Sjef van Gaalen <br />
* Sarah Garcin <br />
* Spectral solar trailer <br />
* H&D Summer Academy participants: Arjan Adriaanse, James Aspey, Loes Bogers, Michaela Büsse, William Eckerstein, Abel Elkaar, Juan Gomez, Meike Hardt, Kimberley Halsall, Chya Hsu, Hannes Hulstaert, Lucia Kolesárová, Amanda Lewis, Dijon Lin, Jasper van Loenen, Cyrus Longonné, Kris Madden, Jannete Mark, Konstantin Mitrokhov, Dorian de Rijk, Daniela Rota, Lacey Verhalen, Sijing Zhang, Eric van Zuilen.<br />
<br />
<br />
<br />
<br />
'''The artists:''' <br />
<br />
<br />
'''Bongani Ricky Masuku'''<br />
<br />
We believe that critical making doesn’t always need to happen in the traditional context of the established art world. Bongani is an engineer, inventor, and product designer from Harare, Zimbabwe who is passionate about disrupting the agriculture industry through developing smart farming technologies aimed at improving the agriculture ecosystem. We exhibited Bongani’s automated chicken feeding bot—a robot linked to a mobile app that lets chicken farmers track feed levels for their chickens and automatically feed them when it is low. Bongani has also developed a methane harvesting bot and a device for monitoring bee hive activity. Bongani’s work is urgent, creative, and disrupts typical hierarchies and agricultural systems. <br />
[[File:Bongani.jpg|Bongani Ricky Masuku|thumb]] <br />
<br />
<br />
'''Gottfried Haider'''<br />
<br />
Gottfried Haider works as an artist, educator and software tool-maker. He received a degree in Digital Arts at University of Applied Arts Vienna in 2009. After receiving a Fulbright Scholarship in 2010, he pursued a MFA in Design Media Arts at University of California Los Angeles, which he finished in 2013. Haider was asked to exhibit two projects. The first, Study for a Camera on a Plot of Land in the Desert, is an autonomous sensing camera apparatus that harvests solar energy and, once it has enough energy, briefly captures the environment around it through a camera and a microphone in order to send the information via radio waves to a website. The second work, Window Blinds, uses cheap window blinds to show computation happening in space through the use of light. Each set of blinds has a photo sensor (as input) and some primitive rules which determine its output (the angle of the blinds). They're all autonomous, but clearly feed from each others interactions (and the visitors disturbing the system). <br />
[[File:Gottfried.jpg|Gottfried Haider|thumb]]<br />
<br />
<br />
'''Oliver Barstow'''<br />
<br />
Oliver Barstow is an artist and publisher from Johannesburg, South Africa, who completed a Masters degree in Materialisation in Art & Design at Sandberg Instituut in Amsterdam. His current interest lies in thinking through making: a making that brings the material onto an equal footing with the concept, allowing the spirit of the former to determine the shape of the latter. In light of the theme of the exhibition, Oliver has proposed a new work that he is developing which uses a combination of analog (specifically analog radio) and digital broadcast techniques, as an alternative or ‘off the grid form’ of self publishing. The project is composed of a ‘kit’ that uses a handmade analog radio transmitter, in combination with digital audio live streaming, and co-opts a free part of the electromagnetic spectrum, for the purposes of broadcasting. With the onset of digital radio broadcasting, the analog spectrum is increasingly being left behind and this resource becomes very interesting, as a space that looks to be less commodified, and subsequently more independent. <br />
[[File:Oliver.jpg|Oliver Barstow|thumb]]<br />
<br />
<br />
'''The Centre for Genomic Gastronomy'''<br />
<br />
The Centre for Genomic Gastronomy (CGG) is an artist-led think tank that examines the biotechnologies and biodiversity of human food systems. Their work is often site-specific and takes new forms that are dependent on each environment. For the exhibition we asked CGG to present their project, Rare Endophyte Collectors Club (RECC), where biological hobbyists meet to identify, discover, discuss and trade information about new, rare and hard to access microorganisms. Members of the Rare Endophyte Collectors Club got hands-on experience collecting plant samples, setting up experiments, and learning the DIY Biology methods needed to cultivate and isolate the microorganisms that live inside of plants (i.e. endophytes). The results of CGG’s Summer Academy workshop was exhibited and visitors to the exhibition could also get the opportunity to learn the process of plating plant samples in order to collect endophytes. <br />
[[File:CGG.jpg|The Centre for Genomic Gastronomy|thumb]]<br />
<br />
<br />
'''MAGGIC'''<br />
<br />
Mary Maggic is an artist and nomadic biohacker working at the intersection of biotechnology, cultural discourse, and civil disobedience. Her most recent project Open Source Estrogen seeks to emancipate the estrogen molecule, demonstrating its biopolitical ubiquity and ability to problematize sex and gender constructs. Her project, the Molecular Queering Agency, is here to guide you through the process of queering. Thanks to petrochemical, agricultural, and pharmaceutical forces, we live in a toxic landscape that is colonized by hormones. These endocrine disrupting molecules are able to transfect change at the morphological level, queering our bodies and bodies of non-human species. There is nothing that illustrates Haraway's concept of making kin like our collective queering in becoming, problematizing the heteronormative constructs of sex and gender. Can we embrace the molecular glitch to our bodies, and create a discourse that liberates us from the glorification of "natural?" The Molecular Queering Agency invites participants to be colonized by various samples of hormones extracted from biological and ecological sources.<br />
[[File:MaryMaggic.jpg|Mary Maggic|thumb]]<br />
<br />
<br />
'''Sjef van Gaalen''' <br />
<br />
Sjef van Gaalen [NZ/NL] is founder of Structure & Narrative, a nomadic research lab focusing on the exploration of new domains and horizons, and the reshaping of the emerging narratives. His visual work takes varying forms, such as his collages or experiments in the automated generation of online identity, including his ongoing research projects List of Colors and the Dutch National Algorithm. For the exhibition we presented the camouflage uniforms that Sjef has created as part of the Dutch National Algorithm project. For this work he has analyzed the existing pattern of the Dutch army uniforms, which are made using a secret algorithm, in order to develop a functional equivalent of the algorithm to create his own uniforms. This work touches on national identity and the conceptual significance of algorithmically generated patterns. <br />
[[File:Sjef.jpg|Sjef van Gaalen|thumb]] <br />
<br />
<br />
'''Sarah Garcin''' <br />
<br />
Sarah Garcin is a graphic designer and programmer. She works with g-u-i, a design studio that develops publishing projects, websites, and interactive installations as a way to reflect on new editorial practices. She also works with l’atelier des chercheurs, developing documentation tools for learning and sharing knowledge. For the exhibition, we presented Sarah’s PJ Machine, a self-publishing machine which composes layouts for publishing using a few coloured buttons and prints them as a PDF in one click. Visitors were allowed to interact with the machine and print their own productions. Sarah’s work democratizes the process of design and publishing, making the creation and dissemination of information accessible to a wide audience. In addition, we exhibited prototype projects from the Summer Academy participants that they made during Sarah’s workshop.<br />
[[File:SarahGarcin2.jpg|Sarah Garcin|thumb]]<br />
<br />
<br />
'''Location & Times:'''<br />
<br />
The exhibition, which grew and developed over a period of two weeks, took place in two locations: De Ruimte and Mediamatic <br />
<br />
The exhibition at De Ruimte was a cumulative exhibition, where we slowly built up work from invited artists and Summer Academy participants. We invited the public to view this growing exhibition and see what the Summer Academy participants were building during a few open days: <br />
August 3rd, August 4th, and August 9th from 15h - 18h<br />
<br />
The expanding exhibition culminated in a public exhibition opening and evening of Summer Talks at Mediamatic on Friday August 11 at 7pm. The Summer Talks featured cross-disciplinary speakers who are reflecting on and researching the topic of connectivity, being on and off the grid, and the ethical consequences that arise in our contemporary information society. <br />
<br />
In addition to the exhibition and the lecture evening, we also hosted a film program at Vondelbunker. We showed Wanuri Kahiu’s film Pumzi, an Afrofuturist film set in a post-apocalyptic world. <br />
<br />
Admission to the exhibition and film program were free of charge. <br />
Admission to the Summer Talks program on August 11th were €5. <br />
<br />
We want to thank the Stimuleringsfonds Creatieve Industrie and Amsterdams Fonds voor de Kunst for their support of the exhibition and Summer Talks. <br />
<br />
<gallery><br />
Exhibition1.jpg<br />
Exhibition2.jpg<br />
Exhibition3.jpg<br />
Exhibition4.jpg<br />
Exhibition5.jpg<br />
Exhibition6.jpg<br />
Exhibition7.jpg<br />
Exhibition8.jpg<br />
Exhibition9.jpg<br />
</gallery><br />
<br />
<br />
Look back at the summer program and exhibition with [https://jajajaneeneenee.com/shows/on-and-off-the-grid/ Ja Ja Ja Nee Nee Nee].<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/359020121&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/365381078&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
H&D and the H&D Summer Academy 2017 public program are kindly supported by:<br />
<br />
[[File:all-logos-hdsa2017.jpg|200px|Funds]]<br />
<br />
<br />
<br />
Thank you [[Spectral Utilities]] for providing us with a solar panel trailer.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=H%26D_Summer_Academy_%E2%80%93_Fake_it!_Fake_them!_Fake_you!_Fake_us!&diff=30438H&D Summer Academy – Fake it! Fake them! Fake you! Fake us!2024-02-29T11:06:33Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=H&D Summer Academy – Fake it! Fake them! Fake you! Fake us!...<br />
|Location=DekWest, Amsterdam<br />
|Date=2018/07/21-2018/08/02<br />
|Time=10:00-18:00<br />
|Type=HDSA2018<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:HDSA2018group.gif]]<br />
<br />
==Introduction== <br />
<br />
In recent years our use and understanding of notions such as truth and reality have been heavily challenged. “White Lies”, “Fake News” and “Alternative Facts” are buzzwords that illustrate how truth might have become obsolete, and needs to be reconsidered. The notion of truth must be questioned as much within discourses of journalism as within the digital humanities, computer science, engineering, art and design practices. What are those tools and technologies–that we are building, using and updating, and therefore constantly reaffirming–capable of? Do you really know? Do we need to know? By giving the 4th edition of the H&D Summer Academy (HDSA2018) the title: ''Fake it! Fake them! Fake you! Fake us!...'' H&D called for taking things into our own hands. By inviting hackers/designers/makers/artists to come together for 2 weeks in the summer we aimed to establish a critical perspective on truth as such, and call for an informed dealing and working with multiple truths.<br />
<br />
[[File:HDSA Facebook3.jpg|thumb]]<br />
<br />
==The new program==<br />
<br />
''Tutors and mentors became participants, participants became workshop leaders, everyone was taken on the collective venture of shared responsibility, bringing in their own expertise, urgencies and experience.'' <br /><br />
<br />
While H&D's aim has been cross-disciplinary exchange this year's summer academy focused furthermore on the stimulating self-organization and self-initiation, while promoting ‘hands-on learning’ to enable critical design and developer’s practices. By creating shared moments of learning H&D invited to discuss and create projects about topics related to information politics, distributed networks and algorithmic publishing. Investigating decentralized models for developing technology such as flat hierarchy wiki’s, IPFS, non-standard communication protocols and information networks such as the darknet, and bot networks, we were eager to engage with the H&D community in practicing and stimulating decentralized and self-determined organizational structures and publishing methods. Thus this year H&D moved away from being a central facilitator to being an instigator. H&D aims to grow and inspire its community and helps developing tools and means of self-organization. Therefore the workshops of the 2018 summer academy edition were organized from the idea of a flattened hierarchy.<br />
<br />
<br />
'''HDSA2018 Program'''<br />
<br />
* [[H&D Summer Talks 2018]]<br />
* [[Work the Workshop]]<br />
* [[Generative Poster Design]]<br />
* [[Forked Hackers & Designers Summer Academy]]<br />
* [[The Energy Between People]]<br />
* [[Weaving Anti-Patterns]]<br />
* [[Hacking The Map]]<br />
* [[Post-truth narratives]]<br />
* [[RIBL dinner]]<br />
* [[A gentle introduction to Wikidata]]<br />
* [[Hypermush]]<br />
* [[The Hacking of Reality]]<br />
* [[Color Examination]]<br />
* [[Protocols]]<br />
* [[Text reproduction with machine learning]]<br />
* [[DeepDenial]]<br />
* [[Media Choreographies: rehearsal series]]<br />
* [[Fake it! HDSA End Program at Butcher's Tears]]<br />
<br />
==Participants==<br />
<br />
''Participants and workshops were selected through an [[Summer Academy 2018: Open call for participation|Open Call]].''<br />
<br />
'''Participants of this year Summer Academy were:''' Shailoh Phillips, Anja Groten, Leon Butler, Javier Lloret, Lucas LaRochelle, Jo Caimo, Celeste Perret, Antonin Giroud-Delorme, Juan Arturo Garcia, Hay Kranen, André Fincato, Marcel Goethals, Jaroslav Toussaint, Vera van de Seyp, Biyi Wen, Joel Galvez, Moritz Ebeling, Anastasia Davydova Lewis, Joana Chicau, Meike Hardt, Dorian de Rijk, Selby Gildemacher, James Bryan Graves, Heerko van der Kooij, Juliette Lizotte, Isabel da Costa, Vincent de Graaf and Karl.<br />
<br />
'''The Summer Talks''' happened at [[fanfare]] with [[Louis Center]], [[Anastasia Kubrak]], [[Lucas LaRochelle]], [[Lyudmila Savchuk]], Irene Kobalchuk, Daniel van der Velden, Klaas Kuitenbrouwer and all the participants of HDSA2018!<br />
<br />
'''The End Event''' happened at [[Butcher's Tears]] with Jonathan Castro, Nicole Martens, Joshua Cordova, Philip Ullman and all the participants of HDSA2018!<br />
<br />
==Location==<br />
<br />
HDSA2018 was hosted by Dek West in the old harbor district of Amsterdam. The weather was nice and we swam everyday!<br />
<br />
==Price==<br />
<br />
This year the HDSA2018 was [https://en.wikipedia.org/wiki/Gratis_versus_libre free] of charge. <br /><br />
Free of charge means: by contributing with a workshop participants were able to attend all workshops and other activities of the program.<br />
The Summer Academy is made possible by the kind support of [http://stimuleringsfonds.nl/ Stimuleringsfond Creative Industrie].<br />
<br />
==Documentation==<br />
<br />
<gallery><br />
Moody1.jpg<br />
Worktheworkshop3.jpg<br />
H&D Talks 5.jpg<br />
Weaving5.jpg<br />
Htm1.jpg<br />
File:Hm2.jpg<br />
Colors2.jpg<br />
Dialetics1.jpg<br />
Moritz4.jpg<br />
Deepdenial.jpg<br />
Mediachoreo1.jpg<br />
Endbutchers1.jpg<br />
Endbutchers5.jpg<br />
</gallery><br />
<br />
[[Juliette Lizotte]] documented the process of the workshops. Find the daily video reports [[Fake it! HDSA Video Documentation|here]]: <br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/videoseries?list=PL-so9IFqQ0Y4m-c84McJ6N73uq5uT8Ze-"></htmltag></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=H%26D_Summer_Talks_2016&diff=30437H&D Summer Talks 20162024-02-29T11:02:40Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=H&D Summer Talks 2016<br />
|Location=De PUNT, Waag Society<br />
|Date=2016/08/05<br />
|Time=18:30-2:00<br />
|PeopleOrganisations=Hackers & Designers<br />
|Type=HDSA2016<br />
|Web=Yes<br />
|Print=Yes<br />
}}<br />
'''AT WORK. If you are so smart why are you so poor?'''<br><br><br />
<gallery mode=packed><br />
DSC_3382.jpg|600px|H&D Summer Talks 2016–Performative Talk by The Rodina<br />
DSC_3354.JPG|600px|H&D Summer Talks 2016–Talk by Dmtri Kleiner<br />
IMG_9327.JPG|600px|H&D Summer Talks 2016–Talk by Tobias Revell<br />
IMG_9329.JPG|600px|H&D Summer Talks 2016<br />
IMG_9336.JPG|600px|H&D Summer Talks 2016–Performative Talk by The Rodina<br />
IMG_9337.JPG|600px|H&D Summer Talks 2016–Work by Meike & Marcel<br />
IMG_0331.JPG|600px|H&D Summer Talks 2016–Work by Johanna<br />
IMG_0328.JPG|600px|H&D Summer Talks 2016–Work by Lukas<br />
IMG_0325.JPG|600px|H&D Summer Talks 2016–Work by Hannah & Andre<br />
IMG_0321.JPG|600px|H&D Summer Talks 2016–Work by Eleanore<br />
</gallery><br />
<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/277331295&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
The Hackers & Designers Summer Talks 2016 center around the controversial topic of immaterial labor, and the effects digital economies have on our current techno-society, – an on-going discussion at stake in both design/art and developer practices. <br><br />
<br />
On 5 August Hackers & Designers invited developers, artists and designers to go into discussion and critically reflect on (digital) activities that exist outside/alongside the traditional wage-based definition of labor. What does it mean for the future of our practices to contribute to creative commons and open source projects, to self-initiate, to organize communities, to promote and publish on social networks, to perpetually generate content, to evolve multiple identities as bloggers, vloggers, mojo contributors…?<br><br />
<br />
Hackers & Designers invited 4 cross-disciplinary speakers to take the participants and the public into a deeper conversation around the topics investigated during the summer academy. The speakers offered insights and diverse perspectives into their research, professional and artistic practices, but all the while maintaining the satirical and humorous approach of Hackers & Designers. <br><br />
<br />
<br />
<br />
18:30 Doors open<br><br />
<br />
19:00 Presentation Hackers & Designers <br><br />
<br />
19:30 [[Tobias Revell]] (UK)<br><br />
<br />
<br />
20:00 Break<br><br />
<br />
<br />
20:15 [[Beatrice Fazi]] (IT)<br><br />
<br />
21:00 [[Dmytri Kleiner]] (DE)<br><br />
<br />
21:30 [[The Rodina]] (CZE)<br><br />
<br />
<br />
22:00 '''Hackers & Designers Summer Party''' <br />
<br />
<br />
Music by:<br />
<br />
<br />
– Strange Boutique<br />
<br />
– Dancehall Washington<br />
<br />
– War Tone<br />
<br />
<br />
<br />
Radiobroadcast by [[Ja Ja Ja Nee Nee Nee]]<br />
<br />
<br />
<br />
Funded by:<br />
[[File:Stim.jpg]]<br><br />
<br />
<br />
In collaboration with:<br />
[[File:WS_logo.png|Waag Society|200px]]<br><br />
<br />
<br />
Supported by:<br />
[[File:copy-bt_logo.png|Butchers Tears|180px]]<br><br />
<br />
[[File:sketch-v1-janee_03.png|Jajajaneeneenee|180px]]<br></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HDSA2017_-_On_and_Off_the_Grid&diff=30436HDSA2017 - On and Off the Grid2024-02-29T11:00:27Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HDSA2017 - On and Off the Grid<br />
|Location=De Ruimte, Vondelbunker, Mediamatic<br />
|Date=2017/07/30-2017/08/11<br />
|Time=10:00-18:00<br />
|PeopleOrganisations=Things Network, Gottfried Haider, Sarah Garcin, The Center for Genomic Gastronomy, Sjef van Gaalen, Bongani Ricky Masuku<br />
|Type=HDSA2017<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
'''Investigating means of going on and off the grid'''<br />
<br />
In order to bring the diverse disciplines together in a meaningful way, the HDSA2017 program focused on the thematic thread and the process of going ‘on and off-the grid’, – a crucial societal topic and ongoing discussion at stake in both design/art and developer practices.<br />
<br />
[[File: HDSA2017-groupPics.gif|HDSA2017group]] <br />
<br />
By developing an elaborate hands-on program H&D invited the Summer Academy participants to reflect and question dependence and obedience of our daily work and living environments. How can we, as modern nomadic workers who often do not differentiate between work and private life, look critically at infrastructure, networks and systems we rely on? Are we as steadily connected networkers capable of disconnecting from existing grids? Can we rethink and build self-sustaining environments that shape our future practices in unexpected ways?<br />
<br />
The program challenged and activated the participants to use and push the boundaries of existing technology and programming platforms (web, hardware, software), networks online/offline (internet, deep web, darknet, peer 2 peer, blockchain), and user experience, all in a practical manner while incorporating content matters and ethical consequences of the proposed technologies and processes.<br />
<br />
<br />
<br />
'''Program''' <br />
<br />
* [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/Build_your_own_node 31.07.2017——01.08.2017 Build your own node]<br />
* [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/On_and_Off_the_Grid_Film_Night 02.08.2017 On and Off the Grid Film Night] <br />
* [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/Re-imagining_Smart 02.08.2017——03.08.2017 Re-imagining Smart]<br />
* [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/Publishing_Machines_Workshop 04.08.2017 Publishing Machines Workshop]<br />
* [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/Social_Signals_and_Blurred_Backgrounds 07.08.2017 Social Signals and Blurred Backgrounds]<br />
* [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/Rare_Edophyte_Collectors_Club 08.08.2017——09.08.2017 Rare Edophyte Collectors Club]<br />
* [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/EdibleComputing 10.08.2017——11.08.2017 EdibleComputing]<br />
<br />
The 2-week workshop program ended with an [https://hackersanddesigners.nl/s/Summer_Academy_2017/p/On_and_Off_the_Grid_Summer_Talks_and_Exhibition exhibition accompanied by a public lecture program at Mediamatic in Amsterdam].<br />
<br />
'''Participants:''' <br />
Arjan Adriaanse, James Aspey, Loes Bogers, Michaela Büsse, William Eckerstein, Abel Elkaar, Juan Gomez, Meike Hardt, Kimberley Halsall, Chya Hsu, Hannes Hulstaert, Lucia Kolesárová, Amanda Lewis, Dijon Lin, Jasper van Loenen, Cyrus Longonné, Kris Madden, Jannete Mark, Konstantin Mitrokhov, Dorian de Rijk, Daniela Rota, Lacey Verhalen, Sijing Zhang, Eric van Zuilen.<br />
<br />
<br />
<htmltag tagname="iframe" width="1080" height="720" frameborder="no" src="https://www.youtube.com/embed/hxMfBL2QqLA|400|right|HDSA2017|frame"></htmltag><br />
<br />
<br />
<br />
<br />
'''DIY (Do it yourself) & DIT (Do it together)'''<br />
<br />
In order to develop a deeper understanding of the qualities and disadvantages of technology we need to look inside the black boxes of the technology that we heavily rely on in our daily physical and digital, and our private and professional lives. Therefore a hands-on approach and the challenges that come with making stayed central throughout the whole program. We urged the participants of the summer academy to collaborate in opening the box, look inside it, rummage through it or even make their own boxes.<br />
<br />
<br />
<br />
H&D believes designers and artists should be empowered with the tools of the digital realm including coding and hardware usage and construction. Conversely technologists should be more comfortable and effective in engaging in creative processes through familiarity with the vocabulary of designers and artists. All disciplines should become more comfortable in theoretical and social discourse, and thus be asking questions such as should we instead of can we.<br />
<br />
<br />
Look back at the summer program and exhibition with [https://jajajaneeneenee.com/shows/on-and-off-the-grid/ Ja Ja Ja Nee Nee Nee].<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/359020121&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/365381078&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
H&D and the H&D Summer Academy 2017 public program are kindly supported by:<br />
<br />
[[File:all-logos-hdsa2017.jpg|100px|Funds]]<br />
<br />
<br />
<br />
Thank you [[Spectral Utilities]] for providing us with a solar panel trailer.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Summer_Talks:_Training_and_the_problem_of_data&diff=30435Summer Talks: Training and the problem of data2024-02-29T10:57:56Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Summer Talks: Training and the problem of data<br />
|Location=De Punt, Frans de Wollantstraat 84, 1018 SC Amsterdam<br />
|Date=2015/08/07<br />
|Time=20:45-21:30<br />
|PeopleOrganisations=Ramon Amaro<br />
|Type=HDSA2015<br />
|Web=Yes<br />
|Print=Yes<br />
}}<br />
===What would it take to adopt a fugitive statistics?=== <br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/bNekeAI7bs4"></htmltag><br />
<br />
[[Ramon Amaro]] is a PhD researcher at the Centre for Cultural Studies, Goldsmiths, University of London and Assistant Editor of Big Data & Society, a SAGE journal. Ramon is a Mechanical Engineer and Social Scientist with a background in Technology and Engineering Policy, Engineering Quality Design, and Sociological Research. His doctoral research looks at the ethics of machine learning, artificial intelligence, and big data mining.<br />
<br />
Ramon holds a Masters degree in Sociological Research from the University of Essex, and a BSe in Mechanical Engineering from the University of Michigan, Ann Arbor. Prior to my doctoral research, he was a policy manager for the American Society of Mechanical Engineers (ASME), Alternative Fuels Division and a quality design engineer for General Motors Corporation<br />
<br />
This lecture was part of the Hackers & Designers Summer Talks 2015<br />
<br />
7 August 2015 in De PUNT Amsterdam<br />
<br />
http://summer.hackersanddesigners.nl<br />
<br />
<br />
[[File:Lecture-Ramon2.png|thumb|]]<br />
<br />
[[Category:WriteMe]]<br />
[[Category:Print]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Summer_talks:_Training_and_the_problem_of_data&diff=30434Summer talks: Training and the problem of data2024-02-29T10:56:32Z<p>Karl: </p>
<hr />
<div>{{Article<br />
|MainNavigation=No<br />
}}<br />
===What would it take to adopt a fugitive statistics?=== <br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/bNekeAI7bs4"></htmltag><br />
<br />
[[Ramon Amaro]] is a PhD researcher at the Centre for Cultural Studies, Goldsmiths, University of London and Assistant Editor of Big Data & Society, a SAGE journal. Ramon is a Mechanical Engineer and Social Scientist with a background in Technology and Engineering Policy, Engineering Quality Design, and Sociological Research. His doctoral research looks at the ethics of machine learning, artificial intelligence, and big data mining.<br />
<br />
Ramon holds a Masters degree in Sociological Research from the University of Essex, and a BSe in Mechanical Engineering from the University of Michigan, Ann Arbor. Prior to my doctoral research, he was a policy manager for the American Society of Mechanical Engineers (ASME), Alternative Fuels Division and a quality design engineer for General Motors Corporation<br />
<br />
This lecture was part of the Hackers & Designers Summer Talks 2015<br />
<br />
7 August 2015 in De PUNT Amsterdam<br />
<br />
http://summer.hackersanddesigners.nl<br />
<br />
<br />
[[File:Lecture-Ramon2.png|450px|]]<br />
<br />
[[Category:WriteMe]]<br />
[[Category:Print]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Summer_Talks:_(Un)willingly_Memorialized_%E2%80%94_Images_and_the_dead_in_the_Digital_Age&diff=30433Summer Talks: (Un)willingly Memorialized — Images and the dead in the Digital Age2024-02-29T10:55:22Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Summer Talks: (Un)willingly Memorialized — Images and the dead in the Digital Age<br />
|Location=De Punt, Frans de Wollantstraat 84, 1018 SC Amsterdam<br />
|Date=2015/08/07<br />
|Time=19:30-20:00<br />
|PeopleOrganisations=Stëfan Schäfer<br />
|Type=HDSA2015<br />
|Web=Yes<br />
|Print=Yes<br />
}}<br />
<br />
===On behalf of DigitalDeathDrive===<br />
<br />
Digital Death Drive is collaboration between Emily West (PhD Medicine) and S†ëfan Schäfer (MA Designer & Researcher) exploring the notion of the continuing self (both digital and physical), linking the physical end of life with a digital continuation. <br />
<br />
[http://digitaldeathdrive.tumblr.com/ digitaldeathdrive.tumblr.com]<br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/MVLqRjmiWEQ"></htmltag><br />
<br />
[[File:DigitalDeathDrive-crucifix.jpg|thumb|]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Fake_it!_HDSA_Video_Documentation&diff=30432Fake it! HDSA Video Documentation2024-02-29T10:54:47Z<p>Karl: </p>
<hr />
<div>{{Article<br />
|MainNavigation=No<br />
}}<br />
<br />
[[File:Jamesvideogame.png|thumb]]<br />
<br />
[[Juliette Lizotte]] documented the process of the [https://hackersanddesigners.nl/s/Summer_Academy_2018 Summer Academy 2018]. <br />
<br />
Find the daily video reports here: <br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/IFXIj7cK0TQ"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/LcdqU4og2sg"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/fr7kRhhTtSg"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/ioW9RkHc6mc"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/yPpaRLFztAc"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/TYN2XZMem8E"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/zpq0cFM7vSk"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/jSMZU4spk7g"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/5aD-H7Pqg9s"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/YANEHZd-MbQ"></htmltag><br />
<br />
<htmltag tagname="iframe" width="1080" height="640" frameborder="no" src="https://www.youtube.com/embed/uVqCS7wPUh4"></htmltag><br />
<br />
<br />
[[Category:Publishing]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30431HopePunk Radio2024-02-29T10:49:07Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 2==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1569524221&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 3==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1570972375&color=&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 4==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1571539915&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1574065792&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 7==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1575055834&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 8==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1575824830&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 9==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1577641186&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30430HopePunk Radio2024-02-29T10:43:34Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 2==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1569524221&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 3==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode03-good-times-bad-times-20072023?in=juju10v3/sets/hopepunkradio&si=c1bc22f0a0114aadb1b00608ca7d3ae2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 4==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode04-good-times-bad-times-21072023?in=juju10v3/sets/hopepunkradio&si=ca5f375c4b40493d81a7c54042cc8ad1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode06-good-times-bad-times-24072023?in=juju10v3/sets/hopepunkradio&si=7a3dc024ceae47f6adb25ad2a52eae7a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 7==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode07-good-times-bad-times-25072023?in=juju10v3/sets/hopepunkradio&si=6eef274bb6bd4a6e9c670b94dd63be9e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 8==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode08-good-times-bad-times-26072023?in=juju10v3/sets/hopepunkradio&si=f9eaea11ee1b4f81bf13287bc8176bc6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 9==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode09-good-times-bad-times-27072023?in=juju10v3/sets/hopepunkradio&si=a699c4a78c70466893c9e4b48e5cc218&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30429HopePunk Radio2024-02-29T10:42:38Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 2==<br />
<htmltag width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1569524221&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 3==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode03-good-times-bad-times-20072023?in=juju10v3/sets/hopepunkradio&si=c1bc22f0a0114aadb1b00608ca7d3ae2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 4==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode04-good-times-bad-times-21072023?in=juju10v3/sets/hopepunkradio&si=ca5f375c4b40493d81a7c54042cc8ad1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode06-good-times-bad-times-24072023?in=juju10v3/sets/hopepunkradio&si=7a3dc024ceae47f6adb25ad2a52eae7a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 7==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode07-good-times-bad-times-25072023?in=juju10v3/sets/hopepunkradio&si=6eef274bb6bd4a6e9c670b94dd63be9e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 8==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode08-good-times-bad-times-26072023?in=juju10v3/sets/hopepunkradio&si=f9eaea11ee1b4f81bf13287bc8176bc6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 9==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode09-good-times-bad-times-27072023?in=juju10v3/sets/hopepunkradio&si=a699c4a78c70466893c9e4b48e5cc218&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30428HopePunk Radio2024-02-29T10:31:09Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 2==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode02-good-times-bad-times-19072023?in=juju10v3/sets/hopepunkradio&si=bc34ac8a8c8d42a180161303d01d5d51&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 3==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode03-good-times-bad-times-20072023?in=juju10v3/sets/hopepunkradio&si=c1bc22f0a0114aadb1b00608ca7d3ae2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 4==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode04-good-times-bad-times-21072023?in=juju10v3/sets/hopepunkradio&si=ca5f375c4b40493d81a7c54042cc8ad1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode06-good-times-bad-times-24072023?in=juju10v3/sets/hopepunkradio&si=7a3dc024ceae47f6adb25ad2a52eae7a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 7==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode07-good-times-bad-times-25072023?in=juju10v3/sets/hopepunkradio&si=6eef274bb6bd4a6e9c670b94dd63be9e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 8==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode08-good-times-bad-times-26072023?in=juju10v3/sets/hopepunkradio&si=f9eaea11ee1b4f81bf13287bc8176bc6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 9==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode09-good-times-bad-times-27072023?in=juju10v3/sets/hopepunkradio&si=a699c4a78c70466893c9e4b48e5cc218&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30427HopePunk Radio2024-02-29T10:26:42Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
==Episode 2==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode02-good-times-bad-times-19072023?in=juju10v3/sets/hopepunkradio&si=bc34ac8a8c8d42a180161303d01d5d51&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 3==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode03-good-times-bad-times-20072023?in=juju10v3/sets/hopepunkradio&si=c1bc22f0a0114aadb1b00608ca7d3ae2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 4==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode04-good-times-bad-times-21072023?in=juju10v3/sets/hopepunkradio&si=ca5f375c4b40493d81a7c54042cc8ad1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode06-good-times-bad-times-24072023?in=juju10v3/sets/hopepunkradio&si=7a3dc024ceae47f6adb25ad2a52eae7a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 7==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode07-good-times-bad-times-25072023?in=juju10v3/sets/hopepunkradio&si=6eef274bb6bd4a6e9c670b94dd63be9e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 8==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode08-good-times-bad-times-26072023?in=juju10v3/sets/hopepunkradio&si=f9eaea11ee1b4f81bf13287bc8176bc6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 9==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode09-good-times-bad-times-27072023?in=juju10v3/sets/hopepunkradio&si=a699c4a78c70466893c9e4b48e5cc218&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30426HopePunk Radio2024-02-29T10:25:39Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
<br />
==Episode 2==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode02-good-times-bad-times-19072023?in=juju10v3/sets/hopepunkradio&si=bc34ac8a8c8d42a180161303d01d5d51&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 3==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode03-good-times-bad-times-20072023?in=juju10v3/sets/hopepunkradio&si=c1bc22f0a0114aadb1b00608ca7d3ae2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 4==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode04-good-times-bad-times-21072023?in=juju10v3/sets/hopepunkradio&si=ca5f375c4b40493d81a7c54042cc8ad1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode06-good-times-bad-times-24072023?in=juju10v3/sets/hopepunkradio&si=7a3dc024ceae47f6adb25ad2a52eae7a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 7==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode07-good-times-bad-times-25072023?in=juju10v3/sets/hopepunkradio&si=6eef274bb6bd4a6e9c670b94dd63be9e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 8==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode08-good-times-bad-times-26072023?in=juju10v3/sets/hopepunkradio&si=f9eaea11ee1b4f81bf13287bc8176bc6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 9==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode09-good-times-bad-times-27072023?in=juju10v3/sets/hopepunkradio&si=a699c4a78c70466893c9e4b48e5cc218&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30425HopePunk Radio2024-02-29T10:23:25Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunkradio-episode01-good-times-bad-times-18072023?in=juju10v3/sets/hopepunkradio&si=7e3dbdf080fb4f10a76f883048af254c&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></htmltag><br />
<br />
<br />
==Episode 2==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode02-good-times-bad-times-19072023?in=juju10v3/sets/hopepunkradio&si=bc34ac8a8c8d42a180161303d01d5d51&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 3==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode03-good-times-bad-times-20072023?in=juju10v3/sets/hopepunkradio&si=c1bc22f0a0114aadb1b00608ca7d3ae2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 4==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode04-good-times-bad-times-21072023?in=juju10v3/sets/hopepunkradio&si=ca5f375c4b40493d81a7c54042cc8ad1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode06-good-times-bad-times-24072023?in=juju10v3/sets/hopepunkradio&si=7a3dc024ceae47f6adb25ad2a52eae7a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 7==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode07-good-times-bad-times-25072023?in=juju10v3/sets/hopepunkradio&si=6eef274bb6bd4a6e9c670b94dd63be9e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 8==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode08-good-times-bad-times-26072023?in=juju10v3/sets/hopepunkradio&si=f9eaea11ee1b4f81bf13287bc8176bc6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 9==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode09-good-times-bad-times-27072023?in=juju10v3/sets/hopepunkradio&si=a699c4a78c70466893c9e4b48e5cc218&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=HopePunk_Radio&diff=30424HopePunk Radio2024-02-29T10:21:17Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=HopePunk Radio<br />
|Location=Het Wilde Weg<br />
|Date=2023/07/18-2023/07/27<br />
|Time=20:30-21:30<br />
|PeopleOrganisations=Hackers & Designers, Good Times Bad Times<br />
|Type=HDSC2023<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Hopepunkradio.png|thumb]]<br />
<br />
Every day at 8.30pm the HopePunk Summer Camp was live on Good Times Bad Times with Ben, Selby & Juliette. <br />
<br />
Listen back to the episodes:<br />
<br />
==Episode 1==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunkradio-episode01-good-times-bad-times-18072023?in=juju10v3/sets/hopepunkradio&si=7e3dbdf080fb4f10a76f883048af254c&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<htmltag tagname="iframe" width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/1568522134&color=%23ff5500&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></iframe><br />
<br />
<br />
==Episode 2==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode02-good-times-bad-times-19072023?in=juju10v3/sets/hopepunkradio&si=bc34ac8a8c8d42a180161303d01d5d51&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 3==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode03-good-times-bad-times-20072023?in=juju10v3/sets/hopepunkradio&si=c1bc22f0a0114aadb1b00608ca7d3ae2&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 4==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode04-good-times-bad-times-21072023?in=juju10v3/sets/hopepunkradio&si=ca5f375c4b40493d81a7c54042cc8ad1&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 5==<br />
Episode 5 was unfortunately only live and the recording disappeared!<br />
<br />
==Episode 6==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode06-good-times-bad-times-24072023?in=juju10v3/sets/hopepunkradio&si=7a3dc024ceae47f6adb25ad2a52eae7a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 7==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode07-good-times-bad-times-25072023?in=juju10v3/sets/hopepunkradio&si=6eef274bb6bd4a6e9c670b94dd63be9e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 8==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode08-good-times-bad-times-26072023?in=juju10v3/sets/hopepunkradio&si=f9eaea11ee1b4f81bf13287bc8176bc6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
==Episode 9==<br />
{{#ev:soundcloud|https://soundcloud.com/juju10v3/hopepunk-radio-episode09-good-times-bad-times-27072023?in=juju10v3/sets/hopepunkradio&si=a699c4a78c70466893c9e4b48e5cc218&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing}}<br />
<br />
<gallery><br />
Hdsc day8 28.jpg<br />
Hdsc day9 60.jpg<br />
Hdsc day9 62.jpg<br />
Hdsc day11 51.jpg<br />
Radioerin.jpg<br />
0a1da06f-b552-4386-9f09-0b0ee5843f56.jpg<br />
8d1cb1a0-a634-490f-a0fa-c55cf2e55994.jpg<br />
</gallery></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=It%27s_a_Book_2024&diff=30417It's a Book 20242024-02-28T12:50:37Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=It's a Book 2024<br />
|Location=Academy of Fine Arts Leipzig, HGB Leipzig<br />
|Date=2024/03/23<br />
|Type=Book Fair<br />
|Web=No<br />
|Print=No<br />
}}<br />
<br />
[[File:975a3f0a-ded4-93d2-a949-d12202ebf927.png|thumb]]<br />
<br />
We will be hosting a table with a selection of our publications at this year's edition of A Book Fair, an independent publishing fair in Leipzig.<br />
<br />
<br />
Find H&D at It's a Book, Leipzig based buchmesse dedicated to independent publishing practices. On the 23rd of March, It's a Book will host a book fair. It is all free to join!<br />
<br />
See full programme will be on the website! [https://teaser.itsabook.de/]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=It%27s_a_Book_2024&diff=30416It's a Book 20242024-02-28T12:50:17Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=It's a Book 2024<br />
|Location=Academy of Fine Arts Leipzig, HGB Leipzig<br />
|Date=2024/03/23<br />
|Type=Book Fair<br />
|Web=No<br />
|Print=No<br />
}}<br />
<br />
[[File:975a3f0a-ded4-93d2-a949-d12202ebf927.png|thumb]]<br />
<br />
We will be hosting a table with a selection of our publications at this year's edition of A Book Fair, an independent publishing fair in Leipzig.<br />
<br />
<br />
Find H&D at It's a Book, Leipzig based buchmesse dedicated to independent publishing practices. On the 23rd of March, It's a Book will host a book fair. It is all free to join!<br />
<br />
See full programme will be on the website! [https://teaser.itsabook.de/]<br />
<br />
test</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Temporary_Riparian_Zone&diff=30407Temporary Riparian Zone2024-02-20T13:52:00Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Temporary Riparian Zone<br />
|Location=Internet<br />
|Date=2020/07/23<br />
|Time=10:00-13:00<br />
|PeopleOrganisations=Angeliki Diakrousi, Cristina Cochior<br />
|Type=HDSA2020<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Trz-interface.png|800px]]<br />
<br />
During the workshop we explored ways of "streaming" to each other, both through text (via Etherpad), and through audio (via Icecast). We reflected on the processes that arise from using these tools, by considering forms of online live-ness and simultaneous participation that manifest through listening, waiting and responding.<br />
<br />
Going back to the definition of a stream, in a hydrological sense, a stream is a body of water with surface water flowing within the bed and banks of a channel. Starting from this visual, we imagine that the pad and the icecast server have different ways of moving information down a channel. And as we are part of its flow, we can affect its rhythm. We used pads to write the content together that were channeling to each other. It was then transmitted live over a series of broadcast channels co-existing in a live composition interface.<br />
<br />
[[File:Trz image.png]]<br />
<br />
[http://82.199.133.204/files/trz/enter_trz.mp3 Audio intro to TRZ]<br />
<br />
[http://82.199.133.204/files/trz/ Interface]<br />
<br />
Streaming with butt:<br><br />
[[File:Trz-interface-butt.png|800px]]<br><br />
<br />
Co-writing in Etherpad:<br><br />
[[File:Screenshot from 2020-07-23 13-10-20-cut.png|800px]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Temporary_Riparian_Zone&diff=30406Temporary Riparian Zone2024-02-20T13:51:35Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=Temporary Riparian Zone<br />
|Location=Internet<br />
|Date=2020/07/23<br />
|Time=10:00-13:00<br />
|PeopleOrganisations=Cristina Cochior<br />
|Type=HDSA2020<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
[[File:Trz-interface.png|800px]]<br />
<br />
During the workshop we explored ways of "streaming" to each other, both through text (via Etherpad), and through audio (via Icecast). We reflected on the processes that arise from using these tools, by considering forms of online live-ness and simultaneous participation that manifest through listening, waiting and responding.<br />
<br />
Going back to the definition of a stream, in a hydrological sense, a stream is a body of water with surface water flowing within the bed and banks of a channel. Starting from this visual, we imagine that the pad and the icecast server have different ways of moving information down a channel. And as we are part of its flow, we can affect its rhythm. We used pads to write the content together that were channeling to each other. It was then transmitted live over a series of broadcast channels co-existing in a live composition interface.<br />
<br />
[[File:Trz image.png]]<br />
<br />
[http://82.199.133.204/files/trz/enter_trz.mp3 Audio intro to TRZ]<br />
<br />
[http://82.199.133.204/files/trz/ Interface]<br />
<br />
Streaming with butt:<br><br />
[[File:Trz-interface-butt.png|800px]]<br><br />
<br />
Co-writing in Etherpad:<br><br />
[[File:Screenshot from 2020-07-23 13-10-20-cut.png|800px]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=PrePostPrint_Meetup&diff=30405PrePostPrint Meetup2024-02-20T13:43:34Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=PrePostPrint Meetup<br />
|Location=Hackers & Designers Studio<br />
|Date=2024/02/16<br />
|Time=11:00-17:00<br />
|Type=Meetup<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
<br />
Welcome to the PrePostPrint NL group! <br />
<br />
[[File:ppp.png]]<br />
<br />
PPP is a community of practices around experimental publications made with free software (https://prepostprint.org).<br />
<br />
<br />
The PPP NL group is imagined as a local satellite of the wider PPP community. While free/libre open source practices seem to be more widely discussed in the context of France and Belgium, we are missing spaces for exchange and converse in the local context of The Netherlands.<br />
<br />
<br />
If you're curious to explore Free/Libre and Open Source Software (F/LOSS) to make publications and layouts with, or have already worked with these tools and are looking for ways to exchange with others, please join us on 16 February 2024 at the [https://hackersanddesigners.nl/p/Contact H&D studio]! <br />
<br />
== Schedule == <br />
<br />
* 11:00 Coffee, tea <br />
* 11.30 Introductions<br />
* 12:00 - 13.30 PPP peers: moment to create groups around shared urgencies <br />
* 13.30 - 14.30 Lunch (H&D makes a soup, please bring something to supplement like bread, salad or 'smeersels')<br />
* 14.30 - 16.00 PPP peers: moment to continue in groups or create groups around shared urgencies <br />
* 16.00 - 17.00: Regroup, making plans for the future of PPP NL<br />
<br />
== Rsvp == <br />
Please add your name to this pad if you want to join: https://etherpad.hackersanddesigners.nl/p/ppp-nl<br />
<br />
_,.-'~'-.,__,.-'~'-.,__,.-'~'-.,__,.-'~'-.,__,.<br />
<br />
[https://signal.group/#CjQKILLW4ogkgaFBJgKnpeKesAcvSVixMEgKpR_Kgdd4MEUWEhD4LsrXPbakq8jJLJbxF1om Join the signal group] <br />
<br />
_,.-'~'-.,__,.-'~'-.,__,.-'~'-.,__,.-'~'-.,__,.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Hackers_%26_Designers&diff=30404Hackers & Designers2024-02-20T13:43:11Z<p>Karl: </p>
<hr />
<div>{{Article<br />
|MainNavigation=No<br />
}}<br />
'''[[Solidarity with Palestine | Hackers & Designers stands in full solidarity with the Palestinian people and their ongoing struggle for self-determination and liberation from the oppressive colonial State of Israel and its Western supporters. Read our full statement here.]]<br />
'''<br />
<br />
<br />
・゚<br />
<br />
📡 Listen back to the daily radio livestream of this years' Hackers & Designers [https://hackersanddesigners.nl/s/Summer_Camp_2023 Summer Camp 2023] ''Hopepunk: Reknitting Collective Infrastructures'' on [https://soundcloud.com/juju10v3/sets/hopepunkradio goodtimesbadtimes.club]'''<br />
<br />
・゚<br />
<br />
✏️ September 15-16-16, Constant, Hackers & Designers and 15 participants did a '''three-day workshop in Brussels: [[The Age of Dust]]'''. Come check the traces of the collective storytelling and tool building [https://constantvzw.org/site/Constant_V-Age-of-Dust.html at constant_V] until November 12.<br />
<br />
・゚<br />
[[File:Screenshot-Octomode.png]]<br />
<br />
<br />
📬 The second '''[[HD Bulletin 2|H&D Bulletin]]''' – H&D's new occasional publication is now available <br />
to read online and soon to purchase as printed matter. <br />
<br />
<br />
📚 [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']], [[Network Imaginaries Publication| ''Network Imaginaries'']] and [[Coded Bodies Publication|''Coded Bodies'']] is still available! Contact us at [mailto:info@hackersanddesigners.nl info@hackersanddesigners.nl] to get a copy (15€ + shipping costs)!<br />
<br />
The content of the following publications can be also found online! Find all the articles in the Publishing tab or on the pages of the respective book:<br />
* [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']]<br />
* [[Coded Bodies Publication]]<br />
* [[Fake it! Fake them! Fake you! Fake us! Publication]]<br />
* [[On & Off the Grid Publication]]<br />
<br />
・゚ <br />
<br />
🎥 Learn about H&D's activities with ''Together, Decentralised'', our [https://www.youtube.com/watch?v=fsMxVA4UaPA&ab_channel=Krea Volumetric Interview] with [https://www.rgbdog.studio/ RGBdog]<br />
<br />
・゚<br />
<br />
✉️ '''Want to receive H&D updates?'''<br />
<br />
Sign up for the H&D mailing list by sending an email to: [mailto:news+subscribe@lists.hackersanddesigners.nl news+subscribe@lists.hackersanddesigners.nl]. Make sure to check your spam folder if you don't receive a confirmation email for your subscription.<br />
<br />
・゚<br />
<br />
<small><br />
*''Support people living in Ukraine from the Netherlands: [[Ukraine Support]]''<br />
*To provide an environment of mutual respect that is safe and welcoming for all participants H&D wrote (and will continue writing, reviewing, and incorporating new insights) a Code of Conduct. This document intends to make explicit what it takes for us as a community to create such a safe environment and what to do when such an environment is under threat: [[Code of Conduct|H&D Code of Conduct]].<br />
*We put together a non exhaustive list of [[Anti-Racism Resources]] to build a better understanding of what can be done to actively fight racism. We will continue to add things as we stumble upon new inspiring resources, feel free to share!<br />
</small></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Code_of_Conduct&diff=30386Code of Conduct2024-01-31T13:50:38Z<p>Karl: </p>
<hr />
<div>This code was initiated in 2020, in the depths of a pandemic, and is irregularly updated. Last updated: December 2023. <br />
Contributors: Anja Groten, Margarita Osipian, Loes Bogers, Juliette Lizotte, André Fincato, Karl Moubarak, Sylvie van Wijk<br />
<br />
==About the H&D community==<br />
<br />
Since 2013 Hackers & Designers (H&D) has grown from an informal meetup series at the intersection of art, technology and design into a large community of international designers, artists, coders, students and practitioners. H&D activities cater towards active participation, mutual exchange and (un)learning. H&D likes to approach the organization of such activities as 'horizontally' as possible. That is, the way our events are organized is up for discussion, and we try to incorporate as many voices in the process of organizing as possible. <br />
<br />
==About this document ==<br />
<br />
With this code of conduct, we go through the exercise of affirming and articulating the values and behaviours we aim to foster and facilitate amongst ourselves and in the spaces and community we create. <br />
<br />
This document is written to remind ourselves of our position as hosts who invite people, visitors, collaborators, and participants that join our digital and/or physical spaces. This document functions as a point of reference for accepted and unaccepted behavior in the spaces where we encounter each other. We hope it can serve as a guideline for collaboration. If you have suggestions, please let us know. (find contact details at the bottom of the document)<br />
<br />
We believe a Code of Conduct is never finished. Therefore, we approach ours as a living document, written as a collaborative effort, informed by experiences, and in conversation with the references listed below, and updated as we go. Every time we rewrite it and read it out loud, for example at the start of a summer camp, we activate what it stands for and open the floor to additions and edits.<br />
<br />
==Why a Code of Conduct for H&D?== <br />
<br />
H&D stimulates collaboration across disciplines, technological literacy, different levels of expertise, international borders, ages, languages. To bridge these differences, learn and unlearn from one another does not always go without misunderstanding, feeling excluded, unsafe.<br />
<br />
We are committed to providing an environment of mutual respect that aims to always become safer and is welcoming to all participants. We therefore propose this document to make explicit what it takes for us as a community to create such a safer environment. <br />
<br />
We believe defining a common ground, a protocol is important to lay out as well as answer the question: What do we do when, in spite of all efforts, things go wrong?<br />
<br />
==We expect...== <br />
<br />
* '''Attentiveness to language''' - we use English as the main language of communication. We are mindful of the fact that this, for many of us, is not our native language. We use simple language and avoid jargon to keep things accessible for everyone. If we use jargon, we explain what we mean by it. <br />
* '''Dedication and commitment''' - people put a lot of energy and thought into organizing. Therefore: if you say you would like to come, please show up and be present. If you can't come after all, write to us or the workshop leaders in advance. <br />
* '''Listening to others''' - there's always an opportunity to learn something new from someone else. <br />
* '''Shared response-abilty''' - we expect and encourage everyone (both participants and initiators of workshops) to take and share the responsibility for enacting and sustaining a safer and inspirational space, to be open to different perspectives and encourage one another to make our voices heard. We understand that no space is ever a safe space for everyone; claiming a space to be safe, and actively creating a space that is welcoming and engaging, are two different things. We try to aim for the latter. <br />
* '''Individual response-ability''' - we don't assume. Ask questions, speak out about your needs (nobody can read minds), and accept that your needs might not always be met. If you feel you cannot express yourself in a group, please know you can always reach out to an H&D member. <br />
* '''Willingness to (un)learn''' - If someone calls us out on something: listen, pause, perhaps apologize and thank them for sharing. We take responsibility to educate ourselves first if we weren't aware and are hearing something new (borrowed from Recurse and Feminist Club Amsterdam) <br />
* '''Embrace experimentation''' - we like to nourish a space for experimentation and collaboration, so we manage our expectations accordingly! <br />
* '''Adoption of an open source, libre, collaborative spirit''' - this includes giving credit to original authors and sources. Maybe you could consider putting the work you do in the context of a Summer Camp or workshop explicitly in the open domain, so others can build on it? Other licensing options are discussed below. <br />
* '''Respect different rhythms of learning'''. If things go too fast for someone, they should always be able to address it and feel encouraged to ask for help. We consider helping others learn (when they are asking for it) a core activity in sustaining an inclusive community <br />
* '''Value different practices''' - we celebrate different skills sets, different disciplinary and educational backgrounds. Learn from each other and embrace the fact that you might learn something else than you expected. <br />
* '''We don't shame people who do not solely use open source and libre tools'''. However, we strongly encourage to consider using open source over – often more convenient – corporate and proprietary tools. Free, libre and open source software allows us to look inside, learn from, contribute to and critique. The open character of the tools we use is crucial to a self-determined learning experience. <br />
* '''Ask permission''' - we sometimes record our (online) sessions for people to learn from at a later stage. We announce this beforehand and give others the opportunity to turn off their camera if they prefer. We sometimes document on-site workshops for publications or sharing online. Before starting to take pictures, we ask others what they feel comfortable with. Would you prefer your face to be blurred out, or would you prefer not being in the pictures at all? Are you hosting a workshop? Please also announce recordings and screengrabs and give people a chance to opt-out. <br />
* '''Introductions and pronouns''' - when introducing yourself, please also indicate your preferred pronouns. It's a good idea to add your preferred pronouns after your screenname on Jitsi and other platforms (e.g. "Margarita she/her") for easy reference. <br />
* '''General video conferencing etiquette''' - having our camera on is not a must. But if possible, it is definitely nice for facilitators to see we all do, so they don't feel like they're speaking into a void. Keep our mic's muted unless we want to say something to the group. Using the chat is a good option to ask questions and make comments without interrupting the flow of the session. (see also <nowiki>https://etherpad.hackersanddesigners.nl/p/hdsa2020-tool-ecology</nowiki> for more recommendations)<br />
<br />
==Unacceptable behaviour==<br />
<br />
The following types of behaviour are unacceptable at H&D, both online and in-person, and constitute code of conduct violation: <br />
* '''Hatred or violence''' - here is no space for racism, sexism, queer/transphobia, ageism, ableism or classism here. <br />
* '''Harassment''' <br />
* '''Trolling / bullying / making fun of''' <br />
* '''Exclusionary social behaviours''' - in the form of well-actually's, feigned surprise, backseat driving and subtle-isms. We borrow these social rules from Recurse and find they are very helpful in communities that engage in technical practices and learning. Feigned surprise, for example: Dan: "What’s the command line?" Carol: "Wait, you’ve never used the command line?". For more examples, see also: <nowiki>https://www.recurse.com/social-rules#no-subtle-ism</nowiki>. <br />
<br />
==Reporting & Intervening==<br />
While we strive for open communication, addressing problems when they arise, we also realize the limitations thereof as the sole means for conflict resolution. We don't always feel safe enough, in possession of the means to do so, and so on. It's for this reason that we want to list what the alternatives are. <br />
<br />
=== Situation that require immediate aid ===<br />
In case of harassment, abusive behavior, or if there's something else making you feel uncomfortable/unsafe/excluded, you can contact the people from H&D that might be present with you in the space or contact those specifically tasked with ensuring the code of conduct is respected: <br />
<br />
Karl karl@hackersanddesigners.nl <br />
<br />
Anja anja@hackersanddesigners.nl <br />
<br />
We are not trained in conflict resolution but are happy to help and mediate where we can. Don't keep what's bothering you to yourself, we are often better in company. <br />
<br />
If we receive a report about abusive behavior we will contact the person(s) involved to have a conversation with them. We may revoke access to workshops, activities and physical or digital collaboration spaces if an individual's unacceptable behavior persists.<br />
<br />
==== Confidentiality ====<br />
What you share is confidential. If we feel like it would be important to share what you discussed with the H&D team or someone else, we explicitly ask for your consent. <br />
<br />
==== Why reach out? ====<br />
It's important for us to know how to improve and learn from experiences. <br />
<br />
Sharing the responsibility of making the spaces and moments we co-create safe(r) and welcoming.<br />
<br />
=== Situations that require immediate aid beyond our capacity: emergency hazards ===<br />
The emergency number in the Netherlands is 112 <br />
<br />
Call 112 in case of fire hazards, floods, immediate medical assitance, acute physical danger, etc. <br />
<br />
== Summer Camp ==<br />
Together we embark on the adventure of learning, making and living together at the Summer Camp. With this format we aim for a holistic and intersectional way of thinking about and practicing sustainability (socially, ecologically, economically, culturally) and reknit arbitrary boundaries between work, play, leisure, maintenance and care. For this occassion, we updated the code of conduct and added a section specifically for the camp, taking into consideration the elements of co-living and the climatic conditions.<br />
<br />
=== Be respectful of our surroundings (human & non-human) ===<br />
<br />
==== <u>Assume responsibility for co-creating the camp</u> ====<br />
<br />
* '''Divide mental charge''' - be active in signing up for communal tasks. If you are unable to make it to your shift for one reason or another, please try to swap your shift or let one of the H&D members know. <br />
* '''Show up for each other''' - everyone made an effort to create a workshop<br />
* '''Minimize loud noises at night''' - sound travels far in the country side, disturbing both human and non-human neighbors. <br />
* '''Don't leave traces''' - here, we are talking about unwanted, unnecessary marks that prevent others from inhabiting our spaces freely (littering, leaving dishes, etc). <br />
<br />
How do we compose ourselves in the midst of climate change? What does this very concretely mean for our presence here, at Het Wilde Weg, for the upcoming week and a half?<br />
<br />
<br />
'''<u>Mimizime the chances for wildfires</u>''' <br />
<br />
This summer has already started off with high temperatures and a longstanding drought. There are concerns about wildfires in the Netherlands<br />
<br />
* '''Carefully dispose of smoking materials -''' douse cigarette butts with water, store them in fire proof containers, under no circumstances dispose of them on the ground. <br />
* '''Avoid the use of heating and spark-producing equipment near dried-up vegetation''' - this includes parking cars away from dry vegetation <br />
* '''Be careful with bonfires''' - only in wind-still conditions. Use stone fire-ridges and place a bucket of water and shovel close. Stay attentive and present while the fire is on. Leave when the fire is off and completely cold.<br />
* '''Avoid storing flammable materials and items close to tents and huts'''<br />
<br />
<u>'''Use water considerately'''</u> <br />
<br />
Last summer, a water shortage was announced in the Netherlands and a crisis management team to divide the water. This is likely to happen again this year. <br />
<br />
* '''Find inventive ways for minimizing and re-using water''' - don't toss cooking water, fill a bucket for dishes rather than letting the tab running, use toilets only for toilet business ad perceive rain as a moment to collect water. <br />
<br />
==References== <br />
<br />
* https://www.recurse.com/code-of-conduct <br />
* https://www.recurse.com/social-rules#no-subtle-isms <br />
* https://en.m.wikipedia.org/wiki/Recurse_Center#Social_environment_and_influence <br />
* https://libregraphicsmeeting.org/lgm/public-documentation/code-of-conduct/ <br />
* http://constantvzw.org/w/?u=http://media.constantvzw.org/wefts/123/ <br />
* https://varia.zone/en/pages/code-of-conduct.html <br />
* http://bangbangcon.com/conduct.html <br />
* https://us.pycon.org/2013/about/code-of-conduct/ <br />
* https://geekfeminism.wikia.org/wiki/Conference_anti-harassment/Policy <br />
* http://www.thefeministclub.nl/coc/ <br />
* https://pad.riseup.net/p/A_Call_for_Complaint%2C_for_Sick_Speech-keep <br />
* https://snelting.domainepublic.net/wp-content/uploads/SNELTING-CodesofConduct0505.pdf<br />
* The following statement about safe[r] spaces is part of a 'Manifesto on moderation' written by Amal Alhaag and Margarita Osipian: "Understand that no space is ever a safe space for everyone; claiming a space to be safe, and actively creating a space that is welcoming and engaging are two different things. Try to aim for the latter."</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=About/en&diff=30385About/en2024-01-31T13:50:31Z<p>Karl: </p>
<hr />
<div><languages /><br />
<br />
<br />
{{Article<br />
|MainNavigation=Yes<br />
}}<br />
<br />
== The H&D COOP ==<br />
Hackers & Designers (H&D) is a conglomerate of practitioners from different fields and backgrounds (technology, design, art, and education) currently operating between Amsterdam, Rotterdam and Brussels.<br />
H&D is organized in a cooperative fashion, distributing responsibility over finances and decision making. Members of the collective are: Loes Bogers, Selby Gildemacher, Anja Groten, Heerko van der Kooij, Juliette Lizotte, Karl Moubarak, Pernilla Manjula Philip, slvi.e and vo ezn. <br />
<br />
== H&D Activities ==<br />
H&D pursues its goals by developing annual activity programs consisting of interconnected hands-on '''workshops''', public lectures, performances, game and hack events, meet-ups, experiments in '''publishing''', and the annual '''H&D Summer Camp''' – a 10–14 day immersive workshop program. H&D organizes activities from the idea of a flattened hierarchy. Tutors and mentors become participants, participants become workshop leaders – everyone is taken on the collective venture of shared responsibility – bringing into conversation their own expertise, urgencies and experiences. Along with organizing participant-empowering hands-on workshop H&D builds and maintains free and open source tools, self-hosts technical infrastructures and produces on - and offline publications. Inspired by intersectional trans*feminist thought and practice H&D stimulates collaboration across differences (age, gender, race, ability, skills, interests, species, materials) and aims to imagine and work together toward desirable techno-social and eco-conscious futures.<br />
<br />
== The H&D Network ==<br />
H&D operates locally in the Netherlands as well as internationally. Since 2019 H&D operates from a shared studio at NDSM loods in Amsterdam, which serves as our ‘headquarters,’ where we meet, develop workshops, and sometimes also host guests and public programs. H&D's overall objective is to stimulate and support exchange within a larger international network of hackers, designers, artists, and researchers, who find it relevant to critically challenge and actively reimagine monocultures and monopolizations of invasive and extractivist platforms and tools. The H&D network could also be described as a network of tool makers. By tools we mean software and/or hardware constructions but also pedagogical tools and tools for collaboration that enable critical engagement with, and through, technology. The network reaches to places such as Armenia, Austria, Belgium, Canada, China, Czech Republic, Denmark, France, Germany, Ireland, U.S.A., Romania, Russia, Slovakia, South Korea, Switzerland, The United States of America, Aotearoa (formerly known as New Zealand), and Zimbabwe. Sister initiatives take off around the world and feed back into H&D, for instance through the H&D Summer Camp. <br />
<br />
== H&D Code of Conduct ==<br />
While H&D activities are organized from the idea of a flattened hierarchy, it is important to ensure an environment of mutual respect that is safe and welcoming for all participants. H&D therefore wrote a Code of Conduct, and will continue writing, reviewing, and incorporating new insights into it. This document intends to make explicit what it takes for us as a community to create such a safe environment and what to do when it is at risk: [[Code of Conduct| H&D Code of Conduct]]<br />
<br />
== Collaborators ==<br />
{{#categorytree:Collaborators|mode=pages|hideroot=on|notranslations=on|showcount=on}}<br />
<br />
<br />
__<br />
<br />
Hackers & Designers is generously funded by [http://stimuleringsfonds.nl Stimuleringsfonds Creatieve Industrie] since 2015.<br />
[[File:Stifo-logo.gif|thumb]]<br />
<br />
[[Category:Article]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Translations:About/5/en&diff=30384Translations:About/5/en2024-01-31T13:50:05Z<p>Karl: </p>
<hr />
<div>== H&D Code of Conduct ==<br />
While H&D activities are organized from the idea of a flattened hierarchy, it is important to ensure an environment of mutual respect that is safe and welcoming for all participants. H&D therefore wrote a Code of Conduct, and will continue writing, reviewing, and incorporating new insights into it. This document intends to make explicit what it takes for us as a community to create such a safe environment and what to do when it is at risk: [[Code of Conduct| H&D Code of Conduct]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=The_Hacked_Orchestra_@_Muziekgebouw_aan_%27t_IJ/en&diff=30383The Hacked Orchestra @ Muziekgebouw aan 't IJ/en2024-01-31T13:49:50Z<p>Karl: </p>
<hr />
<div><languages /><br />
<br />
{{Event<br />
|Name=The Hacked Orchestra @ Muziekgebouw aan 't Ij<br />
|Location=Muziekgebouw aan 't Ij<br />
|Date=2023/10/13<br />
|Time=10:00 – 18:30<br />
|PeopleOrganisations=Hackers & Designers, Ghenwa Noiré, Sonic Acts, SoundLAB<br />
|Type=Meetup<br />
|Web=No<br />
|Print=No<br />
}}<br />
On Friday 13 October, workshop collective Hackers & Designers will temporarily reside at SoundLAB inside Muziekgebouw aan ’t IJ for a workshop and jamming session with guests (to be announced soon!). This program around sonic dialogue and DIY instrument-making is co-curated together with Sonic Acts. <br />
[[File:Flyer5-noisier.jpg|alt=Anonymized hands are engaging with electronics on a table, including cables, some solar panels, and a speaker.|thumb|Anonymized hands are engaging with electronics on a table, including cables, some solar panels, and a speaker]]<br />
''Image description:Anonymized hands are engaging with electronics on a table, including cables, some solar panels, and a speaker.''<br />
<br />
Hackers & Designers is a group of artists/designers/toolmakers/technologists who explore technologies and their role in contemporary life by opening them up together, and experiment with learning by doing. In a series of events under the name Hacked Orchestra, the collective teams up with artist Ghenwa Noiré, SoundLAB and Sonic Acts to explore the radical social potential of active listening in the shape of informal, improvisational sonic dialogue sessions. During our first event at this iconic location in Amsterdam we will engage in intuitive forms of communication, listening and interacting with others, through sonic gestures. In a workshop and evening program we will explore how hacking and bending electronics circuits can distort, amplify, muffle, highlight or otherwise inform unspoken modes of communication.<br />
<br />
Are you a (self-taught, aspiring or even professional) musician, performer, producer, great listener, vocalist, coder, circuit-bender or hardware hacker? Or are you just generally interested experimental sounds? Then join us for a 1-day workshop in active listening and sonic dialogue, and hack together your own sound tool to play with, using a Teensy board. We will co-host this workshop with performer and artist Ghenwa Noiré and SoundLAB jam facilitators. No prior electronics, coding or musical knowledge is required, genuine interest and some tolerance for noisy environments will suffice.<br />
<br />
After a short break we will continue with a Hacked Orchestra evening program, co-curated with Sonic Acts and SoundLAB. Expect an evening of conversations about jamming as collaborative practice, and special guests who will demo their DIY musical instruments live. Explore some of the instruments at SoundLAB or bring your own to join a short jam session led by Ghenwa Noiré! <br />
<br />
== Location ==<br />
<br />
The event will be held at the Atriumzaal in Muziekgebouw aan ’t IJ, Piet Heinkade 1, 1019BR Amsterdam.<br />
<br />
== Program ==<br />
<br />
* '''Workshop + speaker program + jam'''<br />
** 13 October 10.00 - 18.30<br />
** Fee: € 25,- to be paid at the door (cash/card)<br />
<br />
* '''Speaker program + jam only'''<br />
** 13 October 16.00 - 18.30<br />
** Fee: € 5,- to be paid at the door (cash/card)<br />
<br />
== Guest Speakers ==<br />
<br />
* '''Paula Montecinos Oliva''' (CL) is an Amsterdam-based sound artist, performance maker and researcher. With an embodied, decolonial and techno-feminist approach, her practice questions the materiality of sound, listening and movement, through DIY analog synthesis, vocals and research of frequency phenomena and somatics. Paula’s current project Sonic Feminist Fabulations, explores radiophonic format as a performative space, linking listening, sonic archives, bodies and vibrations to diasporic global south experiences. <nowiki>http://www.paulamonte.cl/</nowiki><br />
<br />
== Sign-up ==<br />
<br />
[mailto:info@hackersanddesigners.nl?subject=%5B%20Hacked%20Orchestra%20%5D%20Friday%20October%2013%20%40%20Muziekgebouw&body=Hello%2C%20please%20sign%20me%20up%20for%20the%20Hacked%20Orchestra%20%40%20Muziekgebouw%20aan%20%E2%80%99t%20IJ%20on%20Friday%20October%2013.%0A%0AName%3A%0A%0AParts%20of%20the%20program%20that%20I%20will%20join%3A%0A%5B%20Workshop%20%2B%20Speaker%20Program%20%2B%20Jam%20%2F%2010%3A00-18%3A30%20%5D%20%28%20%E2%82%AC%2025%2C-%20cash%2Fcard%20at%20the%20door%20%29%0A%5B%20Speaker%20Program%20%2B%20Jam%20only%20%2F%2016%3A00-18%3A30%20%5D%20%28%20%E2%82%AC%205%2C-%20cash%2Fcard%20at%20the%20door%20%29%20%0A%0AAccess%20needs%20%28what%20I%20need%20to%20access%20the%20workshop%2C%20speaker%20program%2C%20and%2For%20jam%29%3A%0A%0AI%20confirm%20that%20I%20will%20join%20the%20chosen%20part%28s%29%20of%20the%20program.%0A%0ABest%2C%0A%0A Please sign up by sending an email using this link and filling in the blanks.]<br />
<br />
We will only use your provided email address to contact you regarding information about the event.<br />
<br />
== Access notes ==<br />
<br />
Both the workshop room and the Atriumzaal are wheelchair accessible. The building has a walking bridge that is quite steep, you can also enter the building from the ground floor and take an elevator up to the Atriumzaal. The building has a wheelchair-friendly elevator and bathroom. There are accessible - paid - parking spots below the building, in the Piet Hein parking. The workshop part of the event will be held mainly in English, but we can also facilitate in Dutch, Arabic and French. This will be a noisy workshop, so taking breaks and stepping out whenever needed is encouraged! The guest program, although less speech-heavy, will be held in English.<br />
<br />
If you have any access needs that are not addressed here, please let us know via email. Tell us what you need to participate. We wish to reduce barriers!<br />
<br />
== Code of Conduct ==<br />
<br />
We ask participants of our workshops to read the [[Code of Conduct]] before attending the event. If you observe or encounter any behavior that violates the CoC, please reach out to Karl via email ([mailto:karl@hackersanddesigners.nl?subject=H%26D%20CoC%20Violation%20Report&body=Karl%2C%20%0A%0AI%20have%20observed%20or%20encountered%20a%20violation%20of%20the%20H%26D%20Code%20of%20Conduct.%0A%0A%28%20please%20described%20the%20violation%20with%20as%20many%20words%20as%20you%20are%20comfortable%20using%20%29%0A karl@hackersanddesigners.nl]) or phone number: [tel:+31640433749 +31 6 40433749]. Unless you explicitly request otherwise, your report will be processed anonymously.<br />
<br />
== Documentation ==<br />
<br />
The event will be audio recorded and the file will be made available shortly after on this page. H&D member e.zn will also be present to take photos.<br />
<br />
=== Photos! ===<br />
[[File:DSC04590.jpg|alt=Workshop participants are seated at a table in the workshop space with computers, speakers and other electronic components in front of them. They are assembling the components together and smiling.|thumb|Workshop participants are seated at a table in the workshop space with computers, speakers and other electronic components in front of them. They are assembling the components together. The component setup seems to be a metallic bowl with a contact mic clamped on to it connected via a headphone jack as an audio input to a Teensy board. This boards in turn uses values provided by knobs and switches connected to it to produce electronic sounds that are played by a speaker.]]<br />
''Image description:'' Workshop participants are seated at a table in the workshop space with computers, speakers and other electronic components in front of them. They are assembling the components together. The component setup seems to be a metallic bowl with a contact mic clamped on to it connected via a headphone jack as an audio input to a Teensy board. This boards in turn uses values provided by knobs and switches connected to it to produce electronic sounds that are played by a speaker.<br />
[[File:DSC04611.jpg|alt=A self-made electronic music instrument sits on a table alongside a computer and a few other electronic devices. Two hands are actively manipulating the electronic current in the device with both a potentiometer and a switch connected to the breadboard. A speaker is emitting the generated electronic sound (hopefully). In the foreground stands a Zoom audio recorder pointed at this setup, capturing its noise output.|thumb|A self-made electronic music instrument sits on a table alongside a computer and a few other electronic devices. Two hands are actively manipulating the electronic current in the device with both a potentiometer and a switch connected to the breadboard. A speaker is emitting the generated electronic sound (hopefully). In the foreground stands a Zoom audio recorder pointed at this setup, capturing its noise output.]]<br />
''Image description:'' A self-made electronic music instrument sits on a table alongside a computer and a few other electronic devices. Two hands are actively manipulating the electronic current in the device with both a potentiometer and a switch connected to the breadboard. A speaker is emitting the generated electronic sound (hopefully). In the foreground stands a Zoom audio recorder pointed at this setup, capturing its noise output.<br />
[[File:DSC04622.jpg|alt=A hand holds a contact microphone flush to a metal pole with the generous help of pink fuzzy craft wire to keep it in place. Another hand holds an unrolled tie wrap and seems to be caressing the pole with it. This action should be generating vibrations in the pole that would in turn be picked up by the contact mic and converted into electronic sounds.|thumb|A hand holds a contact microphone flush to a metal pole with the generous help of pink fuzzy craft wire to keep it in place. Another hand holds an unrolled tie wrap and seems to be caressing the pole with it. This action should be generating vibrations in the pole that would in turn be picked up by the contact mic and converted into electronic sounds.]]<br />
''Image description:'' A hand holds a contact microphone flush to a metal pole with the generous help of pink fuzzy craft wire to keep it in place. Another hand holds an unrolled tie wrap and seems to be caressing the pole with it. This action should be generating vibrations in the pole that would in turn be picked up by the contact mic and converted into electronic sounds.<br />
[[File:DSC04687.jpg|alt=H&D workshop facilitators are seated on a stage at the end of the workshop demonstrating one of the electronic instruments that was built by workshop participants during the day. Not visible in the frame are the audience members of this demonstration: members of the public, project partners and funders. The demonstration was unsuccessful as the device remained silent.|thumb|H&D workshop facilitators are seated on a stage at the end of the workshop demonstrating one of the electronic instruments that was built by workshop participants during the day. Not visible in the frame are the audience members of this demonstration: members of the public, project partners and funders. The demonstration was unsuccessful as the device remained silent.]]<br />
''Image description:'' H&D workshop facilitators are seated on a stage at the end of the workshop demonstrating one of the electronic instruments that was built by workshop participants during the day. Not visible in the frame are the audience members of this demonstration: members of the public, project partners and funders. The demonstration was unsuccessful as the device remained silent.<br />
<br />
<br />
== Credits ==<br />
<br />
We would like to thank our partners Sonic Acts, Muziekgebouw and SoundLAB as well as all our invited guests for making this event a possibility.<br />
<br />
The cover image on top of this page was made during the first Hacked Orchestra workshop at the Hackers & Designers 2023 Summer Camp.<br />
<br />
All other images on this page were produced and selected by H&D member e.zn and described by H&D member Karl.<br />
<br />
This event is kindly supported by Amsterdam Fund for the Arts and the Creative Industries Fund.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Translations:The_Hacked_Orchestra_@_Muziekgebouw_aan_%27t_IJ/19/en&diff=30382Translations:The Hacked Orchestra @ Muziekgebouw aan 't IJ/19/en2024-01-31T13:49:50Z<p>Karl: </p>
<hr />
<div>We ask participants of our workshops to read the [[Code of Conduct]] before attending the event. If you observe or encounter any behavior that violates the CoC, please reach out to Karl via email ([mailto:karl@hackersanddesigners.nl?subject=H%26D%20CoC%20Violation%20Report&body=Karl%2C%20%0A%0AI%20have%20observed%20or%20encountered%20a%20violation%20of%20the%20H%26D%20Code%20of%20Conduct.%0A%0A%28%20please%20described%20the%20violation%20with%20as%20many%20words%20as%20you%20are%20comfortable%20using%20%29%0A karl@hackersanddesigners.nl]) or phone number: [tel:+31640433749 +31 6 40433749]. Unless you explicitly request otherwise, your report will be processed anonymously.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=The_Hacked_Orchestra_@_Muziekgebouw_aan_%27t_IJ&diff=30381The Hacked Orchestra @ Muziekgebouw aan 't IJ2024-01-31T13:49:29Z<p>Karl: </p>
<hr />
<div><languages /><br />
<translate><br />
<br />
<!--T:1--><br />
{{Event<br />
|Name=The Hacked Orchestra @ Muziekgebouw aan 't IJ<br />
|Location=Muziekgebouw aan 't IJ<br />
|Date=2023/10/13<br />
|Time=10:00 – 18:30<br />
|PeopleOrganisations=Hackers & Designers, Ghenwa Noiré, Sonic Acts, SoundLAB<br />
|Type=Meetup<br />
|Web=No<br />
|Print=No<br />
}}<br />
On Friday 13 October, workshop collective Hackers & Designers will temporarily reside at SoundLAB inside Muziekgebouw aan ’t IJ for a workshop and jamming session with guests (to be announced soon!). This program around sonic dialogue and DIY instrument-making is co-curated together with Sonic Acts. <br />
[[File:Flyer5-noisier.jpg|alt=Anonymized hands are engaging with electronics on a table, including cables, some solar panels, and a speaker.|thumb|Anonymized hands are engaging with electronics on a table, including cables, some solar panels, and a speaker]]<br />
''Image description:Anonymized hands are engaging with electronics on a table, including cables, some solar panels, and a speaker.''<br />
<br />
<!--T:2--><br />
Hackers & Designers is a group of artists/designers/toolmakers/technologists who explore technologies and their role in contemporary life by opening them up together, and experiment with learning by doing. In a series of events under the name Hacked Orchestra, the collective teams up with artist Ghenwa Noiré, SoundLAB and Sonic Acts to explore the radical social potential of active listening in the shape of informal, improvisational sonic dialogue sessions. During our first event at this iconic location in Amsterdam we will engage in intuitive forms of communication, listening and interacting with others, through sonic gestures. In a workshop and evening program we will explore how hacking and bending electronics circuits can distort, amplify, muffle, highlight or otherwise inform unspoken modes of communication.<br />
<br />
<!--T:3--><br />
Are you a (self-taught, aspiring or even professional) musician, performer, producer, great listener, vocalist, coder, circuit-bender or hardware hacker? Or are you just generally interested experimental sounds? Then join us for a 1-day workshop in active listening and sonic dialogue, and hack together your own sound tool to play with, using a Teensy board. We will co-host this workshop with performer and artist Ghenwa Noiré and SoundLAB jam facilitators. No prior electronics, coding or musical knowledge is required, genuine interest and some tolerance for noisy environments will suffice.<br />
<br />
<!--T:4--><br />
After a short break we will continue with a Hacked Orchestra evening program, co-curated with Sonic Acts and SoundLAB. Expect an evening of conversations about jamming as collaborative practice, and special guests who will demo their DIY musical instruments live. Explore some of the instruments at SoundLAB or bring your own to join a short jam session led by Ghenwa Noiré! <br />
<br />
== Location == <!--T:5--><br />
<br />
<!--T:6--><br />
The event will be held at the Atriumzaal in Muziekgebouw aan ’t IJ, Piet Heinkade 1, 1019BR Amsterdam.<br />
<br />
== Program == <!--T:7--><br />
<br />
<!--T:8--><br />
* '''Workshop + speaker program + jam'''<br />
** 13 October 10.00 - 18.30<br />
** Fee: € 25,- to be paid at the door (cash/card)<br />
<br />
<!--T:9--><br />
* '''Speaker program + jam only'''<br />
** 13 October 16.00 - 18.30<br />
** Fee: € 5,- to be paid at the door (cash/card)<br />
<br />
== Guest Speakers == <!--T:10--><br />
<br />
<!--T:11--><br />
* '''Paula Montecinos Oliva''' (CL) is an Amsterdam-based sound artist, performance maker and researcher. With an embodied, decolonial and techno-feminist approach, her practice questions the materiality of sound, listening and movement, through DIY analog synthesis, vocals and research of frequency phenomena and somatics. Paula’s current project Sonic Feminist Fabulations, explores radiophonic format as a performative space, linking listening, sonic archives, bodies and vibrations to diasporic global south experiences. <nowiki>http://www.paulamonte.cl/</nowiki><br />
<br />
== Sign-up == <!--T:12--><br />
<br />
<!--T:13--><br />
[mailto:info@hackersanddesigners.nl?subject=%5B%20Hacked%20Orchestra%20%5D%20Friday%20October%2013%20%40%20Muziekgebouw&body=Hello%2C%20please%20sign%20me%20up%20for%20the%20Hacked%20Orchestra%20%40%20Muziekgebouw%20aan%20%E2%80%99t%20IJ%20on%20Friday%20October%2013.%0A%0AName%3A%0A%0AParts%20of%20the%20program%20that%20I%20will%20join%3A%0A%5B%20Workshop%20%2B%20Speaker%20Program%20%2B%20Jam%20%2F%2010%3A00-18%3A30%20%5D%20%28%20%E2%82%AC%2025%2C-%20cash%2Fcard%20at%20the%20door%20%29%0A%5B%20Speaker%20Program%20%2B%20Jam%20only%20%2F%2016%3A00-18%3A30%20%5D%20%28%20%E2%82%AC%205%2C-%20cash%2Fcard%20at%20the%20door%20%29%20%0A%0AAccess%20needs%20%28what%20I%20need%20to%20access%20the%20workshop%2C%20speaker%20program%2C%20and%2For%20jam%29%3A%0A%0AI%20confirm%20that%20I%20will%20join%20the%20chosen%20part%28s%29%20of%20the%20program.%0A%0ABest%2C%0A%0A Please sign up by sending an email using this link and filling in the blanks.]<br />
<br />
<!--T:14--><br />
We will only use your provided email address to contact you regarding information about the event.<br />
<br />
== Access notes == <!--T:15--><br />
<br />
<!--T:16--><br />
Both the workshop room and the Atriumzaal are wheelchair accessible. The building has a walking bridge that is quite steep, you can also enter the building from the ground floor and take an elevator up to the Atriumzaal. The building has a wheelchair-friendly elevator and bathroom. There are accessible - paid - parking spots below the building, in the Piet Hein parking. The workshop part of the event will be held mainly in English, but we can also facilitate in Dutch, Arabic and French. This will be a noisy workshop, so taking breaks and stepping out whenever needed is encouraged! The guest program, although less speech-heavy, will be held in English.<br />
<br />
<!--T:17--><br />
If you have any access needs that are not addressed here, please let us know via email. Tell us what you need to participate. We wish to reduce barriers!<br />
<br />
== Code of Conduct == <!--T:18--><br />
<br />
<!--T:19--><br />
We ask participants of our workshops to read the [[Code of Conduct]] before attending the event. If you observe or encounter any behavior that violates the CoC, please reach out to Karl via email ([mailto:karl@hackersanddesigners.nl?subject=H%26D%20CoC%20Violation%20Report&body=Karl%2C%20%0A%0AI%20have%20observed%20or%20encountered%20a%20violation%20of%20the%20H%26D%20Code%20of%20Conduct.%0A%0A%28%20please%20described%20the%20violation%20with%20as%20many%20words%20as%20you%20are%20comfortable%20using%20%29%0A karl@hackersanddesigners.nl]) or phone number: [tel:+31640433749 +31 6 40433749]. Unless you explicitly request otherwise, your report will be processed anonymously.<br />
<br />
== Documentation == <!--T:20--><br />
<br />
<!--T:21--><br />
The event will be audio recorded and the file will be made available shortly after on this page. H&D member e.zn will also be present to take photos.<br />
<br />
<!--T:22--><br />
=== Photos! ===<br />
[[File:DSC04590.jpg|alt=Workshop participants are seated at a table in the workshop space with computers, speakers and other electronic components in front of them. They are assembling the components together and smiling.|thumb|Workshop participants are seated at a table in the workshop space with computers, speakers and other electronic components in front of them. They are assembling the components together. The component setup seems to be a metallic bowl with a contact mic clamped on to it connected via a headphone jack as an audio input to a Teensy board. This boards in turn uses values provided by knobs and switches connected to it to produce electronic sounds that are played by a speaker.]]<br />
''Image description:'' Workshop participants are seated at a table in the workshop space with computers, speakers and other electronic components in front of them. They are assembling the components together. The component setup seems to be a metallic bowl with a contact mic clamped on to it connected via a headphone jack as an audio input to a Teensy board. This boards in turn uses values provided by knobs and switches connected to it to produce electronic sounds that are played by a speaker.<br />
[[File:DSC04611.jpg|alt=A self-made electronic music instrument sits on a table alongside a computer and a few other electronic devices. Two hands are actively manipulating the electronic current in the device with both a potentiometer and a switch connected to the breadboard. A speaker is emitting the generated electronic sound (hopefully). In the foreground stands a Zoom audio recorder pointed at this setup, capturing its noise output.|thumb|A self-made electronic music instrument sits on a table alongside a computer and a few other electronic devices. Two hands are actively manipulating the electronic current in the device with both a potentiometer and a switch connected to the breadboard. A speaker is emitting the generated electronic sound (hopefully). In the foreground stands a Zoom audio recorder pointed at this setup, capturing its noise output.]]<br />
''Image description:'' A self-made electronic music instrument sits on a table alongside a computer and a few other electronic devices. Two hands are actively manipulating the electronic current in the device with both a potentiometer and a switch connected to the breadboard. A speaker is emitting the generated electronic sound (hopefully). In the foreground stands a Zoom audio recorder pointed at this setup, capturing its noise output.<br />
[[File:DSC04622.jpg|alt=A hand holds a contact microphone flush to a metal pole with the generous help of pink fuzzy craft wire to keep it in place. Another hand holds an unrolled tie wrap and seems to be caressing the pole with it. This action should be generating vibrations in the pole that would in turn be picked up by the contact mic and converted into electronic sounds.|thumb|A hand holds a contact microphone flush to a metal pole with the generous help of pink fuzzy craft wire to keep it in place. Another hand holds an unrolled tie wrap and seems to be caressing the pole with it. This action should be generating vibrations in the pole that would in turn be picked up by the contact mic and converted into electronic sounds.]]<br />
''Image description:'' A hand holds a contact microphone flush to a metal pole with the generous help of pink fuzzy craft wire to keep it in place. Another hand holds an unrolled tie wrap and seems to be caressing the pole with it. This action should be generating vibrations in the pole that would in turn be picked up by the contact mic and converted into electronic sounds.<br />
[[File:DSC04687.jpg|alt=H&D workshop facilitators are seated on a stage at the end of the workshop demonstrating one of the electronic instruments that was built by workshop participants during the day. Not visible in the frame are the audience members of this demonstration: members of the public, project partners and funders. The demonstration was unsuccessful as the device remained silent.|thumb|H&D workshop facilitators are seated on a stage at the end of the workshop demonstrating one of the electronic instruments that was built by workshop participants during the day. Not visible in the frame are the audience members of this demonstration: members of the public, project partners and funders. The demonstration was unsuccessful as the device remained silent.]]<br />
''Image description:'' H&D workshop facilitators are seated on a stage at the end of the workshop demonstrating one of the electronic instruments that was built by workshop participants during the day. Not visible in the frame are the audience members of this demonstration: members of the public, project partners and funders. The demonstration was unsuccessful as the device remained silent.<br />
<br />
<br />
== Credits == <!--T:23--><br />
<br />
<!--T:24--><br />
We would like to thank our partners Sonic Acts, Muziekgebouw and SoundLAB as well as all our invited guests for making this event a possibility.<br />
<br />
<!--T:25--><br />
The cover image on top of this page was made during the first Hacked Orchestra workshop at the Hackers & Designers 2023 Summer Camp.<br />
<br />
<!--T:26--><br />
All other images on this page were produced and selected by H&D member e.zn and described by H&D member Karl.<br />
<br />
<!--T:27--><br />
This event is kindly supported by Amsterdam Fund for the Arts and the Creative Industries Fund.<br />
<br />
</translate></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=First,_Then%E2%80%A6_Repeat._Workshop_Scripts_in_Practice&diff=30380First, Then… Repeat. Workshop Scripts in Practice2024-01-31T13:49:17Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=First, Then… Repeat. Workshop Scripts in Practice<br />
|Location=Page Not Found<br />
|Date=2022/11/23-2022/11/27<br />
|Time=13:00-18:00<br />
|PeopleOrganisations=Hackers & Designers, The Hmm, Page Not Found<br />
|Type=Meetup<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
=== Book presentation & workshops === <br />
<br />
[https://page-not-found.nl/ Page Not Found]<br><br />
Boekhorststraat 126-128, <br><br />
Den Haag<br />
<br />
* 🔥'''Thursday, 24 November, 13.00–18.00''': <br />
** Installation open, book on view and for sale in the Page Not Found bookstore<br />
* 🔥'''Friday 25 November, 13.00–18.00''': <br />
** [[ChattyPub walk-in workshop at Page Not Found|ChattyPub walk-in workshop]], installation open, book on view and for sale in the bookstore. For more information about the workshop visit [[ChattyPub walk-in workshop at Page Not Found|link]] <br />
* 🔥'''Saturday 26 November, 12.00–16.30''': <br />
** Workshop [[Emoji_Proxies_%26_Ghost_Messengers | Emoji Proxies & Ghost Messengers]] by Hackers & Designers and [https://thehmm.nl/ The Hmm]. This workshop requires sign up. For more information visit 👉 [[Emoji_Proxies_%26_Ghost_Messengers|link]] <br />
* 🔥'''Saturday, 26 November, 17.00–19.30''': <br />
** Public program: Book launch and presentations by fanfare, Gabriel Fontana, H&D and Stefanie Wuschitz<br />
* 🔥'''Sunday 27 November, 13.00–18.00''': <br />
** [[ChattyPub walk-in workshop at Page Not Found|ChattyPub walk-in workshop]], installation open, on view and for sale in the bookstore. For more information about the workshop visit 👉 [[ChattyPub walk-in workshop at Page Not Found|link]]<br />
<br />
[[File:Announcements_AG_PhDArts.jpg|thumb|Image Description: Two video stills merged together. Both show someones' hand wildly 'handling' a workshop script. The images are blurred from motion]] ''<br />
<br />
<br />
<br> <br />
'''''First,'''''<br><br />
'''''Then...,<br><br />
'''''Repeat.'''''<br><br> <br />
'''''Workshop Scripts in Practice'''''<br><br> <br />
is a on and offline publication that assembles self-published and unpublished workshop scripts that evolved in and around the collective ecosystem of Hackers & Designers (H&D). H&D has been organizing workshops since 2013, and along the way has established social-technical affinities that are loose and stable, temporary and ongoing. We met and befriended many practitioners and sister organizations since, and got acquainted with manifold, peculiar pedagogical formats, and experimental approaches to working, learning, and being together. This publication derives from an enthusiasm for the various ways collective learning environments take shape. It grew out of a curiosity for the ways that such practices are shared across different localities, timelines, and experiences.<br />
<br />
H&D will take the occasion of the book launch to present, activate and reflect on ''workshop scripts in practice''. The book will be on view and for sale, and we will host several workshops that are open for visitors to join. <br />
<br />
===Book launch===<br />
👀 '''Book launch''' 💫 📅 26 November 17.00-19.30: <br><br />
''First, Then… Repeat. Workshop scripts in practice''<br><br />
<br />
Join us to celebrate the launch of the new H&D publication! We will be in good company of '''Gabriel Fontana''', '''Stefanie Wuschitz''' and '''fanfare''' who all contributed to the publication. In parallel the publication will be presented at Milano Art Book Fair! <br />
<br />
* Gabriel Fontana is a social designer. He is the initiator of Multiform, a tool that challenges and examines ideas of identity, community, and inclusion by proposing games for sport classes at schools, generating an openness and empathy that later on filter into wider society. Through a queer framework, Fontana investigates how daily social practices reproduce conservative values and reinforce power structures. <br><br />
<br />
* Stefanie Wuschitz works at the intersection of research, art, and technology, with a particular focus on Critical Media Practices (feminist hacking, open-source technology, peer production). She is founder of the feminist hacker space Mz* Baltazar's Lab<br><br />
<br />
* fanfare is a platform and design studio for cross-disciplinary collaboration and visual communication. Through an active programme, fanfare generates, explores, and curates environments for visual interactions.<br />
<br />
===Context===<br />
The publication, installation (built with the [https://fanfarefanfare.nl/ fanfare] display system) and workshop program are part of the artistic research project of designer, educator and H&D member Anja Groten at PhDArts (https://phdarts.eu/) Academy for Creative and Performing Arts Leiden and the Making Matters project (http://making-matters.nl/).<br />
<br />
===Disclaimer===<br />
* Please read the [[Code of Conduct]] before joining the activities.<br />
* The space of Page Not Found is mostly wheelchair accessible with the exception of the rest room. Please let us know if you have any access needs that we should take into consideration.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Where_is_Every_Body%3F&diff=30379Where is Every Body?2024-01-31T13:49:04Z<p>Karl: </p>
<hr />
<div><languages /><br />
<br />
{{Event<br />
|Name=Where is Every Body?<br />
|Location=Framer Framed and online<br />
|Date=2022/07/04<br />
|Time=17:30 – 20:00<br />
|Type=Meetup<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
<br />
This gathering, ''Where is Every Body?'', is the first of this year's H&D meetups, and will be oriented towards unpacking questions of inclusivity and accessibility in the hybrid cultural sector. Seeking to engage in an ongoing practice of greater accessibility, we want to direct our attention towards tools, practices, and methodologies that normalize expressing and meeting needs and support the creation of multiple points of access. We have invited artists, designers, activists and technologists from the intersecting fields of public policy, disability justice, design pedagogy, and community organizing to explore questions of inclusivity, accessibility, and their socio-technical complexities through talks and moderated discussions.<br />
<br />
We ask the question, "Where is Every Body?", in a two-fold manner: On one hand, a shift towards a more hybrid cultural sector has been demanded by the disabled community long before the pandemic opened up for this option but was not addressed with such importance. On the other hand, the developments that have led to — and continue to construct – this "hybrid" reality, was never driven by a need to reach out to and include crip and disabled bodies.There is an urgent need to intersect these developments of going hybrid with an open and honest inspection of where, how, and for whom a hybrid cultural sector will become accessible.<br />
<br />
[[File:FramerFramed-WhereIsEveryBody.gif|thumb|alt=Animation of an abstract icon of a human being transitioning between different disabilities until it reaches the shape of a human on a wheelchair, actively leaning forwards, which is then flipped over and takes the shape of a question mark. The animation plays forwards and backwards in loop. The text on the animation reads "Where is Every Body? July 4th, 17:30 - 20:30, Framer Framed and Online, Accessibility and inclusivity in hybrid cultural spaces."]]<br />
''Image description: Animation of an abstract icon of a human being transitioning between different disabilities until it reaches the shape of a human on a wheelchair, actively leaning forwards, which is then flipped over and takes the shape of a question mark. The animation plays forwards and backwards in loop. The text on the animation reads "Where is Every Body? July 4th, 17:30 - 20:30, Framer Framed and Online, Accessibility and inclusivity in hybrid cultural spaces.''<br />
<br />
== Location ==<br />
<br />
The event will be held at Framer Framed, in Amsterdam (Oranje-Vrijstaatkade 71, 1093 KS), at the ground floor, as well as livestreamed over at https://live.thehmm.nl/where-is-every-body.<br />
<br />
== Program ==<br />
<br />
* 17:00 - 17:30 : Doors open, arrivals<br />
* 17:30 - 17:45 : Introduction<br />
* 17:45 - 18:15 : Guest talks<br />
* 18:15 - 18:25 : Break<br />
* 18:25 - 18:55 : Guest talks<br />
* 18;55 - 19:00 : Break<br />
* 19:00 - 20:00 : Moderated discussion<br />
<br />
== Guest speakers ==<br />
<br />
* [https://studiostoofpot.nl/spreken/jeanette-chedda/ Jeanette Chedda]<br />
* [https://stacibushea.info/ Staci Bu Shea]<br />
* [https://pernillaphilip.com/ Pernilla Manjula Philip]<br />
* [https://exclusive-design.vasilis.nl/ Vasilis Van Gemert]<br />
<br />
The discussion will be moderated by [https://alliedmedia.org/projects/sick-time-sleepy-time-crip-time-a-field-guide Cannach MacBride]<br />
<br />
== Sign-up ==<br />
<br />
Please sign up by sending an email to [mailto:info@hackersanddesigners.nl?subject=Meetup%201%20Signup&body=Hello%2C%20Please%20sign%20me%20up%20for%20H%26D%20Meetup%201%21%0A%0AName%3A%0APronouns%3A%0AJoining%3A%20%5B%20onsite%20%7C%20online%20%5D%0AAccess%20needs%3A info@hackersanddesigners.nl] and filling in the blanks.<br />
<br />
This event is free of charge and is open for anyone to join, We welcome artists, technologists, cultural practitioners, system administrators, activists and anyone interested in these topics and we would especially like to invite disabled and chronically ill people from these fields and beyond. <br />
<br />
Sign up closes at 40 applications; that is, we welcome people joining last minute or without signing up, but we cannot ensure a seated spot.<br />
<br />
We will only use your provided email address to contact you regarding information about the event.<br />
<br />
== Access notes ==<br />
<br />
For all participants: The event will be held in English, with automated English closed captions and both the digital and physical spaces will be moderated. The event will be interluded with two short breaks. If you have any access needs that are not addressed on this page, especially something that might need to be communicated in advance to everyone, for instance with regards to social distancing or other health-related measures, [mailto:info@hackersanddesigners.nl?subject=Meetup%201%20Signup&body=Hello%2C%20Please%20sign%20me%20up%20for%20H%26D%20Meetup%201%21%0A%0AName%3A%0APronouns%3A%0AJoining%3A%20%5B%20onsite%20%7C%20online%20%5D%0AAccess%20needs%3A please let us know before June 29 via email]. Tell us what you need to participate. We wish to reduce barriers!<br />
<br />
'''For participants joining onsite:''' <br />
<br />
The event takes place at Framer Framed, which can be accessed via a 5 minute walk from tram/bus stop Ostpoort and a 7 minute walk from train station Muiderpoort (both walks have very small changes in elevation). We will host the event on the ground floor and the WC is wheelchair accessible and gender neutral. Measurements of the entrance door is 104 cm (when double doors are open: 210cm) height 265 cm with a theshold of 2 cm. The toilet door is wide: 87 cm, high: 228 cm with theshold of 1 cm. Chairs with backs are available. Movement, taking breaks etc. are welcome. There is space to store walkers, canes etc. Please come with no or low scent. This part of the building is spacious and well ventilated. It will also be hosting the exhibition "The Silence of Tired Tongues", who's audio and video output can be turned off upon request. There will be a photographer on location; so if you prefer not to be included in photographs, please inform the moderator or email us in advance. Automated (English) closed captions will be available on a display in the space. We are expecting approximately 30 people in a space that can host 50. We will provide simple refreshments such as water and tea. Framer Framed will be selling alcoholic and non-alcoholic beverages after the program is over.<br />
<br />
'''For our participants joining online:''' <br />
<br />
The Hmm's livestream platform meets all web WAI-ARIA recommendations, is assistive-technology friendly and has been tested with default operating system screen-readers on MacOS and Debian Linux. The interface includes some moving parts which can be disabled in the accessibility menu. Automatically generated closed captions will be provided as well. There will be 4 available viewing modes: (1) varying qualities of video, (2) audio only, (3) thumbnails and a live transcript and (4) live transcript only. We are expecting approximately 30 concurrent visitors on a server that can host 400.<br />
<br />
== Code of Conduct ==<br />
<br />
We ask participants of our meetups to read the [[Code of Conduct]] before attending the event. If you observe or encounter any behavior that violates the CoC, please reach out to Karl via email ([mailto:karl@hackersanddesigners.nl?subject=H&D%20CoC%20Violation%20Report&body=Karl%2C%20I%20have%20observed%20or%20encountered%20a%20violation%20of%20the%20H%26D%20Code%20of%20Conduct.%0A%0Aevent%3A%20%22Meetup%3A%20Where%20is%20Every%20Body%22%0Alocation%3A%20%5B%20onsite%20%7C%20online%20%5D%0Aviolation%3A%20%28%20please%20described%20the%20violation%20with%20as%20many%20words%20as%20you%20are%20comfortable%20using%20%29 karl@hackersanddesigners.nl]) or phone number: [tel:+31640433749 +31 6 40433749]. Unless you explicitly request otherwise, your report will be processed anonymously.<br />
<br />
== Documentation ==<br />
<br />
The event will be recorded and the video and an access copy of the transcript file will be made available shorty after the event on this page. We have invited Silvia Boschiero to produce some photographic documentation of the event, which will also be gathered here.<br />
<br />
* Staci's talk: [https://drop.hackersanddesigners.nl/where-is-every-body/staci.m4a audio], [https://www.metropolism.com/en/opinion/45170_een_nieuwe_cultuur_van_toegankelijkheid reference 1], [https://casco.art/resource/commoning-accessibility/ reference 2]<br />
* Jeanette's talk: [https://drop.hackersanddesigners.nl/where-is-every-body/jeanette.mp4 video]<br />
* Pernilla's talk: [https://drop.hackersanddesigners.nl/where-is-every-body/pernilla.m4a audio], [https://drop.hackersanddesigners.nl/where-is-every-body/pernilla.pdf slides]<br />
* Vasilis' talk: [https://drop.hackersanddesigners.nl/where-is-every-body/vasilis.mp4 video]<br />
* Moderated discussion: [https://drop.hackersanddesigners.nl/where-is-every-body/discussion.m4a audio]<br />
<br />
'''Photos!'''<br />
[[File:Silviaboschiero MG 1917.jpg|thumb|alt=In the foreground are three computer monitors working to stream online. Cables run diagonally across the image connecting screens to camera. A blurry background shows speaker Jeanette Chedda being introduced by a person holding a microphone. A video of Jeanette’s face is projected on the wall and the same image is shown on the screens. Jeanette’s face is captured mid-sentence while wearing a clear blue sleeveless top and white headphones.]]<br />
''Image description: In the foreground are three computer monitors working to stream online. Cables run diagonally across the image connecting screens to camera. A blurry background shows speaker Jeanette Chedda being introduced by a person holding a microphone. A video of Jeanette’s face is projected on the wall and the same image is shown on the screens. Jeanette’s face is captured mid-sentence while wearing a clear blue sleeveless top and white headphones.''<br />
<br />
[[File:Silviaboschiero MG 1886.jpg|thumb|alt=Speaker Staci Bu Shea is holding a microphone in one hand and a phone in the other. They are wearing a white shirt and black pants. Next to them is a large TV displaying live captioning generated by Staci’s voice. In the foreground are blurry outlines of the a few members of the audience. ]]<br />
''Image description: Speaker Staci Bu Shea is holding a microphone in one hand and a phone in the other. They are wearing a white shirt and black pants. Next to them is a large TV displaying live captioning generated by Staci’s voice. In the foreground are blurry outlines of the a few members of the audience. ''<br />
<br />
[[File:Silviaboschiero MG 2140.jpg|thumb|alt=A large bright room in an exhibitions space holds space for an audience of about 20-25 people. Hackers and designers member Loes, is part of the audience and is asking a question via a wireless microphone.]]<br />
''Image description: A large bright room in an exhibitions space holds space for an audience of about 20-25 people. Hackers and designers member Loes, is part of the audience and is asking a question via a wireless microphone.''<br />
<br />
[[File:Silviaboschiero MG 1941.jpg|thumb|alt=An audience captured from above. About 20-25 people seems focuced with attention towards a stage that is not featured on the image. The room is bright with high celings and has several artworks on display.]]<br />
''Image description: An audience captured from above. About 20-25 people seems focuced with attention towards a stage that is not featured on the image. The room is bright with high celings and has several artworks on display.''<br />
<br />
[[File:Silviaboschiero MG 2132.jpg|thumb|alt=Speakers Vasilis Van Gemert and Eric Groot Kormelink are both smiling. Eric is in a wheelchair wearing a red T-shirt with his face turned towards Vasilis. Vasilis has a beard and is wearing a black T-shirt and a straw hat. He is in a squatting pose.]]<br />
''Image description: Speakers Vasilis Van Gemert and Eric Groot Kormelink are both smiling. Eric is in a wheelchair wearing a red T-shirt with his face turned towards Vasilis. Vasilis has a beard and is wearing a black T-shirt and a straw hat. He is in a squatting pose.''<br />
<br />
All the above image, video, audio, and pdf materials are released under the [https://constantvzw.org/wefts/cc4r.en.html CC4r] license, unless otherwise mentioned.<br />
<br />
Unfortunately, due to technical difficulties during the livestream, we were not able to extract the automatically generated closed captions.<br />
<br />
== Credits ==<br />
<br />
We would like to thank [http://meltionary.com/ MELT (Ren Loren Britton & Isabel Paehr)] for their generous consultation and advice on approaches and methods of making this event more accessible.<br />
<br />
The graphic for this meetup was made by [http://justmenko.com/about-me.html Menko Dijksterhuis].<br />
<br />
The H&D Meetups are informal gatherings for anyone with an interest in in-depth explorations of the intersections of accessibility and sustainability of hybrid cultural work and techno-social life—the cultural, economical, ecological, and geographical implications of our increasingly complex entanglements with technology.<br />
<br />
The H&D Meetups are kindly supported by Amsterdam Fund for the Arts and the Creative Industries Fund.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=H%26D_Meetup_3:_Filesha&diff=30378H&D Meetup 3: Filesha2024-01-31T13:48:54Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=H&D Meetup 3: Filesha<br />
|Location=Internet<br />
|Date=2021/06/26<br />
|Time=14:00-16:00<br />
|PeopleOrganisations=Hackers & Designers<br />
|Type=Meetup<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
This third H&D meetup will focus on different methods of file-sharing. <br />
<br />
An important part of collective organization is the ability to share files between collaborators; and too often, the methods we resort to involve third-party services and proprietary infrastructures that are extractive and limiting. On the other hand, when possible, setting up one's own systems and tools for sharing files can ensure secure and self-owned transactions, but may involve engaging with software and protocols that are far too complex to set up (inividually) if one doesn't have the right skills or knowledge.<br />
<br />
We would like to organize a moment to learn from and with our community about different methods of sharing files. We are interested in physical, digital, networked and analogue modes of transferring files from one person to the next. We're inspired by torrent networks and are keen to learn about the different ways peer-to-peer protocols are being used to create distributed file-sharing networks. We are also interested in hardware-first approaches and the different off-grid systems they are often facilitated by. <br />
<br />
'''In preparation for our meetup, we will play a file-sharing game together. If you would like to join this game, please send an empty email to filesha+subscribe@lists.hackersanddesigners.nl. Participants of the game will be invited to the online meetup on June 26.'''<br />
<br />
[[File:Liberated-user.png]]<br />
<br />
We ask participants of our meetups to read the [[Code of Conduct]] before attending the event. <br />
<br />
The H&D meetups are informal gatherings for anyone with an interest in technical and artistic explorations of open-source tools and infrastructures that are meant to faciliate collaboration. The bi-monthly gatherings will specifically focus on unintentional use of such tools and question them in terms of their durability, accessibility, openness, and creative output. What is technology's partaking in collective organisation? How can we explore/build/hack tools that help small self-organized initiatives in their work? <br />
<br />
The H&D Meetups are kindly supported by Amsterdam Fund for the Arts and the Creative Industries Fund.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=H%26D_Meetup_1:_Algorithmic_Consensus&diff=30377H&D Meetup 1: Algorithmic Consensus2024-01-31T13:48:30Z<p>Karl: </p>
<hr />
<div>{{Event<br />
|Name=H&D Meetup 1: Algorithmic Consensus<br />
|Location=Framer Framed<br />
|Date=2021/04/17<br />
|Time=14:00-17:00<br />
|PeopleOrganisations=Hackers & Designers, Angela Jerardi, WINWIN<br />
|Type=Meetup<br />
|Web=Yes<br />
|Print=No<br />
}}<br />
==Introduction==<br />
This first H&D meetup of 2021 focussed on tools for decision making. More specifically we looked at consensus as a concrete example, and explore the potentials and limitations of consensus practices for community organization, but also the ups and downs of algorithmic decision making platforms and technical infrastructures that are built upon the consensus model.<br />
<br />
[[File:Top CTA 02.jpg]]<br />
<br />
We asked participants of our meetups to read the [[Code of Conduct]] before attending our events. <br />
<br />
Location: Framer Framed, Jitsi and H&D livestream (received upon rsvp)<br />
<br />
At the time of the meetup Framer Framed finalized their exibition [https://framerframed.nl/exposities/expositie-a-funeral-for-street-culture/ 'A Funeral For Street Culture']. A Funeral for Street Culture is a special project that digs deep into the world and sorrows of contemporary street culture, its influencers, shape-shifters and failures. Together with artists, poets, designers, thinkers and hustlers, Metro54 and Rita Ouédrago look into these questions and explore the ways street culture both interweaves with and departs from design, performativity, queerness, fashion, activism and cultural appreciation. A Funeral for Street Culture is a critical celebration of street culture and will take the shape of meetings, installations, performances, conversations, mournings and workshops. The group show will be open to the public when the corona measures are lifted. Till that time there will be an online public program.<br />
<br />
<br />
==Part 1== <br />
'''1st Part: livestreamed from Framer Framed open to larger audience via the [https://live.hackersanddesigners.nl/ H&D livestream]'''<br />
<br />
* 14.00 Introduction about the H&D meetup series on tools for self-organization by Margarita and Anja <br />
* 14.15 - 15.15 Histories and practices of consensus by Angela Jerardi (+ Q&A)<br />
<br />
Angela Jerardi contributed to the meetup by giving a contextual talk about the roots of consensus, as well as her experience of consensus practices in the context of large activist groups, and the Quaker movement. <br />
<br />
===Talk recording===<br />
You can watch back the introduction by Anja and Margarita as well as the talk by Angela. <br />
<br />
[https://drop.hackersanddesigners.nl/17-04-2021-intro-presentation.mp4 '''Watch -->''']. <br />
<br />
<gallery><br />
algo-cons08.jpg<br />
algo-cons07.jpg<br />
algo-cons06.jpg<br />
algo-cons05.jpg<br />
algo-cons04.jpg<br />
algo-cons03.jpg<br />
algo-cons02.jpg<br />
algo-cons01.jpg<br />
</gallery><br />
<br />
===Q+A period ===<br />
<br />
Sepp (he/him) :<br />
<br />
The value of consensus is clear when it concerns a defined and localized common pool of resources. But how does it work in the network society? How do we do consensus on the internet? Are there promising experiments on this level?<br />
<br />
<br />
lila (she/her):<br />
<br />
What is the relationship between community building and consensus? Can consensus be a regenerative practice rather than tool a for decision-making? I am thinking of how to make it more of a practice of care for each other rather than something that feels bureaucratic?<br />
<br />
<br />
Sepp (he/him) :<br />
<br />
Are all common goals best reached through consensus, or are there certain types of decisions that are best reached in a different way (in your experience)?<br />
<br />
Or the other way around: are there certain common goals that particularly require consensus?<br />
<br />
<br />
emirhakin (he/him):<br />
<br />
Who decides what is urgent or what is trivial?<br />
<br />
<br />
emirhakin (he/him):<br />
<br />
Can two or more opposed groups use this consensus process?<br />
<br />
Anja: regarding the notion of 'working on oneself' ... the idea that a group doing social justice work is not only concerned with their main goal but also simultaleously reflect on their own functioning. consensus seems to put an focus inwards in that sense. self-reflection of a collective. how to find the balance here? like not to turn into an introverted non-welcoming group... i wonder if consensus can be perceived also as alienating? <br />
<br />
Anja: You touched on this a bit in relation to time and in the slide about when '''not''' to use consensus. Do you have experience thinking about how to work through cultural differences in terms of consensus? what if people are approaching consensus from different base points of understanding? <br />
<br />
===Interesting practical consensus guide=== <br />
<gallery><br />
consensus1.jpg<br />
consensus2.jpg<br />
consensus3.jpg<br />
consensus4.jpg<br />
</gallery><br />
<br />
==Part 2== <br />
'''2nd part: Online on Jitsi for a smaller group of 10-15 participants'''<br />
<br />
* 15.30 WINWIN workshop by James and Nienke (60 min) <br />
* 16.30 Reflection with Angela, James, Nienke, and the participants of the workshop <br />
<br />
<br />
Following Angela's talk, the conversation took an interactive form with a smaller group of people, who represented different self-organized grassroots initiatives. This second part of the meetup was be led by [[James Bryan Graves]] and [[Nienke Huitenga]] who built a digital consensus platform [https://www.winwin.zone WINWIN]. James and Nienke tried the platform in different contexts to see if consensus models could help to create a less polarized (online) debate culture. By testing this platform in action participants were able engage in a conversation and exchange about consensus – while using a platform that builds upon an consensus algorithm. <br />
<br />
<br />
<br />
'''Notes from the meetup'''<br />
<br />
For the second part of the meetup we split into two groups, one that was watching the consensus algorithm in process, and the other group was taking part in it. After the discussion concluded the groups switched. <br />
<br />
These were the statements we tried to reach consensus on: <br />
<br />
# Consensus decision making is a more inclusive way of reaching agreement between all members of a group, than for instance majority models. (group one statement) <br />
# Consensus decision making processes can help to create a less polarized online discourse (group two statement) <br />
# Consensus decision making is an inefficient way to come to an agreement in a group. <br />
<br />
<br />
There were three moments of consensus on the platform. Everyone agreed with: <br />
# "One might say all online discourse has established it is polarization. Consensus might carry potential to create more nuance" <br />
# "Homogeneous groups might have an easier time agreeing on issues" <br />
# "A homogeneous group doesn't necessarily reach consensus, and a heterogeneous group doesn't necessarily have to be at odds." <br />
<br />
Someone asked, do you feel more together after aligning on these points of consensus? <br />
<br />
Cristina noticed that having her own statement come up and back to her felt like a bug at first, but in the end felt like it was a positive thing since it made her question her own statement <br />
Frederique (in the second session with Nienke) was asking if, in this context, 'consensus' means 100% agreement <br />
Nienke responded that in this context it is 100% agreement, but their thesis was about whether you could achieve more nuance by having smaller moments of consensus instead of just one big decision <br />
Margarita thought it was interesting that it is not known who agrees and disagrees. James said they had thought about that. This is quite a different approach from Angela's understanding of consensus <br />
Sepp commented the time you get to write the answers on the platform is quite short, so it is difficult to write something nuanced. He wondered if that was the intention? <br />
Nienke's intention was to create nuance and rich responses, but it is difficult when the responses are very long, almost like essays <br />
Nienke furthermore noted that one of the vulnerabilities of this digital experience is that you might lose track of the previous statements and where the supplementary statements came from <br />
<br />
Nienke introduced the idea of the consensus platform as a 'double checking method'. After a meeting it could be interesting to check if actually everyone was heard sufficiently. She also mentions that it is important to consider who 'designs' the statement that are put up for discussion. <br />
<br />
Generally participants thought it was not enough time to make statements and write them <br />
Mario preferred short statements <br />
Juliette thought it was hard to keep track of the tree of statements, to understand what were the statements reacting to? Because there was little time to write, statements were very short and hard to contextualize"<br />
Cristina added that it depends on the discussion, and proposed – if this were a tool for groups or collectives it would be great if they could set the time themselves. <br />
Valentina thought the risk (with the quickness of it all) is to subtly force people to come up with truisms rather than articulate complex statements <br />
A lot of people in the chat agreed with that. <br />
<br />
'''Comments from the chat:''' <br />
* emirhakin (he/him)> there were very vague statements<br />
* Valentina (she/her) > responded later in the process that "it would also be helpful if we could sometimes respond with "maybe" which would basically be a request for further nuance or details, since some of these statements were vague or unclear" <br />
<br />
<br />
'''More comments and questions from the chat:''' <br />
<br />
cristina (she/her) asked "which groups is this tool for? <br />
<br />
Sepp (he/him) felt like we should maybe problematize the notion of 'group' a bit in this whole conversation, but that's for another time<br />
<br />
frances (she/they) was struggling to spilt their mind between artist collective + union as they operate very differently yet are both groups<br />
<br />
emirhan wanted to be able to reconsider previous statements... going back is not possible or reiterate<br />
<br />
Sepp (he/him) noted he would also be able to type faster on a keyboard, but on a phone it just takes a bit more time. <br />
<br />
juju she/her asked if it would be possible do this asynchronously and have a word limit? so instead of having limited time. <br />
James responded that they do have another version of the project where and it lasts several days <br />
<br />
emirhakin (he/him) really liked the first gesture - waiting for everyone to arrive, and being aware of each other<br />
<br />
Nienke said the moments of consensus are very important, but they are still working towards what to do with the final outcomes (perhaps through a visualization) <br />
<br />
Looking into ways to form a group is also important... as part of the onboarding process. <br />
<br />
Valentina (she/her) wondered if the result is clarifying what the main values/assumptions of a given group are. Perhaps those results to be valuable the moments of non-consensus should be highlighted too" +1 from Angela<br />
<br />
James explained the technical idea behind WINWIN is that, the consensus should be maintained no matter the number of participants, and that even if the group changes or shifts, the system will be trying to maintain this. <br />
There seems to be a friction between the human side of consensus and the technological side of consensus <br />
<br />
Would there be ways that groups could determine themselves what they want to discuss and set conditions for consensus? <br />
Super majorities for instance: 75% might be be sufficient for some groups.<br />
This would be going deeper into how is it that we are finding common ground.<br />
<br />
cristina / ccl (she/her) remarked that the anonymity made her think this the platform is intended for a collective of people who do not know each other very well. Knowing who said what could also lead to further conversations outside of this application and the possibility to follow up on disagreements. <br />
<br />
<br />
<br />
<br />
'''To join H&D meetups send an email to: info@hackersanddesigners.nl'''<br />
<br />
The H&D meetups are informal gatherings for anyone with an interest in technical and artistic explorations of open-source tools and infrastructures that are meant to faciliate collaboration. The bi-monthly gatherings will specifically focus on unintentional use of such tools and question them in terms of their durability, accessibility, openness, and creative output. What is technology's partaking in collective organisation? How can we explore/build/hack tools that help small self-organized initiatives in their work? <br />
<br />
H&D Meetups are kindly supported by [http://www.amsterdamsfondsvoordekunst.nl/ Amsterdam Fund for the Arts] and [https://stimuleringsfonds.nl/ the Creative Industries Fund].<br />
Special thanks to [https://framerframed.nl/en/ Framer Framed] for providing us the space, resources and infrastructure.</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Hackers_%26_Designers&diff=30376Hackers & Designers2024-01-31T13:48:16Z<p>Karl: </p>
<hr />
<div>{{Article<br />
|MainNavigation=No<br />
}}<br />
'''[[Solidarity with Palestine | Hackers & Designers stands in full solidarity with the Palestinian people and their ongoing struggle for self-determination and liberation from the oppressive colonial State of Israel and its Western supporters. Read our full statement here.]]<br />
'''<br />
<br />
・゚<br />
<br />
📡 Listen back to the daily radio livestream of this years' Hackers & Designers [https://hackersanddesigners.nl/s/Summer_Camp_2023 Summer Camp 2023] ''Hopepunk: Reknitting Collective Infrastructures'' on [https://soundcloud.com/juju10v3/sets/hopepunkradio goodtimesbadtimes.club]'''<br />
<br />
・゚<br />
<br />
✏️ September 15-16-16, Constant, Hackers & Designers and 15 participants did a '''three-day workshop in Brussels: [[The Age of Dust]]'''. Come check the traces of the collective storytelling and tool building [https://constantvzw.org/site/Constant_V-Age-of-Dust.html at constant_V] until November 12.<br />
<br />
・゚<br />
[[File:Screenshot-Octomode.png]]<br />
<br />
<br />
📬 The second '''[[HD Bulletin 2|H&D Bulletin]]''' – H&D's new occasional publication is now available <br />
to read online and soon to purchase as printed matter. <br />
<br />
<br />
📚 [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']], [[Network Imaginaries Publication| ''Network Imaginaries'']] and [[Coded Bodies Publication|''Coded Bodies'']] is still available! Contact us at [mailto:info@hackersanddesigners.nl info@hackersanddesigners.nl] to get a copy (15€ + shipping costs)!<br />
<br />
The content of the following publications can be also found online! Find all the articles in the Publishing tab or on the pages of the respective book:<br />
* [[First, Then... Repeat. Workshop Scripts in Practice | ''First, Then... Repeat. Workshop Scripts in Practice'']]<br />
* [[Coded Bodies Publication]]<br />
* [[Fake it! Fake them! Fake you! Fake us! Publication]]<br />
* [[On & Off the Grid Publication]]<br />
<br />
・゚ <br />
<br />
🎥 Learn about H&D's activities with ''Together, Decentralised'', our [https://www.youtube.com/watch?v=fsMxVA4UaPA&ab_channel=Krea Volumetric Interview] with [https://www.rgbdog.studio/ RGBdog]<br />
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✉️ '''Want to receive H&D updates?'''<br />
<br />
Sign up for the H&D mailing list by sending an email to: [mailto:news+subscribe@lists.hackersanddesigners.nl news+subscribe@lists.hackersanddesigners.nl]. Make sure to check your spam folder if you don't receive a confirmation email for your subscription.<br />
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<br />
<small><br />
*''Support people living in Ukraine from the Netherlands: [[Ukraine Support]]''<br />
*To provide an environment of mutual respect that is safe and welcoming for all participants H&D wrote (and will continue writing, reviewing, and incorporating new insights) a Code of Conduct. This document intends to make explicit what it takes for us as a community to create such a safe environment and what to do when such an environment is under threat: [[Code of Conduct|H&D Code of Conduct]].<br />
*We put together a non exhaustive list of [[Anti-Racism Resources]] to build a better understanding of what can be done to actively fight racism. We will continue to add things as we stumble upon new inspiring resources, feel free to share!<br />
</small></div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=Main_Page&diff=30375Main Page2024-01-31T13:47:59Z<p>Karl: </p>
<hr />
<div><br />
<span style="background:rgb(255, 255, 0);font-size:24pt">Welcome to the Hackers & Designers wiki&ndash;content creator.</span><br/> This wiki is used as content management system for the H&D website (front-end implementation here [http://hackersanddesigners.nl here]) and as a co-publishing platform for on and offline publications.<br />
<br />
__TOC__<br />
<br />
<br />
<div style="background:#99ff80;"> <br />
==Hackers & Designers==<br />
* [[Hackers_%26_Designers|About H&D]]<br />
* [[Code of Conduct]] / [[Gedragscode]] <br />
* [[HD-meet-ups|H&D meet-ups]]<br />
* [[Hackers_%26_Designers_Summer_Academy|H&D Summer Academy]]<br />
</div><br />
<br />
= How to =<br />
==edit this wiki==<br />
'''If this is your first time writing and editing articles in a wiki'''<br />
<br />
* have a look at the [[Wiki_Tutorial|Wiki tutorial]],<br />
* or read the article about how this wiki works as a backend to [https://hackersanddesigners.nl/ hackersanddesigners.nl/]: [[The making of hackersanddesigners.nl]] by [[André Fincato]]<br />
<br />
==create a new page?==<br />
* Use the [[Form:PeopleOrganisations]] to create an page for a person or organisation.<br />
* Use the [[Form:Event]] to create a page for and Event. eg, Meetup, Workshop Etc.<br />
* After creating a page don't forget to link up/create the relevant pages (if you feel that way inclined) by clicking the <span style="color:#FF0000">'''RED'''</span> hyperlink to create a new page<br />
* After using the form to create the initial page, you can choose to edit the page in the Wiki editor if you would like, by clicking the edit button to the top right of the page and, if you would like to use the creation/edit form again, simply click the Edit with Form button instead.<br />
<br />
<br />
==Helpful stuff==<br />
<br />
<br />
[[Terminal | Sandberg Terminal Workshop]]<br><br />
[[Python Introduction Workshop | Sandberg Python Workshop]]<br><br />
[[Thoughts on publishing and editorial design matters | Some thoughts on publishing and editorial design matters]]<br><br />
[https://etherpad.wikimedia.org/p/hackdesign Real-time co-writing pad for general info and note collective taking]<br><br />
[[Published and Destroyed]]<br><br />
<br />
= Activities =<br />
<br />
<br />
{{#categorytree:Event|mode=pages|hideroot=on}}<br />
<br />
<br />
{{Category:Event}}<br />
<br />
<br />
[[:Category:Event]]</div>Karlhttps://wiki.hackersanddesigners.nl//index.php?title=About&diff=30374About2024-01-31T13:45:58Z<p>Karl: </p>
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<div><languages /><br />
<translate><br />
<!--T:1--><br />
{{Article<br />
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<br />
<!--T:2--><br />
== The H&D COOP ==<br />
Hackers & Designers (H&D) is a conglomerate of practitioners from different fields and backgrounds (technology, design, art, and education) currently operating between Amsterdam, Rotterdam and Brussels.<br />
H&D is organized in a cooperative fashion, distributing responsibility over finances and decision making. Members of the collective are: Loes Bogers, Selby Gildemacher, Anja Groten, Heerko van der Kooij, Juliette Lizotte, Karl Moubarak, Pernilla Manjula Philip, slvi.e and vo ezn. <br />
<br />
<!--T:3--><br />
== H&D Activities ==<br />
H&D pursues its goals by developing annual activity programs consisting of interconnected hands-on '''workshops''', public lectures, performances, game and hack events, meet-ups, experiments in '''publishing''', and the annual '''H&D Summer Camp''' – a 10–14 day immersive workshop program. H&D organizes activities from the idea of a flattened hierarchy. Tutors and mentors become participants, participants become workshop leaders – everyone is taken on the collective venture of shared responsibility – bringing into conversation their own expertise, urgencies and experiences. Along with organizing participant-empowering hands-on workshop H&D builds and maintains free and open source tools, self-hosts technical infrastructures and produces on - and offline publications. Inspired by intersectional trans*feminist thought and practice H&D stimulates collaboration across differences (age, gender, race, ability, skills, interests, species, materials) and aims to imagine and work together toward desirable techno-social and eco-conscious futures.<br />
<br />
<!--T:4--><br />
== The H&D Network ==<br />
H&D operates locally in the Netherlands as well as internationally. Since 2019 H&D operates from a shared studio at NDSM loods in Amsterdam, which serves as our ‘headquarters,’ where we meet, develop workshops, and sometimes also host guests and public programs. H&D's overall objective is to stimulate and support exchange within a larger international network of hackers, designers, artists, and researchers, who find it relevant to critically challenge and actively reimagine monocultures and monopolizations of invasive and extractivist platforms and tools. The H&D network could also be described as a network of tool makers. By tools we mean software and/or hardware constructions but also pedagogical tools and tools for collaboration that enable critical engagement with, and through, technology. The network reaches to places such as Armenia, Austria, Belgium, Canada, China, Czech Republic, Denmark, France, Germany, Ireland, U.S.A., Romania, Russia, Slovakia, South Korea, Switzerland, The United States of America, Aotearoa (formerly known as New Zealand), and Zimbabwe. Sister initiatives take off around the world and feed back into H&D, for instance through the H&D Summer Camp. <br />
<br />
<!--T:5--><br />
== H&D Code of Conduct ==<br />
While H&D activities are organized from the idea of a flattened hierarchy, it is important to ensure an environment of mutual respect that is safe and welcoming for all participants. H&D therefore wrote a Code of Conduct, and will continue writing, reviewing, and incorporating new insights into it. This document intends to make explicit what it takes for us as a community to create such a safe environment and what to do when it is at risk: [[Code of Conduct| H&D Code of Conduct]]<br />
<br />
<!--T:6--><br />
== Collaborators ==<br />
{{#categorytree:Collaborators|mode=pages|hideroot=on|notranslations=on|showcount=on}}<br />
<br />
<br />
<!--T:7--><br />
__<br />
<br />
<!--T:8--><br />
Hackers & Designers is generously funded by [http://stimuleringsfonds.nl Stimuleringsfonds Creatieve Industrie] since 2015.<br />
[[File:Stifo-logo.gif|thumb]]<br />
<br />
<!--T:9--><br />
[[Category:Article]]<br />
<br />
</translate></div>Karl